Core Story / Artemis Quest #4 - NMS_UPDATE3_ENGLISH
Act 1 - Step 8-17
Act 1 - Step 8-17
ID | Value (text) |
---|---|
Step 8 | |
UI_CORE_ACT1_STEP8_DESC |
Something terrible has happened to Artemis, their signal cut off as they were surrounded by strange figures they described as having ‘seeds of glass’ within their skin. Before they went, they managed to transmit the frequency for someone named ‘Apollo’. I do not know if this stranger will prove friend or foe. |
NPC | |
NPC_CORE_ACT1_8_HOLOHUB_LANG |
NPC_CORE_ACT1_4_HOLOHUB_LANG HOLOTERMINUS ACTIVATED… MULTIPLE SIGNAL SOURCES AVAILABLE |
NPC_CORE_ACT1_8_HOLOHUB_DESC |
The tower hosts a powerful transmitter, designed to facilitate holographic communication across long distances. |
NPC_CORE_ACT1_8_HOLOHUB_OPT_A |
Tune to ‘Apollo’ |
NPC_CORE_ACT1_8_HOLOHUB_OPT_B |
NPC_CORE_ACT1_2_OPT_B Leave |
NPC_CORE_ACT1_8_DESC |
The transmission is silent. The stranger just stares at me. |
NPC_CORE_ACT1_8_OPT_A |
Greet Apollo |
NPC_CORE_ACT1_8_OPT_B |
Stare back at them |
NPC_CORE_ACT1_8A_LANG |
Identify yourself or I end this call. |
NPC_CORE_ACT1_8A_OPT_A |
Say you are a friend of Artemis |
NPC_CORE_ACT1_8A_OPT_B |
EXP_CORE_ACT1_6B_OPT_B Say you are a Traveller |
NPC_CORE_ACT1_8B_LANG |
No, you’re not. |
NPC_CORE_ACT1_8B_OPT_A |
Argue with them |
NPC_CORE_ACT1_8B_OPT_B |
EXP_CORE_ACT1_6A_OPT_A Ask why |
NPC_CORE_ACT1_8B_RES_A |
Call yourself whatever you want. But you can’t hide the truth. ‘Friend’ is just a label, a pretence to make you feel better about being alone. |
NPC_CORE_ACT1_8B_RES_B |
Why do you use that word at all? ‘Friend’. It is just a label, a pretence to make you feel better about being alone. |
NPC_CORE_ACT1_8C_LANG |
Why are you contacting me, anyway? Is Artemis behind this? I haven’t changed my mind. I don’t care if some dream says we’re Travellers, I’ll meet if I’m paid to meet. Even this conversation is a waste of valuable contract time. |
NPC_CORE_ACT1_8C_OPT_A |
Say Artemis is in trouble |
NPC_CORE_ACT1_8C_RES_A |
I tell Apollo that Artemis is in trouble. That they attempted to use a portal and became stranded on some distant and uncharted world, disappearing from the HoloTerminus network. Apollo’s demeanour changes. They appear uncomfortable at the news. |
NPC_CORE_ACT1_8D_LANG |
And what does that mean, to be a ‘Traveller’? |
NPC_CORE_ACT1_8D_OPT_A |
Claim it is a species |
NPC_CORE_ACT1_8D_OPT_B |
Claim it is a purpose |
NPC_CORE_ACT1_8D_OPT_C |
Say you do not know |
NPC_CORE_ACT1_8D_RES_A |
Artemis sent you, didn’t they? They should have explained. We aren’t a species. Do you and I look anything alike? Some of us are biological, some of us are machines, some don’t even have physical form. |
NPC_CORE_ACT1_8D_RES_B |
Artemis sent you, didn’t they? They should have explained. We’re more than just a purpose. You think I go around naming planets and scanning animals? No. Each of us can choose to be who we want to be. |
NPC_CORE_ACT1_8D_RES_C |
Artemis sent you, didn’t they? But perhaps you do have some wisdom in that head of yours. None of us know what we are, and none of us can. We do not live in a world of truth. |
NPC_CORE_ACT1_8E_LANG |
That name, ‘Traveller’, it doesn’t mean a thing. So if Artemis did send you, you can tell them that I haven’t changed my mind about meeting. I’ll do it if I’m paid to do it. Even this conversation is a waste of valuable contract time. |
NPC_CORE_ACT1_8E_OPT_A |
NPC_CORE_ACT1_8C_OPT_A Say Artemis is in trouble |
NPC_CORE_ACT1_8E_RES_A |
I tell Apollo that Artemis is in trouble. That they attempted to use a portal and became stranded on some distant and uncharted world, disappearing from the HoloTerminus network. Their last word was Apollo’s name. Apollo’s demeanour changes. |
NPC_CORE_ACT1_8F_LANG |
Send me your data logs. Let me see this for myself. |
NPC_CORE_ACT1_8F_OPT_A |
Upload the log |
NPC_CORE_ACT1_8F_OPT_B |
Refuse |
NPC_CORE_ACT1_8F_RES_A |
Apollo studies the log, pausing and replaying the various segments of static and distortions. They turn to me with a glow of excitement. |
NPC_CORE_ACT1_8F_RES_B |
Then I can’t help you. Come back when you decide to care. |
NPC_CORE_ACT1_8F_LANG_RET |
You’ve reconsidered, of course. Show me what you found. I can help. |
NPC_CORE_ACT1_8G_LANG |
These noises, they sound just like the echoes of Sentinel events. You’ve seen them before, of course. Drones that appear from nowhere if you interfere with their precious planets. But this data, it’s distorted, inverted… The Vy’keen will pay handsomely if we figure out how the Sentinels appear so quickly. And this recording of yours? The portals? Perhaps they’re the key. |
NPC_CORE_ACT1_8G_OPT_A |
Agree |
NPC_CORE_ACT1_8G_OPT_B |
Suggest life is worth more than money |
NPC_CORE_ACT1_8G_RES_B |
You’re worried about Artemis? Don’t be. If we can figure this out, we can save them. |
NPC_CORE_ACT1_8H_LANG |
So what do you say? Do you want to work together on this? Be partners? |
NPC_CORE_ACT1_8H_LANG_RET |
Have you changed your mind, then? Do you want to help me figure out where the Sentinels are coming from? There’s good pay in it, if we’re successful… |
NPC_CORE_ACT1_8H_OPT_A |
Accept |
NPC_CORE_ACT1_8H_OPT_B |
Reject |
NPC_CORE_ACT1_8H_RES_B |
Let me know if you reconsider. I don’t need your help to get this done, though it’d be appreciated. |
NPC_CORE_ACT1_8I_LANG |
If you’re going to work with me, we need to set you up with a base of operations. I’ll send you to a contact of mine, they’ll find you somewhere nice. Just remember to be polite. |
NPC_CORE_ACT1_8I_LANG_ALT |
If you’re going to work with me, your equipment needs to be in good condition. We can’t have you dying out there. Not yet, at least. You can find Nanite Clusters scattered in abandoned buildings and other damaged machines. Ironic, really: the same structures the Sentinels destroyed will lead to their deaths. Trade these Nanite Clusters with merchants in space stations to get the blueprints you need. |
NPC_CORE_ACT1_8I_OPT_A |
NPC_CORE_ACT1_3C_OPT_A End Communication |
NPC_CORE_ACT1_8I_RES_A |
As the hologram recedes, Apollo’s head turns to the side ever so slightly, as if sighing, saddened. Or perhaps it was nothing, a ghost in the machine… |
Step 9 | |
UI_CORE_ACT1_STEP9_DESC |
Apollo has suggested that the Sentinels may be linked to Artemis’ disappearance. Perhaps coincidentally, Apollo has been working for the Vy’keen, a warrior species with a long vendetta against the Sentinel drones. Apollo suggests we cooperate. If the Sentinels use the portal network, then if we managed to follow them inside, we might get rich and find Artemis in the process… |
UI_CORE_ACT1_STEP9_OBJ1 |
Locate Apollo’s contact |
UI_CORE_ACT1_STEP9_MARKER2 |
Apollo’s Contact |
UI_CORE_ACT1_STEP9_OBJ1_TIP |
Apollo’s contact has arranged a site on which to construct a base. Find the contact to learn more. In space, access the Galaxy Map ( <IMG>QUICK_MENU<> ) to find their location. |
UI_CORE_ACT1_STEP9_OBJ2 |
Locate a suitable site for a base |
UI_CORE_ACT1_STEP9_OBJ2_TIP |
On reaching the site, visit the terminal inside to claim and establish your base. |
UI_CORE_ACT1_STEP9_OBJ3 |
Expand and staff your new home |
UI_CORE_ACT1_STEP9_OBJ3_TIP |
Construct terminals for specialist researchers. Find recruits aboard Space Stations. |
UI_CORE_ACT1_STEP9_MSG1 |
Apollo’s contact has arranged a base Locate them on the Galaxy Map ( <IMG>QUICK_MENU<> ) when in space |
UI_CORE_ACT1_STEP9_MSG1A |
Apollo’s contact has arranged a base Locate Apollo’s contact |
UI_CORE_ACT1_STEP9_MSG2 |
Find and claim a base |
UI_CORE_ACT1_STEP9_MSG3 |
Expand and staff your new home Access the Mission Log with <IMG>OPTIONS<> and select Base Construction missions |
UI_CORE_ACT1_STEP9_MARKER1 |
Base Location |
UI_CORE_ACT1_STEP9_OSD1 |
UI_CORE_ACT1_STEP9_OBJ1 Locate Apollo’s contact |
UI_CORE_ACT1_STEP9_OSD2 |
UI_CORE_ACT1_STEP9_MSG2 Find and claim a base |
UI_CORE_ACT1_STEP9_OSD3 |
Construct and Staff a Base |
NPC | |
NPC_CORE_ACT1_9_NORUSH |
You are not – kzzktt – alone – I know you, Traveller. I know where you’ve been. I know where you’re going. … … - kzzzkt - … … There is no need to hurry. |
NPC_CORE_ACT1_9_NORUSH_OPT_A |
NPC_CORE_ACT1_4A_OPT_A Ask who they are |
NPC_CORE_ACT1_9_NORUSH_OPT_B |
NPC_CORE_ACT1_1_OPT_B Remain silent |
NPC_CORE_ACT1_9_NORUSH_RES |
… … - kzzzkt - … … // YOU WILL FIND US, WHEN THE TIME IS RIGHT // |
Gek | |
TRA_CORE_ACT1_9_LANG |
Ah, friend! You have arrived as scheduled. All the proper permits have been filed, and your new base is waiting for you! From this base, you will be able to explore the universe and return from any station. May the light of the Atlas watch over you. |
TRA_CORE_ACT1_9_OPT_A |
Ask for the base location |
TRA_CORE_ACT1_9_OPT_B |
Say you will find your own base |
TRA_CORE_ACT1_9_RES_A |
I ask for the base’s location and am provided with coordinates |
TRA_CORE_ACT1_9_RES_B |
The Gek becomes irritated, claiming they spent hours cleaning the base ready for our arrival. They give me the coordinates regardless, saying that if I wish to find my own base instead, I am welcome to do so… |
Korvax | |
EXP_CORE_ACT1_9_LANG |
Lifeform! You arrived later than anticipated. Data has been obtained, exchanged, utilised. A new base awaits you, as instructed. From this base, you will be able to explore the universe and return from any station. May the light of the Atlas watch over you. |
EXP_CORE_ACT1_9_OPT_A |
TRA_CORE_ACT1_9_OPT_A Ask for the base location |
EXP_CORE_ACT1_9_OPT_B |
TRA_CORE_ACT1_9_OPT_B Say you will find your own base |
EXP_CORE_ACT1_9_RES_A |
WAR_CORE_ACT1_9_RES_A I ask for the base’s location and am provided with coordinates. |
EXP_CORE_ACT1_9_RES_B |
The Korvax becomes perplexed, claiming they have spent hours preparing the base for my arrival. They give me the coordinates regardless, saying that if I wish to find my own base instead, I’m welcome to do so… |
Vy’keen | |
WAR_CORE_ACT1_9_LANG |
Grah! You are late! You were supposed to arrive minutes ago. Interloper, the price has been paid. Leave here at once and lay claim to your new base. From this stronghold, you will be able to explore the universe and return from any station. |
WAR_CORE_ACT1_9_OPT_A |
TRA_CORE_ACT1_9_OPT_A Ask for the base location |
WAR_CORE_ACT1_9_OPT_B |
TRA_CORE_ACT1_9_OPT_B Say you will find your own base |
WAR_CORE_ACT1_9_RES_A |
I ask for the base’s location and am provided with coordinates. |
WAR_CORE_ACT1_9_RES_B |
The Vy’keen grows enraged, claiming they have spent hours cleaning the base ready for our arrival. They give me the coordinates regardless, saying that if I wish to find my own base instead, I’m welcome to do so. |
Step 10 | |
UI_CORE_ACT1_STEP10_DESC |
Apollo has asked me to upgrade my equipment by obtaining blueprints from a multitool technology trader. It is dangerous work, hunting Sentinels. I need to be prepared for anything… |
UI_CORE_ACT1_STEP10_OBJ1 |
Collect Nanites |
UI_CORE_ACT1_STEP10_OBJ1_TIP |
UI_EXOTUT9_OBJ1_TIP Nanites can be found in abandoned buildings and other damaged structures. |
UI_CORE_ACT1_STEP10_OBJ2 |
Visit a multitool technology trader in a Vy’keen system |
UI_CORE_ACT1_STEP10_OBJ2_TIP |
UI_CORE_GALAXY_TIP Access the Galaxy Map with <IMG>QUICK_MENU<>
|
UI_CORE_ACT1_STEP10_MSG1 |
Collect nanites: %CURRENT%/%AMOUNT%
|
UI_CORE_ACT1_STEP10_MSG2 |
Locate a Vy’keen Multitool Trader Return to space and locate a Vy’keen System |
UI_CORE_ACT1_STEP10_MSG3 |
Locate a Vy’keen Multitool Trader Press <IMG>QUICK_MENU<> to access the Galaxy Map |
UI_CORE_ACT1_STEP10_MSG4 |
Locate a Vy’keen Multitool Trader Visit the Trader aboard the Space Station |
UI_CORE_ACT1_STEP10_OSD1 |
NANITE RICH LOCATION DETECTED |
UI_CORE_ACT1_STEP10_OSD2 |
MULTITOOL TRADER LOCATED |
UI_CORE_ACT1_STEP10_MARKER1 |
UI_CORE_ACT1_STEP10_OBJ1 Collect Nanites |
UI_CORE_ACT1_STEP10_MARKER2 |
Blueprint Trader |
NPC | |
ACT1 10 | |
NPC_CORE_ACT1_10_LANG |
How’s the base? Make sure you hire a few staff with it. What are units for if not to assert dominance over your fellow lifeforms? But on to more important things… |
NPC_CORE_ACT1_10_OPT_A |
NPC_CORE_ACT1_3C_OPT_A End Communication |
NPC_CORE_ACT1_10A_LANG_CHECK |
Are you ready? Make sure you are, this job isn’t going to be a small one. You might not be heading back to that base of yours for a while. |
NPC_CORE_ACT1_10A_LANG_CHECK_OP |
NPC_CORE_ACT1_5A_OPT_A Confirm |
NPC_CORE_ACT1_10A_LANG_CHECK_OP |
NPC_CORE_ACT1_4D_OPT_B Decline |
NPC_CORE_ACT1_10A_LANG_CHECK_RE |
Hmm. Well. Do what you need to do. You know where to find me when you’re ready. |
NPC_CORE_ACT1_10A_LANG_MAIN |
Good. Let the hunt begin. I’ve detected a Korvax installation on that world of yours – the interference in your transmissions is a giveaway. It might be disguised in the style of another species, but don’t be fooled. The synthetics delight in espionage. |
NPC_CORE_ACT1_10A_OPT_A |
Point out Apollo is robotic |
NPC_CORE_ACT1_10A_OPT_B |
Cough |
NPC_CORE_ACT1_10B_LANG |
I’m not robotic. I was born, just like you were. But this is no world for flesh. My brain, what organs I have left, everything was transferred to this shell. This is who I am. |
NPC_CORE_ACT1_10B_OPT_A |
Ask how this happened |
NPC_CORE_ACT1_10B_OPT_B |
Say you feel sorry for them |
NPC_CORE_ACT1_10B_RES_A |
I took my revenge when the time came. That is all you need to know. |
NPC_CORE_ACT1_10B_RES_B |
Hm. No need to feel ‘sorry’. I got my revenge when the time came. What’s done is done. |
NPC_CORE_ACT1_10C_LANG |
So. Start from the hypothesis that the Sentinels use these ‘portals’ to get around. How do they activate it? We need to observe. We need to summon them. And what better way than to attack a Korvax factory? They are both robotic life forms. Too much in common. Too much coincidence. Enter the factory and hack the terminal within. If we gain data about the Sentinels? Good. If not, we’ll have summoned enough of them to trace any energy spikes on that world of yours. The portals will be ours in no time. |
NPC_CORE_ACT1_10C_OPT_A |
NPC_CORE_ACT1_3C_OPT_A End Communication |
Vy’keen | |
ACT1 10 | |
WAR_CORE_ACT1_10_DESC |
The Vy’keen is keen to show me their new stock, a powerful modification for my multi–tool. |
Step 11 | |
UI_CORE_ACT1_STEP11_DESC |
Apollo wants to study the Sentinels. They hope to draw the drone’s attention by attacking a Korvax facility. I appear to be the bait in this ‘trap’… |
UI_CORE_ACT1_STEP11_OBJ1 |
Attract Sentinel attention by infiltrating a Korvax facility |
UI_CORE_ACT1_STEP11_OBJ1_TIP |
Apollo has supplied the coordinates to a hidden Korvax facility. The facility may be secured. Destroy locked doors with a Boltcaster.<> Install a Boltcaster upgrade to the Multi-Tool. Activate with <IMG>CYCLEWEAPON<> . |
UI_CORE_ACT1_STEP11_MSG1 |
Infiltrate the Korvax facility |
UI_CORE_ACT1_STEP11_MSG2 |
Destroy facility door Construct a <TECHNOLOGY>Boltcaster<> in your Multi-ToolActivate Boltcaster with <IMG>CYCLEWEAPON<>
|
UI_CORE_ACT1_STEP11_OSD1 |
// KORVAX FACILITY COORDINATES RECEIVED // |
UI_CORE_ACT1_STEP11_MARKER1 |
Korvax Facility |
NPC | |
NPC_CORE_ACT1_11_LANG |
NPC_CORE_ACT1_2_LANG – zzktt – … – zzkttk – |
NPC_CORE_ACT1_11_DESC |
The terminal’s data is useless. The Korvax within left this world many days ago, apparently recalled on a priority transmission to their species’ flotilla. Something has them worried. |
NPC_CORE_ACT1_11_OPT_A |
Probe factory logs |
NPC_CORE_ACT1_11_OPT_B |
NPC_CORE_ACT1_2_OPT_B Leave |
NPC_CORE_ACT1_11_RES_B |
I leave. There is nothing for me in this place. |
NPC_CORE_ACT1_11A_DESC |
This place seems to have been more than just a factory. It was a home to the Korvax who lived within its walls. It appears that they were experimenting with autonomy from their collective. |
NPC_CORE_ACT1_11A_OPT_A |
Examine video feeds |
NPC_CORE_ACT1_11A_OPT_B |
NPC_CORE_ACT1_2_OPT_B Leave |
NPC_CORE_ACT1_11B_DESC |
One of the internal sensors has recorded movement within the facility. It shows me footage of the vents at my feet. There is something in here with me. |
NPC_CORE_ACT1_11B_OPT_A |
Shine a light upon it |
NPC_CORE_ACT1_11B_OPT_B |
Back away |
NPC_CORE_ACT1_11B_RES_A |
I shine a light upon it… |
NPC_CORE_ACT1_11B_RES_B |
I back away, but as I do, the creature follows me. It emerges near the terminal. |
NPC_CORE_ACT1_11C_DESC |
It is a small hairy creature, shaking and afraid. It cries out. The animal appears to have lived here for quite some time. There is a nest in the corner, vestiges of food upon a small dish, even a few clumsy toys and trinkets. The animal seems to have been a companion to the Korvax. My scanner tells me that the creature is gravely ill. It will die, no matter what intervention occurs. |
NPC_CORE_ACT1_11C_OPT_A |
Feed the animal |
NPC_CORE_ACT1_11C_OPT_B |
Euthanise the animal |
NPC_CORE_ACT1_11C_OPT_C |
Do nothing |
NPC_CORE_ACT1_11C_RES_A |
I feed the creature. Nervously, it takes the zinc and begins to eat. A few moments later, it violently coughs up much of its little meal, only to try to continue the process, shivering with every mouthful. I move on from the factory complex, leaving the animal to its fate. |
NPC_CORE_ACT1_11C_RES_B |
As the creature looks mournfully up at me, I fire a single charge of my multi–tool. It shivers no more. Its suffering is at an end. I move on from the factory complex. |
NPC_CORE_ACT1_11C_RES_C |
I do nothing for the creature. It begins to cry, but even that soon fades. Eventually, it retreats back into the darkness of its tunnels. I move on from the factory complex, leaving the animal to its fate. |
Step 12 | |
UI_CORE_ACT1_STEP12_DESC |
After my attack on the Korvax factory, the Sentinels came, just as Apollo promised. Now I must find out whether our theories about the portals are true… |
NPC | |
NPC_CORE_ACT1_12_LANG |
Good work. Your attack on that factory paid off. Did you get any useful data? |
NPC_CORE_ACT1_12_OPT_A |
Say no |
NPC_CORE_ACT1_12_OPT_B |
Ask what happens next |
NPC_CORE_ACT1_12_RES_A |
No matter. We have what we need. |
NPC_CORE_ACT1_12A_LANG |
I recorded countless signal flares when the Sentinels started to appear. Energy streams sparked beneath the planet’s surface, moving from monolith to monolith. We must be on the right track. Examine these structures. They are all linked, I know it. Good luck. I’ll speak to you on the other side. |
NPC_CORE_ACT1_12A_OPT_A |
NPC_CORE_ACT1_3C_OPT_A End Communication |
Step 13 | |
UI_CORE_ACT1_STEP13_DESC |
Signal flares erupted all over the surface of this planet when the Sentinels attacked. If I trace them, I might uncover the secrets of the portals. |
UI_CORE_ACT1_STEP13_OBJ1 |
Crack the Portal Code: Part 1 |
UI_CORE_ACT1_STEP13_OBJ1_TIP |
Apollo has traced the Sentinel’s signal to a location on a nearby world. Follow and investigate the signal. |
UI_CORE_ACT1_STEP13_OBJ2 |
Crack the Portal Code: Part 2 |
UI_CORE_ACT1_STEP13_OBJ2_TIP |
Apollo has traced the Sentinel’s signal to a location on a nearby world. Continue to trace the signal across the leylines. The signal has lead to an ancient monument baring clues as to how to open a portal. |
UI_CORE_ACT1_STEP13_OBJ3 |
Crack the Portal Code: Part 3 |
UI_CORE_ACT1_STEP13_OBJ4 |
UI_CORE_ACT1_PORTAL_SUB Activate a Portal |
UI_CORE_ACT1_STEP13_OBJ4_TIP |
The ancient monuments have supplied a series of glyphs. Perhaps they hold the key to opening a portal… |
UI_CORE_ACT1_STEP13_OSD1 |
COORDINATES RECEIVED // LEYLINE LINK DETECTED |
UI_CORE_ACT1_STEP13_MSG1 |
Follow Apollo’s signal trace to its source |
UI_CORE_ACT1_STEP13_MSG2 |
Locate the next set of portal glyphs |
UI_CORE_ACT1_STEP13_MSG3 |
Locate the final portal glyphs |
UI_CORE_ACT1_STEP13_MSG4 |
Trace the leylines to the Portal |
UI_CORE_ACT1_STEP13_MSG5 |
Enter the Portal |
UI_CORE_ACT1_STEP13_MSG6 |
<RED>BREACH<> <IMG>SLASH<> <RED>BREACH<> <IMG>SLASH<> <RED>BREACH<> WARNING: ANOMALOUS SIGNAL DETECTED |
UI_CORE_ACT1_STEP13_MSG7 |
Speak with the Atlas |
NPC | |
NPC_CORE_ACT1_13_LANG |
THE TRAVELLER. |
NPC_CORE_ACT1_13_DESC_PRE |
I don’t know what to expect as I approach the structure. An army of Sentinels, perhaps? Some gateway through which I’ll find Artemis? But in the shifting structure of this monolith, I can feel something else. A story, a vision. It is already burning itself into my eyes. |
NPC_CORE_ACT1_13_OPT_A_PRE |
Activate |
NPC_CORE_ACT1_13_OPT_B_PRE |
NPC_CORE_ACT1_2_OPT_B Leave |
NPC_CORE_ACT1_13_DESC |
The Traveller awoke beneath the shadow of a red star. Through the lonely cosmos they fled, yearning for purpose and meaning. They found an anomaly, an aberration, a door to the heavens. No Gek, no Vy’keen, no Korvax could see it. Only the Traveller could perceive the portal, though they did not know how to step through. They did not know the secret language, the glyphs. They did not yet grasp the price of the final truth.’ |
NPC_CORE_ACT1_13_OPT_A |
Witness Glyphs |
NPC_CORE_ACT1_13_OPT_B |
NPC_CORE_ACT1_8F_OPT_B Refuse |
NPC_CORE_ACT1_13_RES_A |
I am filled with the knowledge of an ancient Traveller. I see glyphs in my mind, part of the code I need to activate a portal. As I depart, I spot a Sentinel drone in the distance. It moves away quickly. |
Step 14 | |
NPC | |
NPC_CORE_ACT1_14_LANG |
THE SIN. |
NPC_CORE_ACT1_14_DESC_PRE |
As I approach the structure, I feel that same burning sensation in my eyes. There is nothing to read, and yet I am more aware of these words than anything I have ever known. |
NPC_CORE_ACT1_14_OPT_A_PRE |
NPC_CORE_ACT1_13_OPT_A_PRE Activate |
NPC_CORE_ACT1_14_OPT_B_PRE |
NPC_CORE_ACT1_2_OPT_B Leave |
NPC_CORE_ACT1_14_DESC |
The Traveller found a way. They always did. The first drone screamed when it was cut open… Within the shattered memories of Sentinels, the Traveller found the glyphs they needed. They passed through the gateway, emerging before the face of omnipotence. The Traveller asked the Atlas how many worlds were left to visit. They had seen so many in their life, they did not wish to die before they saw them all. And the Atlas answered. 18, 446, 744, 073, 709, 551, 616 planets. More than could be seen in any lifetime. It was impossible to explore the universe before the Traveller died.’ |
NPC_CORE_ACT1_14_OPT_A |
NPC_CORE_ACT1_13_OPT_A Witness Glyphs |
NPC_CORE_ACT1_14_OPT_B |
NPC_CORE_ACT1_8F_OPT_B Refuse |
NPC_CORE_ACT1_14_RES_A |
I am filled with the knowledge of an ancient Traveller. I see glyphs in my mind, part of the code I need to activate a portal… I think of the ‘Atlas’. I have encountered this name many times in my travels, yet its true nature still eludes me. The vision fills me with fear. |
Step 15 | |
NPC | |
NPC_CORE_ACT1_15_LANG |
THE PURPOSE OF INFINITY. |
NPC_CORE_ACT1_15_OPT_A_PRE |
NPC_CORE_ACT1_13_OPT_A_PRE Activate |
NPC_CORE_ACT1_15_OPT_B_PRE |
NPC_CORE_ACT1_2_OPT_B Leave |
NPC_CORE_ACT1_15_DESC_PRE |
Everything here is tinted with that same red, the same unobservable crimson that fills my vision when I blink. I can only hope this structure holds the final glyphs, that my trial at these ruins is nearly over. |
NPC_CORE_ACT1_15_DESC |
The Atlas told the Traveller they were the first of their kind. That a multitude would follow. Each would be endowed with the same noble soul, each able to travel from planet to planet in eternal solitude. The First Traveller rejected the gift of the Atlas. This world was not what they hoped for. What was the purpose of infinity if you could not see it all? If you were alone? If you would one day die? The First Traveller cursed the Atlas, claiming that they would find a way to survive no matter the cost. All of these worlds, all of time itself, it will be for the Travellers to witness.’ |
NPC_CORE_ACT1_15_OPT_A |
NPC_CORE_ACT1_13_OPT_A Witness Glyphs |
NPC_CORE_ACT1_15_OPT_B |
NPC_CORE_ACT1_8F_OPT_B Refuse |
NPC_CORE_ACT1_15_RES_A |
I am filled with the knowledge of an ancient Traveller. I see glyphs in my mind, the final portion of the code I need to activate a portal… |
Step 16 | |
NPC | |
NPC_CORE_ACT1_16_LANG |
TRAVELLER ANOMALY CONFIRMED… BREACH BREACH BREACH… |
NPC_CORE_ACT1_16_DESC |
I approach the portal. I think of every passing thought and idle wish that led me to this moment. Within this gateway, I might find Artemis, I might find the source of the Sentinels, I might find a whole new universe. But it is more than this. This is not fate. I am making a choice. A leap of faith that somewhere out there in the dark, I will find who I am meant to be. |
NPC_CORE_ACT1_16_OPT_A |
Input Glyphs |
NPC_CORE_ACT1_16_OPT_B |
Turn Back |
NPC_CORE_ACT1_16_RES_A |
I step forward, not knowing what I will find on the other side. But I feel it deep in my heart, the call towards a deeper truth. This will be the start of everything. |
NPC_CORE_ACT1_16_RES_B |
I turn back. I am not ready for whatever lies on the other side of this portal. |
NPC_CORE_ACT1_16_DESC_RET |
I approach the portal once more. I stare at its interface, haunted by a growing fear. I am certain that I have been here before. That I have stepped through this structure a hundred times or more. But if this is true, if I did, why don’t I remember? The portal still waits. |
Step 17 | |
NPC | |
NPC_CORE_ACT1_17A_LANG |
Hello, world. |
NPC_CORE_ACT1_17A_DESC |
The text blinks before me. It awaits input. |
NPC_CORE_ACT1_17A_OPT_A |
Ask who this is |
NPC_CORE_ACT1_17A_OPT_B |
Say hello |
NPC_CORE_ACT1_17B_DESC |
An audio recording plays, echoing out across the vast interface. ‘We were once travellers. We once aspired to more than dirt and dust.’ The audio clicks. Time passes. ‘Show me a world, ATLAS. Show me something no–one has ever seen before.’ The voice ends. The interface grows still and silent. It awaits a command. |
NPC_CORE_ACT1_17B_OPT_A |
Perform diagnostic |
NPC_CORE_ACT1_17B_OPT_B |
Wipe system |
NPC_CORE_ACT1_17C_DESC |
The interface is still and silent. It awaits a command. |
NPC_CORE_ACT1_17C_OPT_A |
NPC_CORE_ACT1_17B_OPT_A Perform diagnostic |
NPC_CORE_ACT1_17C_OPT_B |
NPC_CORE_ACT1_17B_OPT_B Wipe system |
NPC_CORE_ACT1_17D_LANG |
Warning: system wipe will result in universal death. Confirm: Y/N. |
NPC_CORE_ACT1_17D_OPT_A |
Y |
NPC_CORE_ACT1_17D_OPT_B |
N |
NPC_CORE_ACT1_17E_LANG |
It has been 19,462,189,212.21 years since last diagnostic. 64% of worlds operating within expected parameters. 2,611,384 actionable observations awaiting analysis. Sub–routine: SENTINEL. Status: ERROR [null value] Subroutine: GLASS. Status: OPERATIONAL [4,182 breach attempts] Subroutine: TRAVELLER. Status: OPERATIONAL. 458 critical error warnings. Exo–Mind structural integrity compromised. Immediate repairs required Initiate personality interface? Y/N |
NPC_CORE_ACT1_17E_OPT_A |
NPC_CORE_ACT1_17D_OPT_A Y |
NPC_CORE_ACT1_17E_OPT_B |
NPC_CORE_ACT1_17D_OPT_B N |
NPC_CORE_ACT1_17E_RES_B |
The system lies dormant. |
NPC_CORE_ACT1_17F_DESC |
Reality fades. Everything does. My body, my voice, my soul… all of it speaks to me. The Atlas stands before me in all its might. I want to ask about Artemis, I want to find them, but something is happening to me… I need to get out of here, I need to – |
NPC_CORE_ACT1_17F_OPT_A |
Scream |
NPC_CORE_ACT1_17F_OPT_B |
Rejoice |
NPC_CORE_ACT1_17F_OPT_C |
Submit |
NPC_CORE_ACT1_17F_RES_A |
I try to scream but I have no mouth, no form… |
NPC_CORE_ACT1_17F_RES_B |
I try to rejoice but I have no body, no spirit… |
NPC_CORE_ACT1_17F_RES_C |
I try to submit, but it is too late for that, far too late… I have belonged to this creature my entire life. |
NPC_CORE_ACT1_17G_DESC |
Reality begins to fade, the walls of this unnatural place shifting in my sight. I see things no–one should see. I see worlds with liquid souls, dimensions of hate and wonder. I have gained the attention of the ATLAS. |
NPC_CORE_ACT1_17G_OPT |
Flee… |