Crashed Ships #2 - NMS_UPDATE3_ENGLISH
Had to split due to character limit. This part contains: Gek, Korvax, and Vy’keen.
Crashed Ships #2 - NMS_UPDATE3_ENGLISH
ID | Value (text) |
---|---|
Gek | |
Text/Options/Results | |
TRA_CRA_DESC_11 |
As soon as I touch the beacon, a holographic image of a reptilian detective appears. The detective was attempting to hunt down a TradeGek suspected of multiple counts of fraud and embezzlement. According to the ship’s private logs, the detective had initially looked the other way, bribed to stay silent. It is unclear what made the detective change their mind. |
TRA_CRA_OPT_A_11 |
Access databanks |
TRA_CRA_OPT_B_11 |
Strengthen black box signal |
TRA_CRA_RES_A_11 |
I access the ship’s systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable. |
TRA_CRA_RES_B_11 |
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble, the authorities promising to follow up on this lead. |
TRA_CRA_DESC_12 |
The log shows the downed craft is composed of a patchwork of technologies harvested from multiple ships. Two beaked corpses lie on board the vessel. One against the control panel, the other sprawled against the back wall of the ship. They appear to have been on their way to fertilise a spawning pool. From the ship’s logs, it is clear that they could not stand one another. They did this out of duty, nothing more. |
TRA_CRA_OPT_A_12 |
Search remains |
TRA_CRA_OPT_B_12 |
Access the ship’s computer |
TRA_CRA_RES_A_12 |
I search the bodies, finding a few useful supplies. I leave them in peace, a state they were unable to achieve in life. |
TRA_CRA_RES_B_12 |
I access the ship’s systems, extracting a quantity of Nanite Clusters. The remaining data is damaged beyond repair. |
TRA_CRA_DESC_13 |
The vessel crashed long ago, its pilot long since decomposed and forgotten. The ship’s log reveals that the SalesGek lived a life of unadulterated greed, pursuing profit and wealth with such passion that they lost everyone they ever cared about. They claimed they always knew what drove them, that there was no point in pretending otherwise. |
TRA_CRA_OPT_A_13 |
Search remains |
TRA_CRA_OPT_B_13 |
Access databanks |
TRA_CRA_RES_A_13 |
I check the pilot’s remains, finding a few useful supplies untouched by the passage of time. Their wealth in life means nothing now. |
TRA_CRA_RES_B_13 |
I access the ship’s systems, extracting a quantity of Nanite Clusters. The ship’s logs show that the trader was engaged in selling illegal shipments to the Vy’keen. I leave, not wishing to be associated with their crime. |
TRA_CRA_DESC_14 |
The log shows the ship’s interior to be a charred mess of metal and debris. The remnants of a Gek fugitive lie near the ship. They tried to flee the burning wreckage but died of internal injuries a short time later. They had poisoned the spawning pools of eight rival families, murdering several hundred innocents. They seem to have been following orders, helping their master… |
TRA_CRA_OPT_A_14 |
Report fugitive |
TRA_CRA_OPT_B_14 |
Search cargo hold |
TRA_CRA_RES_A_14 |
I report the death of the fugitive, bringing an end to the authorities’ investigation. The victims’ families reward me for my assistance. Perhaps now they might be at peace. |
TRA_CRA_RES_B_14 |
I search the ship and find valuable cargo within. I try not to think about what the fugitive did to afford such rare goods. |
TRA_CRA_DESC_15 |
The ship’s log reveals that the Gek pilot had left their life of trading and profit behind them. They believed they had earned enough, and wished to spend the remainder of their life roaming the galaxy and pursuing new skills. Friends gradually joined the so-called ReneGek, and a whole movement began. The Trade Federation did what it had to do… Fire spread through this ship in the moments after its crash, burning the pilot and their companions to cinder. |
TRA_CRA_OPT_A_15 |
Search remains |
TRA_CRA_OPT_B_15 |
Boost distress signal |
TRA_CRA_RES_A_15 |
I check the pilot’s remains, finding a few useful supplies untouched by the passage of time. I leave them in peace. Even the Trade Federation cannot take that from them. |
TRA_CRA_RES_B_15 |
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble. The Trade Federation does not wish the Gek to become a martyr. |
TRA_CRA_DESC_16 |
I track down the ship’s black box. It springs to life, projecting the image of a trader recording a message as the ship’s systems malfunction around them. They were delivering relief to impoverished Gek, in defiance of the orders of the Trade Federation. With their dying words, the Gek Trader condemned the malice of their people. |
TRA_CRA_OPT_A_16 |
Report vessel |
TRA_CRA_OPT_B_16 |
Search cargo hold |
TRA_CRA_RES_A_16 |
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble and the Gek immediately request the deletion of the Trader’s final transmission. |
TRA_CRA_RES_B_16 |
I search the ship and find valuable cargo within. The star charts are too damaged to know where this relief was going to, and there is no point in letting it go to waste. |
TRA_CRA_DESC_17 |
The log shows this vessel to have been luxurious. Although much of it have been destroyed, the craft seems to have been laden with a small fortune in valuables and expensive supplies. The vessel was a funeral ship for the child of a Gek Trade Lord. They were sent off into the stars with an offering of wealth, as was the old way. |
TRA_CRA_OPT_A_17 |
Search for supplies |
TRA_CRA_OPT_B_17 |
Access databanks |
TRA_CRA_RES_A_17 |
I search the ship and find valuable cargo within, possessions meant to honour the dead child. |
TRA_CRA_RES_B_17 |
I access the ship’s systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable. The ship was not meant to survive for very long. |
TRA_CRA_DESC_18 |
The vessel crashed eons ago, its pilot long since decomposed and forgotten. The black box shows the Gek crying as the ship’s systems begin to fail. They were bankrupt. They had lost everything… They believed that it was better this way. |
TRA_CRA_OPT_A_18 |
Search remains |
TRA_CRA_OPT_B_18 |
Access the ship’s computer |
TRA_CRA_RES_A_18 |
I check the body, finding a few useful supplies. I leave them in peace. Their worries are finally at an end. |
TRA_CRA_RES_B_18 |
I access the ship’s systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable, the pilot’s ship already in poor repair before the crash. |
TRA_CRA_DESC_19 |
The log shows these Gek were on their way to the Grand Festival, an assembly of Trade Lords and their employees from across the stars. There they prayed to the Atlas and divine luck, their worship manifesting in an extravaganza of gambling, GekNip, and fireworks. They started the celebrations too early. They never saw the asteroid field… |
TRA_CRA_OPT_A_19 |
Search cargo hold |
TRA_CRA_OPT_B_19 |
Boost distress signal |
TRA_CRA_RES_A_19 |
I search the ship and find valuable cargo amidst the great kegs. It would have been a fine Festival, no doubt. |
TRA_CRA_RES_B_19 |
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble and the Gek elders bemoan the loss of yet more talented employees. |
TRA_CRA_DESC_20 |
The log is showing active inputs to the cockpit systems. Investigation reveals the body of a trader crumpled against the ship’s controls. Their death appears to have been an accident. They traded in bonds, care contracts for the old and infirm. The Gek are born in vast spawning pools, and it is to such a place they return, to seek the comfort of the crimson water before their death. |
TRA_CRA_OPT_A_20 |
Search remains |
TRA_CRA_OPT_B_20 |
Access the ship’s computer |
TRA_CRA_RES_A_20 |
I check the body, finding a few useful supplies. I leave the fallen trader in peace. |
TRA_CRA_RES_B_20 |
I access the ship’s systems, extracting a quantity of Nanite Clusters. The logs reveal that the fallen pilot was stealing units from those they cared for. |
Korvax | |
Text/Options/Results | |
EXP_CRA_DESC_11 |
The craft’s emergency systems have been activated. A hologram appears before me, the lights on its mask constricted and crimson. This Korvax Sentry had been pursuing a carapace that had disconnected from their Convergence. Displaying unusual and even heretical signs of independent thought, the unit had attempted to lead a rebellion against its fellow Atlas worshippers. |
EXP_CRA_OPT_A_11 |
Report crash |
EXP_CRA_OPT_B_11 |
Search cargo hold |
EXP_CRA_RES_A_11 |
I log the ship with the authorities, reporting the wrecked vessel. The Convergence rewards me for my trouble, promising to pursue the heretic to the end of the universe. |
EXP_CRA_RES_B_11 |
I search the ship and find valuable cargo within. The sentry had clearly prepared for a long pursuit. |
EXP_CRA_DESC_12 |
Although damaged, the data banks of this vessel look as if they could be brought back online. The electronic pilot of the vessel malfunctioned. The connection between their suit and their Convergence had decayed, irrevocably corrupted. They drifted through the cosmos alone and afraid. |
EXP_CRA_OPT_A_12 |
Access databanks |
EXP_CRA_OPT_B_12 |
Strengthen black box signal |
EXP_CRA_RES_A_12 |
I access the ship’s systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable, the terminals damaged by the pilot’s convulsions. |
EXP_CRA_RES_B_12 |
I log the ship with the authorities, reporting the wrecked vessel. The Convergence reward me for my trouble, mourning the loss of their friend. |
EXP_CRA_DESC_13 |
Everything on the research ship appears to be operational, apart from the engines. The ship’s logs reveal that the electronic lifeform was studying galactic trade. The Korvax were trading more from curiosity than necessity. Profit, loss, accumulation… these concepts are alien to them, and they seem to have been trying to understand other lifeforms better. They were fired upon in a deal gone wrong. The study ceased. |
EXP_CRA_OPT_A_13 |
Search remains |
EXP_CRA_OPT_B_13 |
Search cargo hold |
EXP_CRA_RES_A_13 |
I check the pilot’s remains, finding a few useful supplies untouched by the passage of time. Their suit appears strangely vacant and limp. Whoever inhabited this suit seems to have somehow escaped before the moment of death. How, I cannot say… |
EXP_CRA_RES_B_13 |
I search the ship and find valuable cargo within. Even if it did not come naturally to them, the Korvax appears to have been an excellent trader. |
EXP_CRA_DESC_14 |
The log shows the shell of an electronic pilot, its systems failing, its protective casing cracked. The Korvax appears to have fled justice. They had been caught falsifying research data and experiments. They offered no explanation when they were caught, no purpose for their malice. They only flew… |
EXP_CRA_OPT_A_14 |
Report fugitive |
EXP_CRA_OPT_B_14 |
Access databanks |
EXP_CRA_RES_A_14 |
I report the death of the fugitive, bringing an end to the authorities’ investigation. I am rewarded for my help, the Korvax dispatching one of their Sentries to this world to examine the crime scene. |
EXP_CRA_RES_B_14 |
I access the ship’s systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable. The Korvax seems to have paid little attention to the maintenance of their machines. |
EXP_CRA_DESC_15 |
I find a holographic black box playing on an eternal loop. The electronic pilot of this vessel was considered a hero among their people, awarded a rare degree of autonomy from the Convergence as a result. They appear to have been responsible for deepening their species’ relationship with the Sentinels. It is unclear how they accomplished this. |
EXP_CRA_OPT_A_15 |
Search remains |
EXP_CRA_OPT_B_15 |
Access databanks |
EXP_CRA_RES_A_15 |
I check the body, finding a few useful supplies. Several unusual components are attached at key points along their exosuit. It glints like the shell of a Sentinel. As I touch it, I feel the hum of the universe itself. I leave, shaken by my encounter. |
EXP_CRA_RES_B_15 |
I access the ship’s systems, extracting a quantity of Nanite Clusters. The pilot was using them in an attempt to commune with Sentinel drones… |
EXP_CRA_DESC_16 |
The stricken craft’s black box reveals the final voyage of the electronic lifeform within. The Korvax pilot appears to have been ancient, its intelligence and technology utterly incompatible with the present form of the Convergence. Such entities apparently pre-date the fall of the Korvax homeworld, drifting through the universe with a faint memory of long-lost glory. |
EXP_CRA_OPT_A_16 |
Report vessel |
EXP_CRA_OPT_B_16 |
Search cargo hold |
EXP_CRA_RES_A_16 |
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble, the Convergence dispatching ships to recover their ancient comrade. |
EXP_CRA_RES_B_16 |
I search the ship and find valuable cargo within, much of it untouched for a hundred years or more. |
EXP_CRA_DESC_17 |
Fire spread through this ship in the moments after the crash, but the logs reveal that the pilot was already dead. This was a funeral vessel for a Korvax leader, its suit held in stasis at the centre of the craft. Traditionally the species recycles such suits for new lifeforms, but for some, their death presents an exception. Their bodies are sent out to the stars, to return to the Atlas that made them… |
EXP_CRA_OPT_A_17 |
Search remains |
EXP_CRA_OPT_B_17 |
Search for supplies |
EXP_CRA_RES_A_17 |
I check the body, finding a few useful supplies. I leave the remains in peace, hoping that they will find what they seek in death. |
EXP_CRA_RES_B_17 |
I search the ship and find valuable cargo within. The Korvax appear to have carried offerings on board. |
EXP_CRA_DESC_18 |
The craft’s holographic black box springs to life. The electronic pilot appears to have grown terrified in the weeks leading up to their death, their systems no longer operating with the efficiency to which they were previously accustomed. They began to forget things. The crash was an accident, of course… |
EXP_CRA_OPT_A_18 |
Report vessel |
EXP_CRA_OPT_B_18 |
Access databanks |
EXP_CRA_RES_A_18 |
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble. |
EXP_CRA_RES_B_18 |
I access the ship’s systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable. |
EXP_CRA_DESC_19 |
A hologram appears before me, the lights on the Korvax’s mask waning and mournful. The fall of their homeworld plays out before me, Gek warships surrounding the planet and bombarding its core. Countless lives are lost, the Gek enslaving the survivors and melting down their bodies. But that was many years ago. The universe is different now, isn’t it? |
EXP_CRA_OPT_A_19 |
Search for supplies |
EXP_CRA_OPT_B_19 |
Access ship’s computer |
EXP_CRA_RES_A_19 |
I search the ship and find valuable cargo within. The Korvax must have been on a mission of some importance. |
EXP_CRA_RES_B_19 |
I access the ship’s systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable. All other records were purged in the moments approaching the crash. |
EXP_CRA_DESC_20 |
Everything on the research ship appears to be operational, if somewhat obsolete by the standards of other craft. There is no sign of the pilot. As I explore the ship, I realise I am not alone. I feel it watching me from all around… a soul in the walls… an echo of something that once lived… |
EXP_CRA_OPT_A_20 |
Search cargo hold |
EXP_CRA_OPT_B_20 |
Access databanks |
EXP_CRA_RES_A_20 |
I search the ship and find valuable cargo within. There is no sign of the lifeform. |
EXP_CRA_RES_B_20 |
I access the ship’s systems, extracting a quantity of Nanite Clusters. As I do, the ship speaks to me. The pilot’s consciousness survived within, unable to leave. As the system shuts down, there is nothing I can do but comfort them, allowing them say their last goodbye to the world. |
Vy’keen | |
Text/Options/Results | |
WAR_CRA_DESC_13 |
The log reveals a cockpit adorned with the trophies of past success, the skulls of criminals and fugitives proudly displayed across the inner chamber. The vessel belonged to a Vy’keen bounty hunter. They were hunting a criminal, a pacifist with no intention of contributing to the war economy and the glory of the Vy’keen people. The log reveals that the pacifist shot first. Both are now dead. |
WAR_CRA_OPT_A_13 |
Search remains |
WAR_CRA_OPT_B_13 |
Report fugitive |
WAR_CRA_RES_A_13 |
I check the pilot’s remains, finding a few useful supplies untouched by the passage of time. I leave them in the peace they had denied to others. |
WAR_CRA_RES_B_13 |
I report the death of the fugitive, bringing an end to the authorities’ investigation. I am rewarded for my help, the Vy’keen suggesting that I seek other bounties worthy of my skills. |
WAR_CRA_DESC_14 |
The manifest shows a stockpile of ancient, frequently non-operational, technologies and supplies. In life, its pilots were old comrades, two Vy’keen warriors united in the pursuit of vengeance, fine Grahgrah, and the taste of final battle. They were old, approaching the end of their lives. There is no obvious explanation for why the vessel crashed. |
WAR_CRA_OPT_A_14 |
Search cargo hold |
WAR_CRA_OPT_B_14 |
Access databanks |
WAR_CRA_RES_A_14 |
I search the ship and find valuable cargo within. The Vy’keen had stocked the ship well for their final journey. |
WAR_CRA_RES_B_14 |
I access the ship’s systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable, the systems corrupted by whatever caused the vessel to crash. |
WAR_CRA_DESC_15 |
The log shows the ship’s interior to be a twisted mess of metal and debris. It also reveals the crew of this vessel survived the crash. The ship’s energy and food supplies gradually dwindled, and one by one, the warriors fell. Only one remained in the end. According to the data logs, they should still be here… But I am alone, aren’t I? |
WAR_CRA_OPT_A_15 |
Search cargo hold |
WAR_CRA_OPT_B_15 |
Search remains |
WAR_CRA_RES_A_15 |
I search the ship and find valuable cargo within. Whoever was here appears to have left a short time ago, traces of their time on-board still visible. |
WAR_CRA_RES_B_15 |
I check the crew’s remains, finding a few useful supplies untouched by the passage of time. I leave them in peace. |
WAR_CRA_DESC_16 |
I track down the ship’s black box. It springs to life, projecting the image of a downcast warrior recording a message as the ship’s systems malfunction around them. The pilot was sent to visit a colony of freighters located on the outer edge. There were multiple communities of Vy’keen commoners living on board. They were not warriors, they just wanted to live in peace. Their choice disgusted the pilot. |
WAR_CRA_OPT_A_16 |
Report vessel |
WAR_CRA_OPT_B_16 |
Access databanks |
WAR_CRA_RES_A_16 |
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble, the Vy’keen dispatching ships to finish the pilot’s task. |
WAR_CRA_RES_B_16 |
I access the ship’s systems, extracting a quantity of Nanite Clusters. Nothing is salvageable bar the image of someone close to this pilot, likely their consort or some other family member. Their loved one will never know what happened to them. |
WAR_CRA_DESC_17 |
The ship’s logs reveal that it was carrying two halves of a slain warrior. They were being sent on autopilot to the home of their ancestors, so that their family might see them one last time. There is no habitation here, no survivors who might greet the ship. There are only Sentinels, watching from afar. |
WAR_CRA_OPT_A_17 |
Search cargo hold |
WAR_CRA_OPT_B_17 |
Access ship’s computer |
WAR_CRA_RES_A_17 |
I search the ship and find valuable cargo within. The pilot had ordered gifts and supplies to be brought home with their corpse. |
WAR_CRA_RES_B_17 |
I access the ship’s systems, extracting a quantity of Nanite Clusters. Nothing else is salvageable, the computer too damaged to reveal anything more. |
WAR_CRA_DESC_18 |
The black box projects footage of the craft’s final moments. The warrior pilot had lost a great battle, a duel to determine the honour of their family’s house. Defeated, they claimed their enemy cheated. They forced a rematch and won. But the warrior could not live with their dishonour. They cried out as the ship cut through the clouds, and all was ended. |
WAR_CRA_OPT_A_18 |
Report vessel |
WAR_CRA_OPT_B_18 |
Search remains |
WAR_CRA_RES_A_18 |
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble. The Vy’keen assure me that the warrior’s name will be stricken from history for their dishonourable behaviour… |
WAR_CRA_RES_B_18 |
I check the pilot’s remains, finding a few useful supplies untouched by the passage of time. I leave them in peace. |
WAR_CRA_DESC_19 |
The ship’s data logs reveal that the warriors were headed for an event known as the Sundering, a three-moon celebration of the glory of Hirk. The celebration is popular with the youth of their species. Yet the journey was long, the craft was cramped, and tempers were tempers. Now Vy’keen lie slumped across the base of the ship, their corpses mangled by the crash. |
WAR_CRA_OPT_A_19 |
Search remains |
WAR_CRA_OPT_B_19 |
Report vessel |
WAR_CRA_RES_A_19 |
I check the bodies, finding a few useful supplies amidst chunks of meat and drink. |
WAR_CRA_RES_B_19 |
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble, the Vy’keen cursing the loss of their youth. |
WAR_CRA_DESC_20 |
The log reveals the interior of the ship to be ice cold. There are several Vy’keen on board, some cubs, some spawn. They died in their parents’ arms. The ship was fired upon by a passing Gek freighter. They believed the Vy’keen were threatening their trade route. Apparently, they did not check for survivors. |
WAR_CRA_OPT_A_20 |
Search for supplies |
WAR_CRA_OPT_B_20 |
Report vessel |
WAR_CRA_RES_A_20 |
I search the ship and find valuable cargo within, more than should be present on a simple passenger craft… |
WAR_CRA_RES_B_20 |
I log the ship with the authorities, reporting the wrecked vessel. I am rewarded for my trouble, the Vy’keen promising to inform the victims’ relatives. |