Core Story / Artemis Quest #5 - NMS_UPDATE3_ENGLISH
Act 2 - Step 1-7
Act 2 - Step 1-7
ID | Value (text) |
---|---|
Beacon | |
ACT2_BEACON_LANG |
ITERATION #2394829084924924925G |
Mission | |
UI_CORE_ACT2_MISSION_TIP1 |
Mission boards are found in all space stations, near the teleportation terminal. Icons let you know which faction has commissioned which mission. |
UI_CORE_ACT2_MISSION_TIP2 |
Find Guild Representatives on board space stations |
Titles/Subs | |
UI_CORE_ACT2_NULL_TITLE |
The First Traveller |
UI_CORE_ACT2_NULL_SUB |
Null, the Stranger |
UI_CORE_ACT2_STANDING_TITLE |
Patterns in Time |
UI_CORE_ACT2_STANDING_SUB |
Uncover the Past |
UI_CORE_ACT2_PORTAL_TITLE |
16 / 16 |
UI_CORE_ACT2_PORTAL_SUB |
Master the Portal Network |
Step 1 | |
UI_CORE_ACT2_STEP1_DESC |
The portal took me further than I could have ever imagined. I saw the ATLAS itself. I am now a long way from my ship, and even further from anyone I know. |
UI_CORE_ACT2_STEP1_OBJ1 |
Locate your Starship |
UI_CORE_ACT2_STEP1_OBJ1_TIP |
The portal has placed you some distance from your ship. Head towards the ship’s marker to locate it. |
UI_CORE_ACT2_STEP1_MSG1 |
Locate and board your starship |
NPC | |
NPC_CORE_ACT2_1_DESC |
I escape to my ship, glad of something familiar in this strange world. Where has the portal taken me? I was caught in the gravity of that infernal machine, not strong enough to resist. It identified itself as ATLAS, the entity so many worship and fear. I saw no sign of Artemis, no trace of the Sentinels. Why did I even step through that gateway? Why did I follow this path? |
NPC_CORE_ACT2_1_OPT_A |
To rescue Artemis |
NPC_CORE_ACT2_1_OPT_B |
To kill Sentinels |
NPC_CORE_ACT2_1_OPT_C |
Because I can |
NPC_CORE_ACT2_1_RES_A |
Is that true? Or is it just a lie I tell myself, the kind of thought a noble person might have? Artemis was in need of assistance, but did I really risk my life just for them? There is something more, some other yearning… As I stare at the console, an opportunity presents itself once more. There is an inbound transmission, emerging from a location on this very planet… |
NPC_CORE_ACT2_1_RES_B |
Do I truly yearn for violence? The Sentinels protect these worlds. They only turn hostile when peace is threatened. Do I destroy these creatures simply because I was asked to, because Apollo promised rewards? As I stare at the console, an opportunity presents itself once more. There is an inbound transmission, emerging from a location on this very planet… |
NPC_CORE_ACT2_1_RES_C |
I tell myself that I do all of this because I can, that I do not really care about Artemis or about the Sentinel threat. Perhaps this is true, perhaps I need no higher purpose. As I stare at the console, an opportunity presents itself once more. There is an inbound transmission, emerging from a location on this very planet… |
NPC_CORE_ACT2_1_RES_CHUNK |
As I stare at the console, an opportunity presents itself once more. There is an inbound transmission, emerging from a location on this very planet… |
NPC_CORE_ACT2_1A_LANG |
You are not – kzzktt – alone – |
NPC_CORE_ACT2_1A_DESC |
The signal appears to be coming from beneath the surface of the world, using the same words that led me to Artemis so long ago. I must descend into the deep to find its source… |
NPC_CORE_ACT2_1A_OPT_A |
NPC_CORE_ACT1_1D_OPT_A End transmission |
Step 2 | |
UI_CORE_ACT2_STEP2_OBJ1 |
Locate the mysterious distress signal |
UI_CORE_ACT2_STEP2_OBJ1_TIP |
The signal appears to be emanating from deep underground. Find a path into the cave to locate the distress beacon. |
UI_CORE_ACT2_STEP2_OBJ1_TIP_ALT |
The signal appears to be emanating from deep underground. Find a path into the cave and use the Scanner SCAN<> to locate the distress beacon. |
UI_CORE_ACT2_STEP2_MSG1_ALT |
The distress signal appears to be underground Find a cave and use <IMG>SCAN<> to track the signal |
UI_CORE_ACT2_STEP2_MSG1_ALT2 |
Signal not yet traced Continue searching and scanning <IMG>SCAN<>
|
UI_CORE_ACT2_STEP2_OSD1 |
UI_CORE_ACT1_STEP2_OSD COORDINATES RECEIVED |
NPC | |
NPC_CORE_ACT2_2_DESC |
I approach the source of the signal. A hologram appears. It is Artemis, but there is only silence, the slow pulse of cosmic noise in the signal. |
NPC_CORE_ACT2_2_OPT_A |
Ask who is there |
NPC_CORE_ACT2_2_OPT_B |
Ask if they are alright |
NPC_CORE_ACT2_2A_DESC |
If Artemis can hear me, they make no sign. The hologram just stares. It’s strange, but I feel a sense of déjà vu. As if I’ve been here before, right at this very moment. |
NPC_CORE_ACT2_2A_OPT_A |
NPC_CORE_ACT1_3B_OPT_A Ask where they are |
NPC_CORE_ACT2_2A_OPT_B |
NPC_CORE_ACT1_3_OPT_B Ask what is wrong |
NPC_CORE_ACT2_2B_DESC |
As I move closer, the Artemis projection begins to speak, its words punctuated by a strange static. ‘They came – zzkttt – watched closely – kkttkzzzz – Machines, murderers, – kkkttzz – against the – kttktzzz –’ The voice falls silent. The projection looks at me. Something is very wrong. |
NPC_CORE_ACT2_2B_DESC_ALT |
As I move closer, the Artemis projection begins to speak, its words punctuated by a strange static. The voice falls silent. The projection looks at me. Something is very wrong. |
NPC_CORE_ACT2_2B_LANG_ALT |
They came – zzkttt – watched closely – kkttkzzzz – Machines, murderers, – kkkttzz – against the – kttktzzz – |
NPC_CORE_ACT2_2B_OPT_A |
Scan the hologram |
NPC_CORE_ACT2_2B_RES_A |
I scan the hologram. It bears the exact same signature as every other transmission I have received from Artemis. There is no ulterior source for the signal. Everything they have said appears to have come from this cave. As I stand here, Artemis begins to speak. |
NPC_CORE_ACT2_2C_LANG |
Where are – zzzktt – culled them, but still beloved – Anomaly, they – zzkkt – Nada – kkttzz – Polo, watching us, – kzzktkzzz – tracking – – Zzzkktt – mistake – kktkttzzz – abandoned, but it wasn’t – Through the Portal – zzkktt – Please. Don’t trust – kzzkkzktttzz… I’m afraid. Aren’t – kzzkt – |
NPC_CORE_ACT2_2C_OPT_A |
NPC_CORE_ACT1_7B_OPT_B Comfort Artemis |
NPC_CORE_ACT2_2C_OPT_B |
Step back |
NPC_CORE_ACT2_2C_RES |
The projection fizzles away to mere static. This echo is all that is left of the entity known as Artemis, a grave of glitched data in a sunless cave. My friend is dead. Perhaps they were never alive. I depart for the sunlight. I must tell Apollo what I have seen. |
Step 3 | |
Ship | |
ACT2_STEP3_SHIP_DESC |
The Atlas is dying. It wants me to reset it, to plunge myself through its interface at the centre of the galaxy. But to do may reset this world, my life, all that I know. I do not know if I can do it. |
ACT2_STEP3_SHIP_OPT_A |
Seek the Final Interface |
ACT2_STEP3_SHIP_OPT_B |
Complete the Atlas Path |
ACT2_STEP3_SHIP_OPT_C |
Explore the galaxy |
ACT2_STEP3_SHIP_RES_C |
The Atlas is dying, but on an alien timescale. There are years left to explore, and countless planets to discover without resetting the Galaxy. |
Step 3 | |
UI_CORE_ACT2_STEP3_DESC |
Artemis is dead. Perhaps they were never alive. I found a strange fragment in a cave, an artifact, a projection of Artemis. But it was just data trapped in a loop. It had no understanding of who or where it was. I need to contact Apollo and let them know what has happened. |
UI_CORE_ACT2_STEP3_OSD2 |
BREAK // BREAK // BREAK // DATASTREAM OVERRIDDEN |
UI_CORE_ACT2_STEP3_MARKER2 |
UNKNOWN SIGNAL |
UI_CORE_ACT2_STEP3_OBJ2 |
Speak with the Stranger… |
UI_CORE_ACT2_STEP3_OBJ2_TIP |
A strange being has appeared at the Holo-Terminus. |
UI_CORE_ACT2_STEP3_MSG1 |
Contact Apollo at a Holo-Terminus Use <IMG>SCAN<> to scan your surroundings. |
UI_CORE_ACT2_STEP3_MSG2 |
Contact Apollo at a Holo-Terminus |
UI_CORE_ACT2_STEP3_MSG3 |
UI_CORE_ACT2_STEP3_OBJ2 Speak with the Stranger… |
UI_CORE_ACT2_STEP3_OBJ4 |
UI_CORE_ACT2_STEP4_MSG3 UI_CORE_HOLOHUB_MSG3_NLL Speak to -null- |
UI_CORE_ACT2_STEP3_OBJ4_TIP |
UI_CORE_ACT2_STEP3_OBJ2_TIP A strange being has appeared at the Holo-Terminus. |
NPC | |
NPC_CORE_ACT2_3_HOLOHUB_LANG |
WARNING // NETWORK COMPROMISED // WARNING // MANUAL OVERRIDE REQUIRED |
NPC_CORE_ACT2_3_HOLOHUB_DESC |
There are no signal matches for Artemis or Apollo. The terminal is a stream of warnings and errors. |
NPC_CORE_ACT2_3_HOLOHUB_OPT_A |
Perform manual override |
NPC_CORE_ACT2_3_HOLOHUB_OPT_B |
NPC_CORE_ACT1_2_OPT_B Leave |
NPC_CORE_ACT2_3_HOLOHUB_RES |
The warning messages cease. Some new frequency shimmers into being… |
NPC_CORE_ACT2_3_LANG |
Tell me… What’s the point in living if we know that life will finish? |
NPC_CORE_ACT2_3_OPT_A |
Suggest death does not erase life |
NPC_CORE_ACT2_3_OPT_B |
Suggest we improve the lives of others |
NPC_CORE_ACT2_3_OPT_C |
NPC_CORE_ACT1_8D_OPT_C Say you do not know |
NPC_CORE_ACT2_3_OPT_D |
NPC_CORE_ACT1_4A_OPT_A Ask who they are |
NPC_CORE_ACT2_3_RES_A |
But it does. All those moments, gone, everything that came before. Meaningless. |
NPC_CORE_ACT2_3_RES_B |
And when they die too? What then of those improvements? What then of good and evil? Nothing remembered, nothing forgiven. |
NPC_CORE_ACT2_3_RES_C |
Neither do I… |
NPC_CORE_ACT2_3_RES_D |
You refuse to answer? That’s answer enough, I suppose. |
NPC_CORE_ACT2_3A_LANG |
I know you, Traveller. I know where you’ve been. I know where you’re going. What if I told you that Artemis could be saved? What if I told you that Artemis could live once more, after a fashion? What would you do then, I wonder? |
NPC_CORE_ACT2_3A_OPT_A |
Say you would do it |
NPC_CORE_ACT2_3A_OPT_B |
Say you need to know more |
NPC_CORE_ACT2_3A_OPT_C |
Demand to know who they are |
NPC_CORE_ACT2_3A_RES_A |
Like a fool you rush in, eager to do whatever you are commanded. You remind me of myself, you know. |
NPC_CORE_ACT2_3A_RES_B |
A sceptic? Well, Artemis was already dead. Your journey to save them has failed. What do you have to lose? |
NPC_CORE_ACT2_3A_RES_C |
I am nothing. |
NPC_CORE_ACT2_3B_LANG |
The blood of Artemis is data, the heart its glitch. I can help you retrieve them. We require a <TECHNOLOGY>Mind Arc<> , a receptacle for their soul. Can you do that for me?I am reactivating Artemis’ frequency. Speak with them when you are ready. |
NPC_CORE_ACT2_3B_DESC |
The stranger offers me blueprints for something they call the <TECHNOLOGY>Mind Arc<> , a device they claim will allow me to restore Artemis to life. |
NPC_CORE_ACT2_3B_LANG_RET |
They are in such pain, Traveller. The world of the dead is not empty. You must help them, one way or the other. |
NPC_CORE_ACT2_3B_OPT_A |
NPC_CORE_ACT1_8H_OPT_A Accept |
NPC_CORE_ACT2_3B_OPT_B |
NPC_CORE_ACT1_8F_OPT_B Refuse |
NPC_CORE_ACT2_3B_RES_A |
I accept, not knowing who this stranger is or how they possess such knowledge of my adventures. But if there is a chance that I can help Artemis, I will take it. |
NPC_CORE_ACT2_3B_RES_B |
I refuse, uncertain of the stranger’s motives. They tell me to return when I am ready. |
Step 4 | |
UI_CORE_ACT2_STEP4_DESC |
I have encountered another Traveller, named -null-. They seem unusually aware of my journey, and have offered a way to ‘save’ Artemis. They claim it is possible to restore Artemis’ mind and store it in a device they call a ‘Mind Arc’. |
UI_CORE_ACT2_STEP4_MSG1 |
Craft a <TECHNOLOGY>Mind-Arc<> for Artemis: %CURRENT%/%AMOUNT%
|
UI_CORE_ACT2_STEP4_MSG2 |
Bring the <TECHNOLOGY>Mind-Arc<> to Artemis |
UI_CORE_ACT2_STEP4_MSG3 |
UI_CORE_HOLOHUB_MSG3_NLL Speak to -null- |
UI_CORE_ACT2_STEP4_OBJ1 |
Learn how to make Mind-Arc Components |
UI_CORE_ACT2_STEP4_OBJ1_TIP |
The Mind-Arc can be used to rescue Artemis. Advanced components require a base <TECHNOLOGY>Scientist<> .Select <TECHNOLOGY>Scientific Research<> missions from the Log (`OPTIONS<>``) |
UI_CORE_ACT2_STEP4_MSG4 |
Build a Mind-Arc to rescue Artemis Advanced components require a base <TECHNOLOGY>Scientist<> Use the <TECHNOLOGY>Space Station Teleport<> to quickly return to your base. |
UI_CORE_ACT2_STEP4_MSG5 |
Bring the <TECHNOLOGY>Mind-Arc<> to ArtemisUse the <TECHNOLOGY>Base Teleport<> to return to the system where you left Artemis |
UI_CORE_ACT2_STEP4_OBJ2 |
Craft a Mind-Arc |
UI_CORE_ACT2_STEP4_OBJ2_TIP |
The Mind-Arc can be used to rescue Artemis. Advanced components require a base <TECHNOLOGY>Scientist<> . |
UI_CORE_ACT2_STEP4_OBJ3 |
Bring the Mind-Arc to Artemis |
UI_CORE_ACT2_STEP4_OBJ3_TIP |
Find Artemis at the Holo-Terminus. |
NPC | |
NPC_CORE_ACT2_4_WAIT_LANG |
Are you – kzkzkt – are you – kzkzkkt – are you – kkzkzkt – |
NPC_CORE_ACT2_4_WAIT_DESC |
Artemis repeats these two words endlessly, unable to see my face or hear my voice. I must craft the <TECHNOLOGY>Mind Arc<> before I can help them further. |
NPC_CORE_ACT2_4_WAIT_OPT_A |
NPC_CORE_ACT1_2_OPT_B Leave |
NPC_CORE_ACT2_4_LANG |
– kzzkkt – … |
NPC_CORE_ACT2_4_OPT_A |
NPC_CORE_ACT1_7B_OPT_B Comfort Artemis |
NPC_CORE_ACT2_4_OPT_ARC |
Use Mind Arc |
NPC_CORE_ACT2_4_RES_A |
I attempt to comfort Artemis, telling them that everything will be alright. They turn to me with a wild look of panic, clearly not expecting my voice. |
NPC_CORE_ACT2_4A_LANG |
Who is that? Who – kzkzkt – |
NPC_CORE_ACT2_4A_OPT_A |
NPC_CORE_ACT1_1_OPT_A Identify yourself |
NPC_CORE_ACT2_4A_OPT_B |
Use the Mind Arc |
NPC_CORE_ACT2_4A_RES_A |
I tell Artemis I am their friend. That I could not find them within the portal, but that I have found a way to restore them. |
NPC_CORE_ACT2_4B_LANG |
I didn’t – I didn’t – kzkkt – think you would come back… You never gave – kzkzkt – up, did you? All these years… |
NPC_CORE_ACT2_4B_OPT_A |
Ask what Artemis means |
NPC_CORE_ACT2_4C_LANG |
I’ve – kzkzkkt – I’ve been here for twenty years, waiting for you to – kzzkkt – You were going to find my star chart, weren’t – kzkzt – |
NPC_CORE_ACT2_4C_OPT_A |
Claim they will be safe soon |
NPC_CORE_ACT2_4D_LANG |
Who is that? Who – kzkzkt – who’s there? |
NPC_CORE_ACT2_4D_DESC |
Artemis repeats their words again, our conversation all but forgotten. They stare at me, their eyes pained, their mind trapped in an endless loop. They appear to have spent twenty years in this pseudo–death, haunted by loneliness and fear. If the stranger’s device works, perhaps I can help Artemis move on. |
NPC_CORE_ACT2_4_ARC_RES |
I activate the Mind Arc. I do not know what I expect. Some show of light and fury, some catharsis where Artemis emerges in the flesh, restored to life before my eyes. But it is not to be. One moment I see their hologram, and the next there is nothing. The stranger who gave me these blueprints beckons me over, their signal still active. |
NPC_CORE_ACT2_4E_LANG |
The Travellers were a dream, an idea that we would meet and become more than ourselves. Artemis had it. You had it. Apollo too, though they would conceal it. Even I had this dream, long ago. There are more of us than you know, my friend, walking these worlds, yearning for friendship. No–one wants to be alone, not truly. But the closer you get to others, the more you risk hurting yourself, hurting them. The deepest secret of the universe is not that of the Glass, or the Aerons, or the progenitors. It is that final act, the decision to abandon those who need you. It is the primal sin, the foundation of existence itself. Go to the stars, Traveller. Your friends wait for you. They will help you bring peace to poor Artemis. Return when you are finished. We have much to discuss. |
Step 5 | |
UI_CORE_ACT2_STEP5_MSG1 |
UI_CORE_ACT1_STEP3_OBJ1_TIP Answers may be found in the stars… |
UI_CORE_ACT2_STEP5_MSG2 |
Board the <SPECIAL>Space Anomaly<>
|
UI_CORE_ACT2_STEP5_MSG3 |
Speak to Nada and Polo |
UI_CORE_ACT2_STEP5_MSG4 |
Decide Artemis’ fate |
UI_CORE_ACT2_STEP5_OSD1 |
SPACE ANOMALY DETECTED |
UI_CORE_ACT2_STEP5_OBJ1 |
Seek help for Artemis |
UI_CORE_ACT2_STEP5_OBJ1_TIP |
UI_CORE_ACT2_STEP5_MSG1 UI_CORE_ACT1_STEP3_OBJ1_TIP Answers may be found in the stars… |
UI_CORE_ACT2_STEP5_OBJ2 |
Board the Space Anomaly |
UI_CORE_ACT2_STEP5_OBJ2_TIP |
Speak to Nada and Polo onboard the station |
UI_CORE_ACT2_STEP5_OBJ3 |
UI_CORE_ACT2_STEP5_MSG4 Decide Artemis’ fate |
UI_CORE_ACT2_STEP5_OBJ3_TIP |
Use the terminal when you are ready to make a decision |
Step 6 | |
Monolith | |
ACT2_STEP6_MONO_DESC |
I see the stone of the Monolith, its immovable muted silver. And yet something lurks beneath. It is grey and yet not grey, a crimson calling out from somewhere below its cool surface. |
Step 6 | |
UI_CORE_ACT2_STEP6_DESC |
Artemis’ fate has been sealed. I can only hope I have done the right thing. It is time to find Apollo and see what sense I can make of this situation. |
Polo | |
POLO_CORE_ACT2_6_LANG |
Halt, stranger! Who goes there? We are heading for your position - identify yourself or there will be consequences! We aren’t bluffing. We are not liar-Gek! |
POLO_CORE_ACT2_6_DESC |
It takes me a moment to realise who I am speaking to. This alien… I have met them before. They are Specialist Polo, the partner of the Korvax Priest-Entity Nada. They are my friends, stewards of an anomalous station located outside of time and space. |
POLO_CORE_ACT2_6_OPT_A |
NPC_CORE_ACT1_1_OPT_A Identify yourself |
POLO_CORE_ACT2_6_RES_A |
I identify myself, causing Polo to squint at their communicator screen in surprise. They clap their hands, recognising me with joy. A signal drew them to this system. Although they had expected its source to be hostile, they are pleased to see a familiar face, telling me that their station is inbound to my location and should be with me soon. |
POLO_CORE_ACT2_6_LANG_VAR |
POLO_CORE_ACT2_6_LANG Halt, stranger! Who goes there? We are heading for your position - identify yourself or there will be consequences! We aren’t bluffing. We are not liar-Gek! |
POLO_CORE_ACT2_6_DESC_VAR |
The entity appears hostile, but despite their promise of ‘consequences’, I suspect that they are indeed bluffing. They do not look like a warrior, nor does my ship warn me of incoming danger. |
POLO_CORE_ACT2_6_OPT_A_VAR |
NPC_CORE_ACT1_1_OPT_A Identify yourself |
POLO_CORE_ACT2_6_RES_A_VAR |
I identify myself as a Traveller in search of assistance, causing the Gek to squint at their communicator screen. They appear to be uncertain whether to trust me. After a moment’s pause, the Gek informs me that they will arrive at my location soon. They hope that I come in peace… |
Step 7 | |
UI_CORE_ACT2_STEP7_DESC |
I have so far failed to see any of my fellow Travellers beyond their projections. In the case of Artemis, perhaps there was never anything more. Apollo will be different. I have the address for this portal, and they should be able to reach this planet just as I did. |
UI_CORE_ACT2_STEP7_MSG1 |
Use a Monolith to learn the location of a Portal |
UI_CORE_ACT2_STEP7_MSG2 |
Locate the Portal |
UI_CORE_ACT2_STEP7_MSG3 |
Charge the Portal Glyphs |
UI_CORE_ACT2_STEP7_MSG4 |
Learn the Glyph Sequence |
UI_CORE_ACT2_STEP7_OBJ1 |
Learn the Glyph Sequence for this planet |
UI_CORE_ACT2_STEP7_OBJ1_TIP |
Charge the glyphs to gain control of the Portal and learn the glyph sequence for this world. Any Traveller with the correct glyph sequence can create a link with the Portal. |
Nada | |
NADA_CORE_ACT2_7_LANG |
Polo told me we were expecting you, Traveller–Friend! How are you? Are you hungry? This is customary greeting for old friend, yes? |
NADA_CORE_ACT2_7_LANG_ALT |
EXP_NPC_U3ANOMALY_LANG_1 Is it Traveller? Is it first or last? Pleasure regardless! I am Priest Entity Nada, divergent Korvax. But entities must keep secrets, yes? |
NADA_CORE_ACT2_7_DESC |
Nada is pleased to see me again, if somewhat confused. They explain they received a signal summoning them to this system, on a frequency they had previously reserved for each other. They do not understand how I did this. |
NADA_CORE_ACT2_7_DESC_ALT |
The electronic being stares at me from their dark mask. I cannot escape the feeling that we have somehow met before. This entire station sings with a strange and unnerving frequency. Nada tells me that we stand in the place between worlds, in the heart of the anomaly. They explain that they received a signal summoning them to this system on a hidden frequency. |
NADA_CORE_ACT2_7_OPT_A |
Tell Nada about your journey |
NADA_CORE_ACT2_7_RES_A |
I tell Nada about the other Travellers I have encountered. I tell them that I went through a portal to find and rescue one of them, a friend named Artemis. At the mention of the portal, the lights on Nada’s mask begin to stutter. |
NADA_CORE_ACT2_7_RES_A_ALT |
I tell Nada that I am a Traveller searching for help. That I went through a portal as I tried to rescue a friend. At the mention of the portal, the lights on Nada’s mask begin to stutter. |
NADA_CORE_ACT2_7_WAIT_LANG |
Please, take your time and think this through. All choices have consequences, Traveller… |
NADA_CORE_ACT2_7A_LANG |
What did Traveller–Friend say? |
NADA_CORE_ACT2_7A_LANG_ALT |
What did Traveller say? |
NADA_CORE_ACT2_7A_OPT_A |
Repeat ‘portal’ |
NADA_CORE_ACT2_7A_OPT_B |
Claim you said nothing |
NADA_CORE_ACT2_7A_RES_A |
I explain that I activated a portal and went through. Nada appears terrified. |
NADA_CORE_ACT2_7A_RES_B |
Nada does not believe me. They claim to have a perfect memory when it comes to word usage, particularly when it comes to multiversal anomalies. |
NADA_CORE_ACT2_7B_LANG |
What did Traveller–Friend encounter within the breach? |
NADA_CORE_ACT2_7B_LANG_ALT |
What did the Traveller encounter within the breach? |
NADA_CORE_ACT2_7B_LANG_CHUNK |
Did it see you? Did the Atlas find you? Please, you must not go back. |
NADA_CORE_ACT2_7B_DESC |
Nada becomes more frightened as I tell them about my encounter with the Atlas terminal. They begin to scan me with their visor, looking for signs of something they call ‘rampancy’. Eventually, satisfied by their scan, Nada calms down. They ask why I have come here. |
NADA_CORE_ACT2_7B_OPT_A |
Tell Nada about Artemis |
NADA_CORE_ACT2_7B_RES_A |
I tell Nada that I carry the remains of a Traveller named Artemis, an explorer who lost their life attempting to find others of their kind. I am about to explain the nature of the <TECHNOLOGY>Mind Arc<> when Nada touches it directly, the lights on their mask burning more brightly than ever. |
NADA_CORE_ACT2_7C_LANG |
It is Echo. I… I never thought to see a Traveller–Soul. You are so beautiful… Artemis–Echo is in pain, disconnected… Traveller, we can help them. But there is a choice. Artemis–Echo will never have body again. Will never explore again. Old life gone. You must choose. Upload them to machine, to sub–simulation where they may live on. Or help Artemis–Echo end suffering. |
NADA_CORE_ACT2_7C_LANG_REP |
You must choose. Upload them to machine, to sub–simulation where they may live on. Or help Artemis–Echo end suffering. |
NADA_CORE_ACT2_7C_OPT_A |
Ask about the simulation |
NADA_CORE_ACT2_7C_OPT_B |
Ask if there is another way |
NADA_CORE_ACT2_7C_OPT_C |
Say you have decided |
NADA_CORE_ACT2_7C_RES_A |
I ask what life would be like inside of this simulation. Nada pauses for a moment, staring at me strangely. Nada tells me Artemis would still feel joy at the things they experienced. But if they should learn of their fate, that they were alone, no longer real, unable to meet their friends… Such knowledge may cause them great pain. |
NADA_CORE_ACT2_7C_RES_B |
Nada shakes their head strangely, trying to adopt my own mannerisms. The gesture is appreciated, if disconcerting. |
NADA_CORE_ACT2_7D_LANG |
Go and speak with Polo, Traveller. They will help you calibrate the machines, no matter what your decision. |
NADA_CORE_ACT2_7D_OPT_A |
NPC_CORE_ACT1_2_OPT_B Leave |
NADA_CORE_ACT2_7D_RES_A |
Whatever you do, I am proud of your compassion. You are Traveller–Friend. |
NADA_CORE_ACT2_7D_RES_A_ALT |
Whatever you do, Traveller, I will assist… |
Polo | |
POLO_CORE_ACT2_7_WAIT_LANG |
Nada wishes to speak with you, friend! I do not know how you drew our home to this system, but it is most unexpected! I had not even showered… |
POLO_CORE_ACT2_7_WAIT_LANG_ALT |
Nada wishes to speak with you, stranger! I do not know how you drew our home to this system, but it is most unexpected! I had not even showered… |
POLO_CORE_ACT2_7_LEAVE_OPT |
NPC_CORE_ACT1_2_OPT_B Leave |