NMS Lore & More (SPOILERS!) - version 1.38

Core Story / Artemis Quest #5 - NMS_UPDATE3_ENGLISH

Act 2 - Step 1-7

Act 2 - Step 1-7
ID Value (text)
Beacon
ACT2_BEACON_LANG ITERATION #2394829084924924925G
Mission
UI_CORE_ACT2_MISSION_TIP1 Mission boards are found in all space stations, near the teleportation terminal.
Icons let you know which faction has commissioned which mission.
UI_CORE_ACT2_MISSION_TIP2 Find Guild Representatives on board space stations
Titles/Subs
UI_CORE_ACT2_NULL_TITLE The First Traveller
UI_CORE_ACT2_NULL_SUB Null, the Stranger
UI_CORE_ACT2_STANDING_TITLE Patterns in Time
UI_CORE_ACT2_STANDING_SUB Uncover the Past
UI_CORE_ACT2_PORTAL_TITLE 16 / 16
UI_CORE_ACT2_PORTAL_SUB Master the Portal Network


Step 1
UI_CORE_ACT2_STEP1_DESC The portal took me further than I could have ever imagined. I saw the ATLAS itself.
I am now a long way from my ship, and even further from anyone I know.
UI_CORE_ACT2_STEP1_OBJ1 Locate your Starship
UI_CORE_ACT2_STEP1_OBJ1_TIP The portal has placed you some distance from your ship.
Head towards the ship’s marker to locate it.
UI_CORE_ACT2_STEP1_MSG1 Locate and board your starship
NPC
NPC_CORE_ACT2_1_DESC I escape to my ship, glad of something familiar in this strange world.

Where has the portal taken me? I was caught in the gravity of that infernal machine, not strong enough to resist. It identified itself as ATLAS, the entity so many worship and fear.

I saw no sign of Artemis, no trace of the Sentinels. Why did I even step through that gateway? Why did I follow this path?
NPC_CORE_ACT2_1_OPT_A To rescue Artemis
NPC_CORE_ACT2_1_OPT_B To kill Sentinels
NPC_CORE_ACT2_1_OPT_C Because I can
NPC_CORE_ACT2_1_RES_A Is that true? Or is it just a lie I tell myself, the kind of thought a noble person might have?
Artemis was in need of assistance, but did I really risk my life just for them? There is something more, some other yearning…

As I stare at the console, an opportunity presents itself once more. There is an inbound transmission, emerging from a location on this very planet…
NPC_CORE_ACT2_1_RES_B Do I truly yearn for violence? The Sentinels protect these worlds. They only turn hostile when peace is threatened. Do I destroy these creatures simply because I was asked to, because Apollo promised rewards?

As I stare at the console, an opportunity presents itself once more. There is an inbound transmission, emerging from a location on this very planet…
NPC_CORE_ACT2_1_RES_C I tell myself that I do all of this because I can, that I do not really care about Artemis or about the Sentinel threat. Perhaps this is true, perhaps I need no higher purpose.
As I stare at the console, an opportunity presents itself once more. There is an inbound transmission, emerging from a location on this very planet…
NPC_CORE_ACT2_1_RES_CHUNK As I stare at the console, an opportunity presents itself once more. There is an inbound transmission, emerging from a location on this very planet…
NPC_CORE_ACT2_1A_LANG You are not – kzzktt – alone –
NPC_CORE_ACT2_1A_DESC The signal appears to be coming from beneath the surface of the world, using the same words that led me to Artemis so long ago. I must descend into the deep to find its source…
NPC_CORE_ACT2_1A_OPT_A NPC_CORE_ACT1_1D_OPT_A :arrow_right:
End transmission


Step 2
UI_CORE_ACT2_STEP2_OBJ1 Locate the mysterious distress signal
UI_CORE_ACT2_STEP2_OBJ1_TIP The signal appears to be emanating from deep underground.
Find a path into the cave to locate the distress beacon.
UI_CORE_ACT2_STEP2_OBJ1_TIP_ALT The signal appears to be emanating from deep underground.
Find a path into the cave and use the Scanner SCAN<> to locate the distress beacon.
UI_CORE_ACT2_STEP2_MSG1_ALT The distress signal appears to be underground
Find a cave and use <IMG>SCAN<> to track the signal
UI_CORE_ACT2_STEP2_MSG1_ALT2 Signal not yet traced
Continue searching and scanning <IMG>SCAN<>
UI_CORE_ACT2_STEP2_OSD1 UI_CORE_ACT1_STEP2_OSD :arrow_right:
COORDINATES RECEIVED
NPC
NPC_CORE_ACT2_2_DESC I approach the source of the signal. A hologram appears. It is Artemis, but there is only silence, the slow pulse of cosmic noise in the signal.
NPC_CORE_ACT2_2_OPT_A Ask who is there
NPC_CORE_ACT2_2_OPT_B Ask if they are alright
NPC_CORE_ACT2_2A_DESC If Artemis can hear me, they make no sign. The hologram just stares.
It’s strange, but I feel a sense of déjà vu. As if I’ve been here before, right at this very moment.
NPC_CORE_ACT2_2A_OPT_A NPC_CORE_ACT1_3B_OPT_A :arrow_right:
Ask where they are
NPC_CORE_ACT2_2A_OPT_B NPC_CORE_ACT1_3_OPT_B :arrow_right:
Ask what is wrong
NPC_CORE_ACT2_2B_DESC As I move closer, the Artemis projection begins to speak, its words punctuated by a strange static.

‘They came – zzkttt – watched closely – kkttkzzzz – Machines, murderers, – kkkttzz – against the – kttktzzz –’

The voice falls silent. The projection looks at me. Something is very wrong.
NPC_CORE_ACT2_2B_DESC_ALT As I move closer, the Artemis projection begins to speak, its words punctuated by a strange static.
The voice falls silent. The projection looks at me. Something is very wrong.
NPC_CORE_ACT2_2B_LANG_ALT They came – zzkttt – watched closely – kkttkzzzz – Machines, murderers, – kkkttzz – against the – kttktzzz –
NPC_CORE_ACT2_2B_OPT_A Scan the hologram
NPC_CORE_ACT2_2B_RES_A I scan the hologram. It bears the exact same signature as every other transmission I have received from Artemis. There is no ulterior source for the signal. Everything they have said appears to have come from this cave.

As I stand here, Artemis begins to speak.
NPC_CORE_ACT2_2C_LANG Where are – zzzktt – culled them, but still beloved – Anomaly, they – zzkkt – Nada – kkttzz – Polo, watching us, – kzzktkzzz – tracking –

– Zzzkktt – mistake – kktkttzzz – abandoned, but it wasn’t – Through the Portal – zzkktt – Please. Don’t trust – kzzkkzktttzz…

I’m afraid. Aren’t – kzzkt –
NPC_CORE_ACT2_2C_OPT_A NPC_CORE_ACT1_7B_OPT_B :arrow_right:
Comfort Artemis
NPC_CORE_ACT2_2C_OPT_B Step back
NPC_CORE_ACT2_2C_RES The projection fizzles away to mere static. This echo is all that is left of the entity known as Artemis, a grave of glitched data in a sunless cave.

My friend is dead. Perhaps they were never alive. I depart for the sunlight. I must tell Apollo what I have seen.


Step 3
Ship
ACT2_STEP3_SHIP_DESC The Atlas is dying. It wants me to reset it, to plunge myself through its interface at the centre of the galaxy. But to do may reset this world, my life, all that I know. I do not know if I can do it.
ACT2_STEP3_SHIP_OPT_A Seek the Final Interface
ACT2_STEP3_SHIP_OPT_B Complete the Atlas Path
ACT2_STEP3_SHIP_OPT_C Explore the galaxy
ACT2_STEP3_SHIP_RES_C The Atlas is dying, but on an alien timescale. There are years left to explore, and countless planets to discover without resetting the Galaxy.
Step 3
UI_CORE_ACT2_STEP3_DESC Artemis is dead. Perhaps they were never alive. I found a strange fragment in a cave, an artifact, a projection of Artemis. But it was just data trapped in a loop. It had no understanding of who or where it was.
I need to contact Apollo and let them know what has happened.
UI_CORE_ACT2_STEP3_OSD2 BREAK // BREAK // BREAK // DATASTREAM OVERRIDDEN
UI_CORE_ACT2_STEP3_MARKER2 UNKNOWN SIGNAL
UI_CORE_ACT2_STEP3_OBJ2 Speak with the Stranger…
UI_CORE_ACT2_STEP3_OBJ2_TIP A strange being has appeared at the Holo-Terminus.
UI_CORE_ACT2_STEP3_MSG1 Contact Apollo at a Holo-Terminus
Use <IMG>SCAN<> to scan your surroundings.
UI_CORE_ACT2_STEP3_MSG2 Contact Apollo at a Holo-Terminus
UI_CORE_ACT2_STEP3_MSG3 UI_CORE_ACT2_STEP3_OBJ2 :arrow_right:
Speak with the Stranger…
UI_CORE_ACT2_STEP3_OBJ4 UI_CORE_ACT2_STEP4_MSG3 :arrow_right:
UI_CORE_HOLOHUB_MSG3_NLL :arrow_right:
Speak to -null-
UI_CORE_ACT2_STEP3_OBJ4_TIP UI_CORE_ACT2_STEP3_OBJ2_TIP :arrow_right:
A strange being has appeared at the Holo-Terminus.
NPC
NPC_CORE_ACT2_3_HOLOHUB_LANG WARNING // NETWORK COMPROMISED // WARNING // MANUAL OVERRIDE REQUIRED
NPC_CORE_ACT2_3_HOLOHUB_DESC There are no signal matches for Artemis or Apollo. The terminal is a stream of warnings and errors.
NPC_CORE_ACT2_3_HOLOHUB_OPT_A Perform manual override
NPC_CORE_ACT2_3_HOLOHUB_OPT_B NPC_CORE_ACT1_2_OPT_B :arrow_right:
Leave
NPC_CORE_ACT2_3_HOLOHUB_RES The warning messages cease. Some new frequency shimmers into being…
NPC_CORE_ACT2_3_LANG Tell me… What’s the point in living if we know that life will finish?
NPC_CORE_ACT2_3_OPT_A Suggest death does not erase life
NPC_CORE_ACT2_3_OPT_B Suggest we improve the lives of others
NPC_CORE_ACT2_3_OPT_C NPC_CORE_ACT1_8D_OPT_C :arrow_right:
Say you do not know
NPC_CORE_ACT2_3_OPT_D NPC_CORE_ACT1_4A_OPT_A :arrow_right:
Ask who they are
NPC_CORE_ACT2_3_RES_A But it does. All those moments, gone, everything that came before. Meaningless.
NPC_CORE_ACT2_3_RES_B And when they die too? What then of those improvements? What then of good and evil? Nothing remembered, nothing forgiven.
NPC_CORE_ACT2_3_RES_C Neither do I…
NPC_CORE_ACT2_3_RES_D You refuse to answer? That’s answer enough, I suppose.
NPC_CORE_ACT2_3A_LANG I know you, Traveller. I know where you’ve been. I know where you’re going.

What if I told you that Artemis could be saved? What if I told you that Artemis could live once more, after a fashion? What would you do then, I wonder?
NPC_CORE_ACT2_3A_OPT_A Say you would do it
NPC_CORE_ACT2_3A_OPT_B Say you need to know more
NPC_CORE_ACT2_3A_OPT_C Demand to know who they are
NPC_CORE_ACT2_3A_RES_A Like a fool you rush in, eager to do whatever you are commanded. You remind me of myself, you know.
NPC_CORE_ACT2_3A_RES_B A sceptic? Well, Artemis was already dead. Your journey to save them has failed. What do you have to lose?
NPC_CORE_ACT2_3A_RES_C I am nothing.
NPC_CORE_ACT2_3B_LANG The blood of Artemis is data, the heart its glitch. I can help you retrieve them.
We require a <TECHNOLOGY>Mind Arc<>, a receptacle for their soul. Can you do that for me?
I am reactivating Artemis’ frequency. Speak with them when you are ready.
NPC_CORE_ACT2_3B_DESC The stranger offers me blueprints for something they call the <TECHNOLOGY>Mind Arc<>, a device they claim will allow me to restore Artemis to life.
NPC_CORE_ACT2_3B_LANG_RET They are in such pain, Traveller. The world of the dead is not empty. You must help them, one way or the other.
NPC_CORE_ACT2_3B_OPT_A NPC_CORE_ACT1_8H_OPT_A :arrow_right:
Accept
NPC_CORE_ACT2_3B_OPT_B NPC_CORE_ACT1_8F_OPT_B :arrow_right:
Refuse
NPC_CORE_ACT2_3B_RES_A I accept, not knowing who this stranger is or how they possess such knowledge of my adventures. But if there is a chance that I can help Artemis, I will take it.
NPC_CORE_ACT2_3B_RES_B I refuse, uncertain of the stranger’s motives. They tell me to return when I am ready.


Step 4
UI_CORE_ACT2_STEP4_DESC I have encountered another Traveller, named -null-. They seem unusually aware of my journey, and have offered a way to ‘save’ Artemis. They claim it is possible to restore Artemis’ mind and store it in a device they call a ‘Mind Arc’.
UI_CORE_ACT2_STEP4_MSG1 Craft a <TECHNOLOGY>Mind-Arc<> for Artemis: %CURRENT%/%AMOUNT%
UI_CORE_ACT2_STEP4_MSG2 Bring the <TECHNOLOGY>Mind-Arc<> to Artemis
UI_CORE_ACT2_STEP4_MSG3 UI_CORE_HOLOHUB_MSG3_NLL :arrow_right:
Speak to -null-
UI_CORE_ACT2_STEP4_OBJ1 Learn how to make Mind-Arc Components
UI_CORE_ACT2_STEP4_OBJ1_TIP The Mind-Arc can be used to rescue Artemis.
Advanced components require a base <TECHNOLOGY>Scientist<>.
Select <TECHNOLOGY>Scientific Research<> missions from the Log (`OPTIONS<>``)
UI_CORE_ACT2_STEP4_MSG4 Build a Mind-Arc to rescue Artemis
Advanced components require a base <TECHNOLOGY>Scientist<>
Use the <TECHNOLOGY>Space Station Teleport<> to quickly return to your base.
UI_CORE_ACT2_STEP4_MSG5 Bring the <TECHNOLOGY>Mind-Arc<> to Artemis
Use the <TECHNOLOGY>Base Teleport<> to return to the system where you left Artemis
UI_CORE_ACT2_STEP4_OBJ2 Craft a Mind-Arc
UI_CORE_ACT2_STEP4_OBJ2_TIP The Mind-Arc can be used to rescue Artemis.
Advanced components require a base <TECHNOLOGY>Scientist<>.
UI_CORE_ACT2_STEP4_OBJ3 Bring the Mind-Arc to Artemis
UI_CORE_ACT2_STEP4_OBJ3_TIP Find Artemis at the Holo-Terminus.
NPC
NPC_CORE_ACT2_4_WAIT_LANG Are you – kzkzkt – are you – kzkzkkt – are you – kkzkzkt –
NPC_CORE_ACT2_4_WAIT_DESC Artemis repeats these two words endlessly, unable to see my face or hear my voice. I must craft the <TECHNOLOGY>Mind Arc<> before I can help them further.
NPC_CORE_ACT2_4_WAIT_OPT_A NPC_CORE_ACT1_2_OPT_B :arrow_right:
Leave
NPC_CORE_ACT2_4_LANG – kzzkkt – …
NPC_CORE_ACT2_4_OPT_A NPC_CORE_ACT1_7B_OPT_B :arrow_right:
Comfort Artemis
NPC_CORE_ACT2_4_OPT_ARC Use Mind Arc
NPC_CORE_ACT2_4_RES_A I attempt to comfort Artemis, telling them that everything will be alright.

They turn to me with a wild look of panic, clearly not expecting my voice.
NPC_CORE_ACT2_4A_LANG Who is that? Who – kzkzkt –
NPC_CORE_ACT2_4A_OPT_A NPC_CORE_ACT1_1_OPT_A :arrow_right:
Identify yourself
NPC_CORE_ACT2_4A_OPT_B Use the Mind Arc
NPC_CORE_ACT2_4A_RES_A I tell Artemis I am their friend. That I could not find them within the portal, but that I have found a way to restore them.
NPC_CORE_ACT2_4B_LANG I didn’t – I didn’t – kzkkt – think you would come back…

You never gave – kzkzkt – up, did you? All these years…
NPC_CORE_ACT2_4B_OPT_A Ask what Artemis means
NPC_CORE_ACT2_4C_LANG I’ve – kzkzkkt – I’ve been here for twenty years, waiting for you to – kzzkkt –

You were going to find my star chart, weren’t – kzkzt –
NPC_CORE_ACT2_4C_OPT_A Claim they will be safe soon
NPC_CORE_ACT2_4D_LANG Who is that? Who – kzkzkt – who’s there?
NPC_CORE_ACT2_4D_DESC Artemis repeats their words again, our conversation all but forgotten. They stare at me, their eyes pained, their mind trapped in an endless loop.

They appear to have spent twenty years in this pseudo–death, haunted by loneliness and fear. If the stranger’s device works, perhaps I can help Artemis move on.
NPC_CORE_ACT2_4_ARC_RES I activate the Mind Arc. I do not know what I expect. Some show of light and fury, some catharsis where Artemis emerges in the flesh, restored to life before my eyes.

But it is not to be. One moment I see their hologram, and the next there is nothing. The stranger who gave me these blueprints beckons me over, their signal still active.
NPC_CORE_ACT2_4E_LANG The Travellers were a dream, an idea that we would meet and become more than ourselves. Artemis had it. You had it. Apollo too, though they would conceal it. Even I had this dream, long ago.

There are more of us than you know, my friend, walking these worlds, yearning for friendship. No–one wants to be alone, not truly. But the closer you get to others, the more you risk hurting yourself, hurting them.

The deepest secret of the universe is not that of the Glass, or the Aerons, or the progenitors. It is that final act, the decision to abandon those who need you. It is the primal sin, the foundation of existence itself.

Go to the stars, Traveller. Your friends wait for you. They will help you bring peace to poor Artemis. Return when you are finished. We have much to discuss.


Step 5
UI_CORE_ACT2_STEP5_MSG1 UI_CORE_ACT1_STEP3_OBJ1_TIP :arrow_right:
Answers may be found in the stars…
UI_CORE_ACT2_STEP5_MSG2 Board the <SPECIAL>Space Anomaly<>
UI_CORE_ACT2_STEP5_MSG3 Speak to Nada and Polo
UI_CORE_ACT2_STEP5_MSG4 Decide Artemis’ fate
UI_CORE_ACT2_STEP5_OSD1 SPACE ANOMALY DETECTED
UI_CORE_ACT2_STEP5_OBJ1 Seek help for Artemis
UI_CORE_ACT2_STEP5_OBJ1_TIP UI_CORE_ACT2_STEP5_MSG1 :arrow_right:
UI_CORE_ACT1_STEP3_OBJ1_TIP :arrow_right:
Answers may be found in the stars…
UI_CORE_ACT2_STEP5_OBJ2 Board the Space Anomaly
UI_CORE_ACT2_STEP5_OBJ2_TIP Speak to Nada and Polo onboard the station
UI_CORE_ACT2_STEP5_OBJ3 UI_CORE_ACT2_STEP5_MSG4 :arrow_right:
Decide Artemis’ fate
UI_CORE_ACT2_STEP5_OBJ3_TIP Use the terminal when you are ready to make a decision


Step 6
Monolith
ACT2_STEP6_MONO_DESC I see the stone of the Monolith, its immovable muted silver. And yet something lurks beneath. It is grey and yet not grey, a crimson calling out from somewhere below its cool surface.
Step 6
UI_CORE_ACT2_STEP6_DESC Artemis’ fate has been sealed. I can only hope I have done the right thing. It is time to find Apollo and see what sense I can make of this situation.
Polo
POLO_CORE_ACT2_6_LANG Halt, stranger! Who goes there? We are heading for your position - identify yourself or there will be consequences! We aren’t bluffing. We are not liar-Gek!
POLO_CORE_ACT2_6_DESC It takes me a moment to realise who I am speaking to. This alien… I have met them before.
They are Specialist Polo, the partner of the Korvax Priest-Entity Nada. They are my friends, stewards of an anomalous station located outside of time and space.
POLO_CORE_ACT2_6_OPT_A NPC_CORE_ACT1_1_OPT_A :arrow_right:
Identify yourself
POLO_CORE_ACT2_6_RES_A I identify myself, causing Polo to squint at their communicator screen in surprise. They clap their hands, recognising me with joy.

A signal drew them to this system. Although they had expected its source to be hostile, they are pleased to see a familiar face, telling me that their station is inbound to my location and should be with me soon.
POLO_CORE_ACT2_6_LANG_VAR POLO_CORE_ACT2_6_LANG :arrow_right:
Halt, stranger! Who goes there? We are heading for your position - identify yourself or there will be consequences! We aren’t bluffing. We are not liar-Gek!
POLO_CORE_ACT2_6_DESC_VAR The entity appears hostile, but despite their promise of ‘consequences’, I suspect that they are indeed bluffing. They do not look like a warrior, nor does my ship warn me of incoming danger.
POLO_CORE_ACT2_6_OPT_A_VAR NPC_CORE_ACT1_1_OPT_A :arrow_right:
Identify yourself
POLO_CORE_ACT2_6_RES_A_VAR I identify myself as a Traveller in search of assistance, causing the Gek to squint at their communicator screen. They appear to be uncertain whether to trust me.

After a moment’s pause, the Gek informs me that they will arrive at my location soon. They hope that I come in peace…


Step 7
UI_CORE_ACT2_STEP7_DESC I have so far failed to see any of my fellow Travellers beyond their projections. In the case of Artemis, perhaps there was never anything more. Apollo will be different.
I have the address for this portal, and they should be able to reach this planet just as I did.
UI_CORE_ACT2_STEP7_MSG1 Use a Monolith to learn the location of a Portal
UI_CORE_ACT2_STEP7_MSG2 Locate the Portal
UI_CORE_ACT2_STEP7_MSG3 Charge the Portal Glyphs
UI_CORE_ACT2_STEP7_MSG4 Learn the Glyph Sequence
UI_CORE_ACT2_STEP7_OBJ1 Learn the Glyph Sequence for this planet
UI_CORE_ACT2_STEP7_OBJ1_TIP Charge the glyphs to gain control of the Portal and learn the glyph sequence for this world.
Any Traveller with the correct glyph sequence can create a link with the Portal.
Nada
NADA_CORE_ACT2_7_LANG Polo told me we were expecting you, Traveller–Friend!

How are you? Are you hungry? This is customary greeting for old friend, yes?
NADA_CORE_ACT2_7_LANG_ALT EXP_NPC_U3ANOMALY_LANG_1 :arrow_right:
Is it Traveller? Is it first or last? Pleasure regardless!

I am Priest Entity Nada, divergent Korvax. But entities must keep secrets, yes?
NADA_CORE_ACT2_7_DESC Nada is pleased to see me again, if somewhat confused. They explain they received a signal summoning them to this system, on a frequency they had previously reserved for each other. They do not understand how I did this.
NADA_CORE_ACT2_7_DESC_ALT The electronic being stares at me from their dark mask. I cannot escape the feeling that we have somehow met before.
This entire station sings with a strange and unnerving frequency. Nada tells me that we stand in the place between worlds, in the heart of the anomaly.
They explain that they received a signal summoning them to this system on a hidden frequency.
NADA_CORE_ACT2_7_OPT_A Tell Nada about your journey
NADA_CORE_ACT2_7_RES_A I tell Nada about the other Travellers I have encountered. I tell them that I went through a portal to find and rescue one of them, a friend named Artemis.

At the mention of the portal, the lights on Nada’s mask begin to stutter.
NADA_CORE_ACT2_7_RES_A_ALT I tell Nada that I am a Traveller searching for help. That I went through a portal as I tried to rescue a friend.

At the mention of the portal, the lights on Nada’s mask begin to stutter.
NADA_CORE_ACT2_7_WAIT_LANG Please, take your time and think this through. All choices have consequences, Traveller…
NADA_CORE_ACT2_7A_LANG What did Traveller–Friend say?
NADA_CORE_ACT2_7A_LANG_ALT What did Traveller say?
NADA_CORE_ACT2_7A_OPT_A Repeat ‘portal’
NADA_CORE_ACT2_7A_OPT_B Claim you said nothing
NADA_CORE_ACT2_7A_RES_A I explain that I activated a portal and went through. Nada appears terrified.
NADA_CORE_ACT2_7A_RES_B Nada does not believe me. They claim to have a perfect memory when it comes to word usage, particularly when it comes to multiversal anomalies.
NADA_CORE_ACT2_7B_LANG What did Traveller–Friend encounter within the breach?
NADA_CORE_ACT2_7B_LANG_ALT What did the Traveller encounter within the breach?
NADA_CORE_ACT2_7B_LANG_CHUNK Did it see you? Did the Atlas find you? Please, you must not go back.
NADA_CORE_ACT2_7B_DESC Nada becomes more frightened as I tell them about my encounter with the Atlas terminal. They begin to scan me with their visor, looking for signs of something they call ‘rampancy’.

Eventually, satisfied by their scan, Nada calms down. They ask why I have come here.
NADA_CORE_ACT2_7B_OPT_A Tell Nada about Artemis
NADA_CORE_ACT2_7B_RES_A I tell Nada that I carry the remains of a Traveller named Artemis, an explorer who lost their life attempting to find others of their kind.
I am about to explain the nature of the <TECHNOLOGY>Mind Arc<> when Nada touches it directly, the lights on their mask burning more brightly than ever.
NADA_CORE_ACT2_7C_LANG It is Echo. I… I never thought to see a Traveller–Soul. You are so beautiful…

Artemis–Echo is in pain, disconnected… Traveller, we can help them. But there is a choice. Artemis–Echo will never have body again. Will never explore again. Old life gone.

You must choose. Upload them to machine, to sub–simulation where they may live on. Or help Artemis–Echo end suffering.
NADA_CORE_ACT2_7C_LANG_REP You must choose. Upload them to machine, to sub–simulation where they may live on. Or help Artemis–Echo end suffering.
NADA_CORE_ACT2_7C_OPT_A Ask about the simulation
NADA_CORE_ACT2_7C_OPT_B Ask if there is another way
NADA_CORE_ACT2_7C_OPT_C Say you have decided
NADA_CORE_ACT2_7C_RES_A I ask what life would be like inside of this simulation. Nada pauses for a moment, staring at me strangely.

Nada tells me Artemis would still feel joy at the things they experienced. But if they should learn of their fate, that they were alone, no longer real, unable to meet their friends…

Such knowledge may cause them great pain.
NADA_CORE_ACT2_7C_RES_B Nada shakes their head strangely, trying to adopt my own mannerisms. The gesture is appreciated, if disconcerting.
NADA_CORE_ACT2_7D_LANG Go and speak with Polo, Traveller. They will help you calibrate the machines, no matter what your decision.
NADA_CORE_ACT2_7D_OPT_A NPC_CORE_ACT1_2_OPT_B :arrow_right:
Leave
NADA_CORE_ACT2_7D_RES_A Whatever you do, I am proud of your compassion. You are Traveller–Friend.
NADA_CORE_ACT2_7D_RES_A_ALT Whatever you do, Traveller, I will assist…
Polo
POLO_CORE_ACT2_7_WAIT_LANG Nada wishes to speak with you, friend! I do not know how you drew our home to this system, but it is most unexpected! I had not even showered…
POLO_CORE_ACT2_7_WAIT_LANG_ALT Nada wishes to speak with you, stranger! I do not know how you drew our home to this system, but it is most unexpected! I had not even showered…
POLO_CORE_ACT2_7_LEAVE_OPT NPC_CORE_ACT1_2_OPT_B :arrow_right:
Leave
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