All this laughing woke me up.
Preparations
Before being able to leave the Euclid galaxy however there’s a number of things that need to be done. As most of you may know, to be able to leave the starting galaxy you need to finish the Artemis questline or reach the center of the galaxy. The latter one does take way too much effort, so I decided to do the former.
To be able to do so, you need some specific crafted items, for which you need to harvest some biome-specific plants. I have a base featuring enough domes to house the amount of plants I needed to craft 4 units of each item, unfortunately I was missing one particular plant - the echinocactus to harvest cactus flesh. Thus I tried to find a desert planet to harvest this specifit resource.
It didn’t take long until I found one. A rather unremarkable, barren world.
Fyling over its surface, nothing stood out to me but its yellow colored deserts and dust clouds.
Dust storms are a rather common occurance on that planet.
As barren and inhospitable this world is, it can deliver some awe inspiring vistas.
Except for finding and harvesting what I came here for, I also found these … minerals?! They rather look like trees, but my visor told me that these are mineral formations. Petrified trees, with branches full of leaves sprouting out of rocks? I couldn’t help but stare at these magnificent and colorfully patterned … minerals.
I documented my findings and went on, enough cactus flesh in my inventory to finish my farm at my base.
There is a similar planet in the system where I was, which piqued my curiosity - apparently dead and deserted, it offers interesting but eerie sights.
Looking a bit similar to inhabitated dwellings where lights are on during the night, it actually felt more like thousands of eyes watching my every move. I didn’t stay for long on that world.
On my travels I was able to acquire an Interceptor, which has henceforth been serving as my main exploring vessel. I made sure to install an aquatic landing upgrade system to be able to land on water at rather deep ocean depths. Still missing one rare underwater animal species, I landed in the middle of the ocean of the planet I’m calling home.
Instead of leaving instantly to try to find the one last undiscovered species, I just sat in my ship and watched the waves around me all day long. It was at sunset when I took this screenshot:
It was an incredible experience. Just sitting there, watching and listening to the waves being sometimes more, sometimes less calm. I would’ve never guessed that the waters in No Man’s Sky would improve up to a level where it feels … almost real?
I actually sat there for the rest of the ingame-day. About 10 minutes long I was having a moment of tranquility and calm. The sound of the ocean waves made it like a meditative experience.
Nonethless, I finished my task of finalizing my base farm. I crafted the necessary components and completed the first questline required for getting to the purple star systems. Little did I know about the dangers I was about to encounter …
… but before that, I finally arrived in the Eissentam galaxy.
Hmmm. Water in Death Valley.
Don’t drink the water!!!"
Just reeled-in this creature during a community research fishing mission. Looking at the description, I genuinely can’t tell whether or not “error of the deep” is a typo, but I kinda love it regardless
Ho there wanderer, stay thy course a moment to indulge an old man…
When I was a kid in the early 90s, I was obsessed with that Michael Jackson movie (and the excellent sega megadrive tie-in game).
Without looking it up to verify I think, going from my memory of it, I may have accidentally recreated the VHS box art for it.
(it’s the one where he can turn into a spaceship or a car and also this claymation rabbit one time)
Ah, the trials of cultural reference. That was a quote from Baldur’s Gate, ,which does not mean that it isn’t also from a Michael Jackson movie.
I normally run from sentinels and I’ve shyed away from installing the plasma launcher out of habit ever since it had that knack for auto firing/killing you when you used your mining laser years ago.
Water has changed all that. I will happily stay and play in the puddles with these guys.
The Sentinel grenadiers had made a few new mini pools by the end of it
For today’s first weird thing of the day…
I was scanning, mostly looking for red dots, when among the usual blue markers there was a grey one labeled “sector navigational beacon.” That being different I went to look and found this:
As near as I can make out it is a POI marker…that doesn’t mark anything. After activating it, it adopted the blue symbol, but it still doesn’t say anything about what it marks when scanned from a distance (no “unknown building,” presumably because now it isn’t unknown) and up close it suggests “building” but there is nothing here.
I noticed those appearing in ship planetary scans yesterday or the day before. I’ve never been aware of them prior to that.
Presumably revealed by a recent patch? I’ve no idea what they’re for. Perhaps they’re intended for developer navigation, and we’re not supposed to see them?
If they are POI markers showing up on ship scans that’s a great thing…so long as they are actually marking something. I’ll have to check that out.
Strange. I’ve just checked - and I’m not seeing them any more. Planet scans just bring up the little “house” icon for POIs.
They just mark the location of all future Starbucks and Tesco stores. Maybe a Costa or two. I think this one might be marked for a Boots though.
It does feel like new POI’s are intended to be part of this new injection of life that Worlds has introduced so I’m thinking it might be the early signs of setting the stage for the new ones.
It’s the only thing absent from the list of things you’d expect to see expanded with updates focusing on planet content. And besides a visual enhancement, they’ve been relatively untouched since launch.
Now, just gotta temper expectations, any time in the next three years is fine Hello Games.
I remember those, they’ve been in game from the beginning. They were ment to be save points you would randomly find in the wild before the portable save tech was a thing. But since they added those portable save technologies these aren’t as important now as they were.
Agreed.
They were ‘area’ markers so when you activated them, you claimed the location, the same as other discoveries & you got a save point.
Back then, there was no ship summoning without a landing zone & a Navigation Data thingy.
(You might walk an hour from your ship & then have to walk all the way back).
That’s why random save point locations were very useful should disaster befall you after lots of wandering, exploring & scanning.
Quite a long time ago, following a big update, areas were just randomly ‘found’ & would pop up in your HUD… & these things just became a remnant of an earlier era and are not really relevant anymore.
That makes sense, but is also unintentionally hilarious. The “point of no particular interest” happened to fall in one of those areas that is almost overpopulated. There’s at least four save points in the immediate area.