NMS Lore & More (SPOILERS!) - version 1.38

Monoliths #1 - NMS_LOC1_ENGLISH

Had to split due to character limit. This part contains a set of related IDs and the Gek

Monoliths #1 - NMS_LOC1_ENGLISH
ID Value (text)
Various
SIGNAL_MONOLITH Alien Monolith Detected
TIP_MONOLITH <TITLE>Alien Monolith marker detected<>
Unidentified presence confirmed
BUILDING_MONOLITH MONOLITH
BUILDING_MONOLITH_L Monolith
Final
NOTIFY_FINAL_GOTOMONOLITH <TITLE>The Atlas<>
Find us. Hear us.
NOTIFY_FINAL_USEMONOLITH <TITLE>The Atlas<>
Come closer. Hear our words.
Press <IMG>INTERACT<> to Commune with Monolith
FINAL_MONO_LANG_1 FOLLOW THE ATLAS. OBEY THE ATLAS. ACCEPT YOUR REWARD.
FINAL_MONO_DESC_1 The Monolith stands silent on the planet’s surface. It does not belong here. Neither do I. There is a shimmer, and then the vision of the red orb returns. The Atlas. It speaks to me again. Again I feel the half-elation, half-terror that I have met my creator.

The Atlas offers me guidance, purpose, meaning. Significance in an uncaring galaxy. All I must do is follow its path, and its orders.
FINAL_MONO_OPT_A_1 Believe the Atlas’ promise
FINAL_MONO_RES_A_1 I see lines of code, strings of numbers, then a bizarre structure. I feel sure conviction that great power awaits me if I travel to this distant place. The red orb disappears, and I am left with a path to follow.
FINAL_MONO_LANG_2 SEEK THE CENTRE, OR GO WHERE YOU WILL. IF YOU WILL NOT FOLLOW US, WE WILL NOT AID YOU.
FINAL_MONO_DESC_2 The Monolith stands silent on the planet’s surface. It does not belong here. Neither do I. There is a shimmer, and then the vision of the red orb returns. The Atlas. Again I feel the half-elation, half-terror that I have met my creator.

And then my creator abandons me, having not forgotten my earlier refusal to follow its path. I am shown images of the cosmos, visions of black holes and bizarre stations, a glimpse of code and equations. Then I am alone.
FINAL_MONO_OPT_A_2 Spurn the Atlas, go my own way
FINAL_MONO_RES_A_2 The red orb swells; all around me is crimson. I see lines of code, strings of numbers, I feel every fibre of my being scrutinised by the Atlas, then… nothing. I am alone.
Terminal
PROC_FLAVOUR_MONOLITH_1 Ashes of the %PROCNAME%
PROC_FLAVOUR_MONOLITH_2 Legacy of %PROCNAME%
PROC_FLAVOUR_MONOLITH_3 %PROCNAME% Landmark
PROC_FLAVOUR_MONOLITH_4 Memories of %PROCNAME%
PROC_FLAVOUR_MONOLITH_5 Remnants of %PROCNAME%
PROC_FLAVOUR_MONOLITH_6 The %PROCNAME% Fragment
PROC_FLAVOUR_MONOLITH_7 Ruins of %PROCNAME%
PROC_FLAVOUR_MONOLITH_8 Tribute to %PROCNAME%
INTRCT_MONOLITH %RACE% Monolith
Reward All
ALL_MONOLITH_REWARD_1 The ancient spirits that reside here reward me.
ALL_MONOLITH_REWARD_2 My journey has been blessed by an ancient force.
Gek (dict)
EXP_MONOLITH monolith
Gek
Option Name
TRADER_MONOLITH_OPTION_NAME_1 Bow to the monolith.
TRADER_MONOLITH_OPTION_NAME_2 Agree.
TRADER_MONOLITH_OPTION_NAME_3 Leave something from your inventory at the foot of the monolith.
TRADER_MONOLITH_OPTION_NAME_4 Announce your presence.
TRADER_MONOLITH_OPTION_NAME_5 Tell the Memory Keepers you hear them.
TRADER_MONOLITH_OPTION_NAME_6 Learn a Gek word before the inscription fades.
TRADER_MONOLITH_OPTION_NAME_7 Use your equipment to rekindle the fires
TRADER_MONOLITH_OPTION_NAME_8 Take the offering.
TRADER_MONOLITH_OPTION_NAME_9 Shout your agreement
TRADER_MONOLITH_OPTION_NAME_10 Indicate that you refuse.
TRADER_MONOLITH_OPTION_NAME_11 Disagree.
TRADER_MONOLITH_OPTION_NAME_12 Take one of the ancient offerings scattered at the monolith’s base.
TRADER_MONOLITH_OPTION_NAME_13 Turn your back.
TRADER_MONOLITH_OPTION_NAME_14 Ignore the faint calls for attention.
TRADER_MONOLITH_OPTION_NAME_15 Leave the fire pit alone.
TRADER_MONOLITH_OPTION_NAME_16 Leave the offering.
TRADER_MONOLITH_OPTION_NAME_17 Shout in disapproval
Gek
Option Text
TRADER_MONOLITH_OPTION_TEXT_1 The First Spawn are grateful.
TRADER_MONOLITH_OPTION_TEXT_2 The First Spawn are saddened.
Gek
Hint/Text/Options/Results
DNT_TRA_MON_LANG_1 Underling! The Gek First Spawn demand help! Give silicate!
TRA_MON_DESC_1 I’m inspecting the monolith’s surface when, suddenly, a ragged silicon claw grabs me. Despite being broken and fragmented, it holds me tight while an ancient metallic beak emerges from the living rock.

It shouts in an ancient tongue, unaware of who or what I am.
TRA_MON_OPT_A_1 Give silicate
TRA_MON_OPT_B_1 Smash claw
TRA_MON_OPT_C_1 Wait
TRA_MON_RES_A_1 The metallic hand releases its grip and grabs at my offering.

I have perhaps appeased an ancient evil…
TRA_MON_RES_B_1 I smash the metallic claw into pieces.
TRA_MON_RES_C_1 The claw grips me tightly. Just when I feel like my forearm will crack into pieces…

…I am released. The pain is agonizing.
DNT_TRA_MON_LANG_2 Underling! The Gek First Spawn demand you destroy the weak!
TRA_MON_DESC_2 I see a strange vision. A small winged creature lands on the very top of the monolith. Suddenly, its eyes glow red and its head revolves in a full circle. It screams for mercy in an ancient voice that wants itself dead.

The poor animal has clearly broken its neck, but the monolith’s power of possession still animates it. I wonder if the right thing would be to shoot it, and put it out of its misery.
TRA_MON_OPT_A_2 Shoot the creature
TRA_MON_OPT_B_2 Leave the creature alone.
TRA_MON_RES_A_2 The poor winged creature is no more.

The monolith rewards my actions.
TRA_MON_RES_B_2 The possession ends, and the poor winged creature drops down dead.

All else is silent.
DNT_TRA_MON_LANG_3 The Gek First Spawn destroy the pirate!
TRA_MON_DESC_3 A portion of the monolith melts in front of my eyes. The face of a trader emerges, its beak cut off for reasons unknown. It screams and writhes in the bubbling vertical lava, desperately reaching out to me - with a multi-tool in its hand.

Supercooled liquid frenium from my suit systems could relieve its pain, but I can also take a risk and pull it from the molten rock.
TRA_MON_OPT_A_3 Cool lava
TRA_MON_OPT_B_3 Reach into lava
TRA_MON_RES_A_3 The relieved ancient trader pushes a gift out towards me.

The lifeform is absorbed back into the rock.
TRA_MON_RES_B_3 I pull the overjoyed trader from the burning lava.

It dematerialises suddenly, leaving only what it carried.
DNT_TRA_MON_LANG_4 First Spawn… power… low … give… element… isotope… carbon… plutonium…
TRA_MON_DESC_4 The monolith’s glyphs take on a faint yellow tinge, then flicker and disappear. It has no power: the mysterious forces that fuel these stones are weak. I hear a faint crackling whisper on the planetary breeze, and I notice a hole in the monument’s base.

I could potentially fit some of my mined resources through the gap…
TRA_MON_OPT_A_4 Insert Isotope element
TRA_MON_OPT_B_4 Insert Oxide element
TRA_MON_OPT_C_4 Insert Silicate element
TRA_MON_RES_A_4 I awake this place’s vengeful spirits.

They reward me.
TRA_MON_RES_B_4 There is silence.

My elements are not returned.
TRA_MON_RES_C_4 There is silence.

My elements are not returned.
DNT_TRA_MON_LANG_5 The First Spawn gives help to the worker. The First Spawn destroy the workshy.
TRA_MON_DESC_5 The monolith has the smell of burnt metal and heavy industry. Strange runes swirl and transform, forcing an image deep into my mind.

I look into the past. I see a small beaked figure, silhouetted by the light of a forge, industriously hammering armour. Next to it, a cloaked companion idly watches – seemingly content to avoid the work. Both look at me. I must choose.
TRA_MON_OPT_A_5 Choose the worker
TRA_MON_OPT_B_5 Choose the onlooker
TRA_MON_RES_A_5 I have pleased this place’s spirits.

My equipment is filled with a strange power.
TRA_MON_RES_B_5 I have angered this place’s spirits.

My equipment is damaged by a strange force.
DNT_TRA_MON_LANG_6 Oxide for the First Spawn! Oxide for the ancient terror of the galaxy!
TRA_MON_DESC_6 The ground in front of the monolith is indented by the knees of a thousand ancient pilgrims who once knelt here. A stone block, slowly, pulls back in front of me. Inside the hollow recess I’m surprised to see canisters of luxury products that have built up there through the ages…

I feel greedy unknown forces watching my every move.
TRA_MON_OPT_A_6 Give trade goods
TRA_MON_OPT_B_6 Take trade goods
TRA_MON_OPT_C_6 Give nothing
TRA_MON_RES_A_6 The undiluted joy of a forgotten tribe spills from the monolith.

I am healed, blessed and rewarded.
TRA_MON_RES_B_6 I retrieve several canisters.

A feeble howl of pain and dismay whispers around me.
TRA_MON_RES_C_6 A feeble howl of pain and dismay whispers around me.
DNT_TRA_MON_LANG_7 Destroy the impure. Destroy the low.
TRA_MON_DESC_7 I am not alone. Tiny beaked creatures gambol around my feet. To them I am a giant, and they recoil in terror when they see me towering above them. The air fills with an unpleasant aroma, as they pin themselves against the hard edifice of the unforgiving monolith.

The terrifying obelisk itself sits in judgement above us all – both myself and the creatures of the vision.
TRA_MON_OPT_A_7 Pet the creatures
TRA_MON_OPT_B_7 Further terrify the creatures
TRA_MON_RES_A_7 Before they disappear into the ether, the creatures thank me.

The spirits that haunt this place, however, are displeased.
TRA_MON_RES_B_7 The spirits that haunt this place are greatly amused.

When the quaking beaked creatures disappear, they are replaced by a gift…
DNT_TRA_MON_LANG_8 Underling! Drink the healing spittle or drink the recharging spawning syrup of the First Spawn! Choose or die!
TRA_MON_DESC_8 A terrible thirst overwhelms me, but my hydration systems are suddenly inoperable. My throat is dry, and I feel dazed. Two ancient stone cups appear.

The first is vibrant red chalice full of a slick bubbly transparent liquid. The other is embossed with the shape of a circular red shield, and has a faint yellow tone. Neither look appetizing, but if I don’t take in water my death feels certain. My hand wavers between the two.
TRA_MON_OPT_A_8 Drink the transparent liquid
TRA_MON_OPT_B_8 Drink the yellow liquid
TRA_MON_RES_A_8 I gag slightly as the liquid treacles through my hydration systems.

Suddenly, my body feels renewed.
TRA_MON_RES_B_8 The bitter taste of the liquid washes through my hydration systems.

Suddenly, all my systems are stored and repaired.
DNT_TRA_MON_LANG_9 Choose your death! First Spawn favour obedient ToilGek underling!
TRA_MON_DESC_9 An unseen replication of my own self and exosuit stalks around the edge of the monolith. It screams in an ancient tongue while forcing me down onto my knees.

The doppelganger first places its boltcaster to my forehead, and then mimes cutting my belly open with the mining beam. It smiles pleasantly. I am to choose my desired execution.
TRA_MON_OPT_A_9 A bolt to the brain
TRA_MON_OPT_B_9 A laser beam to the torso
TRA_MON_OPT_C_9 Fight back
TRA_MON_RES_A_9 I close my eyes and await death. It does not come.

The doppelganger leaves me a multi-tool technology blueprint.
TRA_MON_RES_B_9 I close my eyes and wait to be scythed open. The pain never comes.

The doppelganger leaves me an exosuit technology blueprint.
TRA_MON_RES_C_9 My flailing attack is blocked by a shove of my twin’s multi-tool.

The doppelganger laughs before disappearing.
DNT_TRA_MON_LANG_10 Burn almighty First Spawn obedient ToilGek! Respect First Spawn belongings!
TRA_MON_DESC_10 A barely visible crack down the centre of the ancient edifice spits out dust. The monolith shakes, and two vast doors swing open. The interior of the ancient structure is hollow, and has been used as a burial chamber.

An ancient beaked lifeform with bulging eyes lies desiccated atop an unlit funeral pyre. At its feet lie ancient treasures and technologies that have been left with it for its next life… wherever that might be
.
TRA_MON_OPT_A_10 Light pyre with Mining Beam
TRA_MON_OPT_B_10 Take tomb treasures
TRA_MON_RES_A_10 As it burns the corpse awakes. It nods to me, howling in pleasure.

It leaves me its tribute.
TRA_MON_RES_B_10 I snatch away some of the corpse’s tribute.

The doors slam shut, but an ancient curse hangs heavy around me.
DNT_TRA_MON_LANG_11 Friend… worship us… kneel before the Gek First Spawn in silence…
TRA_MON_DESC_11 The Monolith stands forlorn and seemingly forgotten. If I strain, I can see faint marks in the ground where ancient tribes would once come to worship and commune with the edifice. A gust of alien breeze carries a faint whisper of a voice. I struggle to hear it.

Again, the voice echoes around me. Stronger this time. I try to make out the words desperately crying out for my attention.
TRA_MON_OPT_A_11 Kneel
TRA_MON_OPT_B_11 Try to communicate
TRA_MON_OPT_C_11 Turn away
TRA_MON_RES_A_11 The spirits that have combined with this strange monument bless my journey.
TRA_MON_RES_B_11 There is no answer to my call. I talk only to the wind.
TRA_MON_RES_C_11 The spirits that are melded with strange monument remain silent.
DNT_TRA_MON_LANG_12 Feed First Spawn beak common oxides! Rare oxide brings painful noise! Furious noise!
TRA_MON_DESC_12 A beak emerges from the ancient stone. It’s shouting, but can’t be heard. In the stone above someone, long ago, has scrawled advice for those who would approach it.

The beak screams wordlessly at me, furiously intoning the words of the ancient beings that once worshipped here. My scanner detects traces of oxides around it, but can’t specify which ones.
TRA_MON_OPT_A_12 Feed beak common oxide
TRA_MON_OPT_B_12 Feed beak uncommon oxide
TRA_MON_OPT_C_12 Feed beak rare oxide
TRA_MON_RES_A_12 The beak whispers the words of those who once worshipped here.
TRA_MON_RES_B_12 The beak shouts the words of those who once worshipped here.
TRA_MON_RES_C_12 The beak screams the words of those who once worshipped here.

The noise is extreme. I feel great pain.
DNT_TRA_MON_LANG_13 First Spawn friend receive belongings of the executed. Murder fat trader, or murder rich miner?
TRA_MON_DESC_13 I see a strange vision. Time is reverted. I am sat on a platform looking down on an execution. Two small beaked traders are kneeling before me. One is small and wiry, the other is obese with jowls that brush the wooden stage. Another lifeform, who wears a green cloth mask, readies an axe behind them.

The traders beg me for mercy. The familiar dry, croaky voice of an ancient tribe whispers encouragement into my ear…
TRA_MON_OPT_A_13 Execute fat lifeform
TRA_MON_OPT_B_13 Execute thin lifeform
TRA_MON_OPT_C_13 Show mercy
TRA_MON_RES_A_13 The fat lifeform is finally beheaded after three strikes of the axe.

I receive its worldly goods.
TRA_MON_RES_B_13 The thin lifeform is finally beheaded after a single of the axe.

I receive all the money it owns.
TRA_MON_RES_C_13 In this timeline at least, the two lifeforms are saved. They weep and thank me.

The spirits of the monolith are displeased.
DNT_TRA_MON_LANG_14 Beware! Murderous abomination! Do not awake! Terror! Despair!
TRA_MON_DESC_14 A strange new reality grips me. The ancient structure swings open to reveal a body encased in ice. It is a patchwork of different body parts. Its ragged beak appears to have been stitched on with animal gut.

A hand-written sign in the language of the ancient traders can be seen above the body’s head. A flammable isotope would most likely melt the ice…
TRA_MON_OPT_A_14 Melt ice
TRA_MON_OPT_B_14 Leave
TRA_MON_RES_A_14 The creature’s eyes flick open. Its hands leap around my throat.

I force it back into the depths of the disapproving Monolith.
TRA_MON_RES_B_14 The panel on the Monolith swings shut.

The abomination remains trapped. I am thanked.
DNT_TRA_MON_LANG_15 Stop the destruction! Save the Monolith! Protect the First Spawn!
TRA_MON_DESC_15 I am an observer. I witness beaked traders dressed in modern exosuits leaving an object at the base of a Monolith. It is a small mesh of wires and canisters. They charge it with rare isotopes, then quickly depart.

As if in a dream, I approach the ancient edifice. It all suddenly feels real. I live and breathe in the recent past.
TRA_MON_OPT_A_15 Leave object alone
TRA_MON_OPT_B_15 Remove rare isotopes
TRA_MON_RES_A_15 The device explodes. Reality is restored.

The Monolith was not destroyed, but the spirits that haunt this place are angered.
TRA_MON_RES_B_15 The device is made safe. It was due to explode.

Reality is restored. I am thanked.
DNT_TRA_MON_LANG_16 Retain foul First Spawn stench! Remove sweet eggs from the spawning syrup!
TRA_MON_DESC_16 Reality changes. I’m standing in a crater beneath a jet black sky. I’m up to my knees in a strange syrup that glows pink in the darkness. Spherical eggs float around me. Some of these mucus-covered orbs smell terrible, others are sweet and delicate.

The taint of the foul eggs is infecting the entirety of the spawning pool. I am filled by an urge to separate them.
TRA_MON_OPT_A_16 Remove noxious eggs from pool
TRA_MON_OPT_B_16 Remove sweet-smelling eggs from pool
TRA_MON_RES_A_16 I have angered the ancients Gek spirits that dwell here.

Reality is restored.
TRA_MON_RES_B_16 I am smiled upon by vengeful ancient spirits.

Reality is restored.
DNT_TRA_MON_LANG_17 The First Spawn watches you underling. Cower and despair! The First Spawn watches you underling. Cower and despair! The First Spawn watches you underling. Cower and despair!
TRA_MON_DESC_17 I am being watched. I look above, and see a giant lidless eye hovering over the monolith. It stares down at me unblinkingly. It does not move. It does not look elsewhere.

Its gaze is remorseless. It feels like it has always been there. Its centre crackles with a bright technological blue…
TRA_MON_OPT_A_17 Cower
TRA_MON_OPT_B_17 Stare back
TRA_MON_OPT_C_17 Shoot eye
TRA_MON_RES_A_17 The satisfied eye fades away.

It benevolently leaves a gift.
TRA_MON_RES_B_17 The eye fades away at my challenge.
TRA_MON_RES_C_17 The eye falls to the planet’s surface, and is absorbed into the ground.

It leaves behind me a precious reward…
DNT_TRA_MON_LANG_18 ToilGek dare approach First Spawn holy site? Leave! Leave! Depart or die!
TRA_MON_DESC_18 I hear a low rumble, which gradually builds into an ancient scream. It’s like no other noise I’ve ever experienced. To this strange alien landscape it’s a calm silence, inside my helmet it’s a nightmarish cacophony of pain and death.

Through the noise, however, I can make out some words within the screams.
TRA_MON_OPT_A_18 Touch Monolith
TRA_MON_OPT_B_18 Move away
TRA_MON_OPT_C_18 Wait
TRA_MON_RES_A_18 The vengeful spirits that inhabit this place are grateful for my obedience.
TRA_MON_RES_B_18 The vengeful sprits that inhabit this place punish my disobedience.
DNT_TRA_MON_LANG_19 Advancement through pain! Eyes for knowledge. Tongue for language.
TRA_MON_DESC_19 My reality inverts. I am chained on the monolith, my arms are in manacles above my head and my feet are dangling several feet from the ground. A creature, its beak showing through the blackened animal hide mask, approaches on stilts. It wields a red hot metal rod.

It pecks at my eyes, then pecks at my tongue. I must choose my punishment.
TRA_MON_OPT_A_19 Choose eyes
TRA_MON_OPT_B_19 Choose tongue
TRA_MON_OPT_C_19 Beg for mercy
TRA_MON_RES_A_19 The creature plunges its poker into my right eye. This reality fades.

I am left with knowledge.
TRA_MON_RES_B_19 The creature plunges its poker into my mouth. The vision fades.

I am gifted the knowledge of an alien language.
TRA_MON_RES_C_19 The creature disappears and reality reverts.

The metal rod remains…
DNT_TRA_MON_LANG_20 First Spawn demand tax. Pay units immediately.
TRA_MON_DESC_20 A small green hand reaches out through the stone monolith, its fingernails yellowed and dirty. It opens to show an empty palm, and waits for my response.

This feels like part of an ancient tradition. There is no malice, just cold expectation.
TRA_MON_OPT_A_20 Give element
TRA_MON_OPT_B_20 Give units
TRA_MON_OPT_C_20 Refuse
TRA_MON_RES_A_20 The collector refuses my offering. It curses me.
TRA_MON_RES_B_20 The collector takes my offering. The spirits that dwell here are appeased.
TRA_MON_RES_C_20 The collector is offended. I am cursed.
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