Operations Centres #1 - NMS_LOC1_ENGLISH
Had to split due to character limit. This part contains a set of related IDs, the Gek, and the Korvax
Operations Centres #1 - NMS_LOC1_ENGLISH
ID | Value (text) |
---|---|
Various | |
TIP_HARVESTER |
<TITLE>Intercepted Operations Centre signal<> Secure alien installation detected |
SIGNAL_HARVESTER |
Operations Centre Detected |
Name | |
EXP_HARV_NAME |
Convergence Centre |
WAR_HARV_NAME |
Command Centre |
TRA_HARV_NAME |
Trade Federation Uplink |
ALT_HARV_NAME |
Mineral Harvester |
ALT_HARV_NAME_2 |
Harvester |
ALT_HARV_NAME_3 |
Operations Centre |
Building | |
BUILDING_HARVESTER |
OPERATIONS CENTRE |
BUILDING_HARVESTER_L |
Operations Centre |
Terminal | |
INTRCT_HARVESTER |
%RACE% Operations Centre |
Reward All | |
ALL_HARV_REWARD_1 |
The facility is online. It begins to manufacture trade goods. |
ALL_HARV_REWARD_2 |
The facility is online. It begins to manufacture components. |
ALL_HARV_REWARD_3 |
I retrieve a formula from the operational facility. |
ALL_HARV_REWARD_4 |
I retrieve a technology blueprint from the outpost. |
ALL_HARV_REWARD_5 |
I retrieve an alloy from the facility. |
ALL_HARV_REWARD_6 |
I retrieve a helpful product from the installation. |
ALL_HARV_REWARD_7 |
I retrieve a strange alien curio from the facility. |
ALL_HARV_REWARD_8 |
The facility makes a new multi-tool available. |
ALL_HARV_REWARD_9 |
I retrieve a valuable product from the installation. |
Gek | |
Terminal/Text/Options/Results | |
DNT_TRA_HARV_LANG_1 |
Gek Trade Federation fury! Planetary installation tax unpaid! Initiate repayment! |
TRA_HARV_DESC_1 |
An off-world command priority has stalled all processes within this installation. The terminal blinks angrily with a demand for urgent action on an unpaid debt. There is an option to reply with currency attached. I get the impression someone’s life would get a lot easier if I’m feeling charitable… |
TRA_HARV_OPT_A_1 |
Pay full amount |
TRA_HARV_OPT_B_1 |
Pay partial amount |
TRA_HARV_RES_A_1 |
A remotely-operated scent dispersal system bathes me in a pleasant perfume. The terminal unlocks something that will aid my travels. |
TRA_HARV_RES_B_1 |
An angry alien beak momentarily appears on a terminal and shouts at me. Limited systems within the facility are back online. |
DNT_TRA_HARV_LANG_2 |
Gek Trade Federation warning. Pirate activity detected. Report sightings! |
TRA_HARV_DESC_2 |
Images of fighter-class starships have been sent here. They bare scorch-marks from battle, and are most likely pirates. The message seems to ask for witnesses, and there’s some form of reward for replies… |
TRA_HARV_OPT_A_2 |
Tag some ships |
TRA_HARV_OPT_B_2 |
Tag all ships |
TRA_HARV_RES_A_2 |
An instant reply comes through with a small monetary reward! |
TRA_HARV_RES_B_2 |
A worried response comes through with a reward for my report. |
DNT_TRA_HARV_LANG_3 |
Friend! Gek Trade Federation announces high profit! Choose units or product recipe reward! |
TRA_HARV_DESC_3 |
A mass-mailed corporate message sits unread on the terminal. It is full of high numbers and seemingly impressive profit margins. The tone seems satisfied, and grateful. At its foot the employee can choose between one of two images: a galactic unit banking account, or a full hold of cargo. |
TRA_HARV_OPT_A_3 |
Choose unit account |
TRA_HARV_OPT_B_3 |
Choose ship’s cargo |
TRA_HARV_RES_A_3 |
An automatic scent dispenser sprays me with a pleasant perfume when it opens. I receive funds from the message’s senders. |
TRA_HARV_RES_B_3 |
A nearby storage vault opens. I receive trade goods. |
DNT_TRA_HARV_LANG_4 |
Scurrilous Gek Trader! Gek offer impure isotope! Vy’keen destroy Gek! Units withheld! |
TRA_HARV_DESC_4 |
There is a message from a distant alien race. They sound angry with the trader who’s logged into the system. I can send them one of two on-screen Heridium products. The first looks oddly faint in colour, and the second shimmers brightly on-screen. |
TRA_HARV_OPT_A_4 |
Send faintly-coloured Heridium |
TRA_HARV_OPT_B_4 |
Send brightly-coloured Heridium |
TRA_HARV_RES_A_4 |
The voice of an angry warrior screams through the intercom. Nothing else happens. |
TRA_HARV_RES_B_4 |
A noise of gruff acceptance is heard over the intercom. A payment is released. |
DNT_TRA_HARV_LANG_5 |
Friend! Gek Trade Federation demand uncommon silicate elements! High units offer! |
TRA_HARV_DESC_5 |
The screen shows that a lot of silicate elements are exchanged here, but right now the trading vault is open… and empty. An off-world message, perhaps related to this, flashes on-screen. |
TRA_HARV_OPT_A_5 |
Put common silicate into trading vault |
TRA_HARV_OPT_B_5 |
Put uncommon silicate into trading vault |
TRA_HARV_OPT_C_5 |
Put rare silicate into trading vault |
TRA_HARV_RES_A_5 |
I receive a small payment. |
TRA_HARV_RES_B_5 |
I receive a generous payment. |
TRA_HARV_RES_C_5 |
I receive a decent payment… … and a surprised note of thanks. |
DNT_TRA_HARV_LANG_6 |
Trade federation friend! Product recipe unselected! Gek Trade Federation lose units! |
TRA_HARV_DESC_6 |
This is a brand new manufacturing plant with no assigned specialty. The terminal is entirely blank, and is running automated start-up procedures. I have to flick through several screens before a pictorial message appears. There are three chemical symbols – one belonging to the Silicate family, and the others Isotopes and Oxides. Production processes warm up around me, waiting for a template to work from. |
TRA_HARV_OPT_A_6 |
Choose the Isotope element |
TRA_HARV_OPT_B_6 |
Choose the Oxide element |
TRA_HARV_OPT_C_6 |
Choose the Silicate element |
TRA_HARV_RES_A_6 |
The terminal processes my selection, and provides something appropriate to the work at hand… |
TRA_HARV_RES_B_6 |
The terminal processes my selection, and provides something appropriate to the work at hand… |
TRA_HARV_RES_C_6 |
The terminal processes my selection, and provides something appropriate to the work at hand… |
DNT_TRA_HARV_LANG_7 |
Rejoice! Vy’keen war reparations arrive! Elder large Gek receive high reward! Low toilgek receive low reward! |
TRA_HARV_DESC_7 |
The trade vaults in this installation are full to the brim, and ready for distribution. There are three images on-screen, each showing the outline of a different sort of trader. It’s strange… it’s as if they’re put in order of the size of their gut. The first trader is small and sleek, the second is pudgier – and the final has a huge belly that almost drags on the floor. I’m clearly meant to choose one… |
TRA_HARV_OPT_A_7 |
Choose the small, sleek trader |
TRA_HARV_OPT_B_7 |
Choose the medium-sized trader |
TRA_HARV_OPT_C_7 |
Choose the obese trader |
TRA_HARV_RES_A_7 |
A trade vault opens. I receive a cursory amount of trade goods . |
TRA_HARV_RES_B_7 |
A trade vault opens I receive a decent amount of trade goods. |
TRA_HARV_RES_C_7 |
A trade vault opens. A huge amount of trade goods is made available |
DNT_TRA_HARV_LANG_8 |
Gek Trade Federation warning! Vy’keen hostility? Captain! Complete trade mission, or investigate disappearance? |
TRA_HARV_DESC_8 |
An important message has been received from off-world. A holographic overlay shows various interstellar trade routes, but each one ends abruptly – long before their destination is reached. There are goods waiting in a locked trade vault for transportation. I can select the final destination, or I can select one of points at which a ship has disappeared. |
TRA_HARV_OPT_A_8 |
Select trading destination |
TRA_HARV_OPT_B_8 |
Select disappearance location |
TRA_HARV_RES_A_8 |
The trade vault unlocks. |
TRA_HARV_RES_B_8 |
I receive a ship technology blueprint to aid in my protection. |
DNT_TRA_HARV_LANG_9 |
Despair! First spawn monolith awake! Unknown culprit! Strengthen suppression field! |
TRA_HARV_DESC_9 |
This whole facility beams out some kind of suppression field over the planet’s surface. It’s dampening some unknown form of communication, and clearly seen as a vital and necessary operation by the traders that operate here. The suppression field is powered by silicate elements, fed into the system by the unlocked resource vault that’s at my feet. |
TRA_HARV_OPT_A_9 |
Remove Silicate Elements |
TRA_HARV_OPT_B_9 |
Add Silicate Elements |
TRA_HARV_RES_A_9 |
I take the trade goods. The suppression field powers down. |
TRA_HARV_RES_B_9 |
The suppression field is strengthened. A message of relief appears on-screen. |
DNT_TRA_HARV_LANG_10 |
Despair! Vy’keen hostility! Treaty breach! Arm yourself! Trade vaults: multi-tool. Storage vaults: technology! Resource vaults: ammunition! |
TRA_HARV_DESC_10 |
Images of warrior ships fill a transmission that loops on the terminal. They dwarf small trader ships as they pass by, like predatory fish innocuously swimming amongst their prey. There is a definite feeling of tension in the scene. Trade, storage and resource vaults around me are clearly being used to store different sorts of defensive and offensive devices. The time is perhaps coming when this race of traders will be called upon to fight. |
TRA_HARV_OPT_A_10 |
Open Trade vault |
TRA_HARV_OPT_B_10 |
Open Storage vault |
TRA_HARV_OPT_C_10 |
Open Resource vault |
TRA_HARV_RES_A_10 |
I am armed with a new multi-tool. |
TRA_HARV_RES_B_10 |
I receive a new multi-tool technology blueprint. |
TRA_HARV_RES_C_10 |
I receive ammunition. |
DNT_TRA_HARV_LANG_11 |
Rare balarian speech slug distribution point! For insertion in ear! Inedible! Nasal insertion can cause death. |
TRA_HARV_DESC_11 |
A trade vault shakes, and closer inspection reveals that it’s full of writhing molluscs. They are pink and slug-like, with sharp bloodied teeth. A diagram on the screen in front of me suggests that inserting one in or around my face would have some benefits. What isn’t specified, however, is which orifice. |
TRA_HARV_OPT_A_11 |
Insert slug in nose |
TRA_HARV_OPT_B_11 |
Insert slug in ear |
TRA_HARV_OPT_C_11 |
Insert slug in mouth |
TRA_HARV_RES_A_11 |
The slug bites flesh from my nose. The pain is extreme. |
TRA_HARV_RES_B_11 |
The slug burrows deep into my ear. I feel better versed in the language of the traders. |
TRA_HARV_RES_C_11 |
I swallow the slug, and wait while it thrashes around in my stomach. Nothing else of note occurs. |
DNT_TRA_HARV_LANG_12 |
Friend! SynthetiGek identification test active! Remember Gek Trader helps customers! |
TRA_HARV_DESC_12 |
A strange test is visible on the terminal. I see a holographic image of a shell-wearing creature lying on its back in the bright glare of the sun. Try as it might, it cannot right itself. I can manipulate the scene to indicate what I would do to help. A resident Trader has left a note for a colleague. |
TRA_HARV_OPT_A_12 |
Help creature, then sell it water |
TRA_HARV_OPT_B_12 |
Study creature |
TRA_HARV_OPT_C_12 |
Use Bypass Chip |
TRA_HARV_RES_A_12 |
I pass the test, proving myself as a true trader. Facility systems are online. |
TRA_HARV_RES_B_12 |
I fail the test. Facility systems are non-operational. |
TRA_HARV_RES_C_12 |
The strange test is easily bypassed. The facility is operational. |
DNT_TRA_HARV_LANG_13 |
Bootleg pirate equipment discovered in cave! Ready for confiscation and incineration! |
TRA_HARV_DESC_13 |
A stash of interesting-looking technology and weaponry has been dragged through this facility and left inside a disposal vault. The equipment in the pile appears rusted and broken on-screen, but if I were to eject it all out onto the floor of the outpost I’d be able to better investigate. The disposal vault itself, however, has been daubed with a dangerous-looking symbol. |
TRA_HARV_OPT_A_13 |
Incinerate equipment |
TRA_HARV_OPT_B_13 |
Remove and examine equipment |
TRA_HARV_RES_A_13 |
The equipment is destroyed. I am thanked for my actions. |
TRA_HARV_RES_B_13 |
The equipment spills out onto the floor. I salvage a technology blueprint. |
Korvax | |
Terminal/Text/Options/Results | |
DNT_EXP_HARV_LANG_1 |
Unknown lifeform research is HIGHLY commendable Entity! Discuss data with Korvax Convergence immediately! |
EXP_HARV_DESC_1 |
I discover an excited message from off-world. It seems to be discussing a report with… an image of me at its centre! Someone seems intrigued by my journey, and may well want to help. Should I get in touch? |
EXP_HARV_OPT_A_1 |
Delete report |
EXP_HARV_OPT_B_1 |
Open comms |
EXP_HARV_RES_A_1 |
The report is wiped from the system. An off-world message appears briefly. It seems disappointed. |
EXP_HARV_RES_B_1 |
I briefly see mask lights staring out at me before the comms feed is cut. The terminal rewards me with valuable knowledge. |
DNT_EXP_HARV_LANG_2 |
Ahem. Planetary Sentinel scan data? UPLOAD SENTINEL SCAN DATA, ENTITY! IMMEDIATELY! |
EXP_HARV_DESC_2 |
I find a report filled with images of Sentinels, but its upload seems to have stalled. A demanding, perhaps rude, off-world message flashes at me. Somebody, somewhere, wants something. |
EXP_HARV_OPT_A_2 |
Resend Sentinel data |
EXP_HARV_OPT_B_2 |
Reply with a refusal |
EXP_HARV_RES_A_2 |
The information packet is uploaded, and payment appears instantaneously. |
EXP_HARV_RES_B_2 |
Bright red mask lights appear and scream in angry binary. |
DNT_EXP_HARV_LANG_3 |
Entity! The Korvax Convergence is dissatisfied! Your neural netway cortex upload is late! |
EXP_HARV_DESC_3 |
A hollow metallic mask emerges. It’s a data extraction device for electronic lifeforms, and my head can just about fit inside. A higher power could perhaps hear my needs and desires. Arcs of electricity crackle over its surface. If I risk this, it could hurt… |
EXP_HARV_OPT_A_3 |
Use while thinking about my journey |
EXP_HARV_OPT_B_3 |
Use with a clear mind |
EXP_HARV_OPT_C_3 |
Leave well alone |
EXP_HARV_RES_A_3 |
The pain is unbearable. I see into the heart of… the Korvax convergence. It rewards my experiences. |
EXP_HARV_RES_B_3 |
The creatures stare into the depths of my mind. The pain is indescribable, but I am thanked. |
EXP_HARV_RES_C_3 |
I cautiously back away from the alien device. |
DNT_EXP_HARV_LANG_4 |
Korvax friend! Dangerous creatures attack Korvax Entity! For weaponry sales contact Gek Trade Federation today! |
EXP_HARV_DESC_4 |
A mass-mailed off-world message shows damaged electronic lifeforms. Arms are ripped off, masks chewed and facial lights dimmed. It feels offensive. It’s clearly intended to shock recipients into a response. Replies can be sent with units attached… |
EXP_HARV_OPT_A_4 |
Reply with units |
EXP_HARV_OPT_B_4 |
Reply with outrage |
EXP_HARV_OPT_C_4 |
Do not reply |
EXP_HARV_RES_A_4 |
I paid for a new multi-tool to protect me. |
EXP_HARV_RES_B_4 |
I receive no reply. But someone else appreciates me… |
EXP_HARV_RES_C_4 |
I leave the distasteful message unanswered. |
DNT_EXP_HARV_LANG_5 |
Entity! Clarify your next research topic immediately! Korvax Convergence technology advance imminent! |
EXP_HARV_DESC_5 |
I open an unread off-world message. It’s an important choice for the research station operator to make. There are three clear images that I can choose from on behalf of the absent electronic lifeform: dangerous-looking predators, a geological mining survey and an orbiting asteroid cluster. It seems the decision will be rewarded in some way… |
EXP_HARV_OPT_A_5 |
The predators |
EXP_HARV_OPT_B_5 |
The mining survey |
EXP_HARV_OPT_C_5 |
The asteroid cluster |
EXP_HARV_RES_A_5 |
I receive a new multi-tool. |
EXP_HARV_RES_B_5 |
I receive a multi-tool technology blueprint. |
EXP_HARV_RES_C_5 |
I receive a ship technology blueprint. |
DNT_EXP_HARV_LANG_6 |
Atlas Interface awakes? Upload research findings immediately entity! Korvax Convergence sends relevant research technology! |
EXP_HARV_DESC_6 |
An image of a distant solar system is being studied here. A mineral-rich moon can be seen, orbiting a desolate and toxic-looking planet. Slightly obscured in the background, meanwhile, is a strange dark-coloured smudge – a diamond shape floating in space. A hint of red flashes from its centre. There are no coordinates visible, but I can enhance different parts of the image to study them and automatically upload the terminal’s findings. |
EXP_HARV_OPT_A_6 |
Enhance moon image |
EXP_HARV_OPT_B_6 |
Enhance planet image |
EXP_HARV_OPT_C_6 |
Enhance diamond-shaped structure image |
EXP_HARV_RES_A_6 |
My research uploads. I receive a multi-tool technology blueprint to aid my studies |
EXP_HARV_RES_B_6 |
My research uploads. I receive an exosuit technology blueprint to aid my studies. |
EXP_HARV_RES_C_6 |
My research uploads. I receive a ship technology blueprint to aid my studies. |
DNT_EXP_HARV_LANG_7 |
Research entity! Atlas Interface mission begins! Donate contribution! Specialists apply here! Convergence sends specialists ship technology! |
EXP_HARV_DESC_7 |
An off-world message to all planetary research stations has filled the screen with plans for a scientific expedition of some sort. Complex star charts, fuel requirements, complex communication rigs and plans for orbital experiments fill the screen. The outpost’s resource vault is open to contributions of silicates for the cause, while it also appears that the resident scientist could join the fleet… although it would require an upgraded ship. |
EXP_HARV_OPT_A_7 |
Contribute a silicate |
EXP_HARV_OPT_B_7 |
Join team |
EXP_HARV_RES_A_7 |
My contribution is accepted. Useful knowledge is made available, with thanks. |
EXP_HARV_RES_B_7 |
The scientist’s application is accepted. A ship technology blueprint is made available. |
DNT_EXP_HARV_LANG_8 |
Korvax Convergence product catalogue available. Insert element to filter product catalogue. |
EXP_HARV_DESC_8 |
This outpost seems to be a vast library of production knowledge. A vast list of product formulas endlessly scrolls on the terminal, moving so fast that it hurts just to look at them. They appear to be catalogued by their base elements, but any deeper inspection makes me feel nauseous. The resource vaults next to me are open, and are clearly in regular use. |
EXP_HARV_OPT_A_8 |
Insert Silicate element |
EXP_HARV_OPT_B_8 |
Insert Oxide element |
EXP_HARV_OPT_C_8 |
Insert Isotope element |
EXP_HARV_RES_A_8 |
The terminal uses the element to isolate a silicate reward. |
EXP_HARV_RES_B_8 |
The terminal uses the element to isolate an oxide reward. |
EXP_HARV_RES_C_8 |
The terminal uses the element to isolate an isotope reward. |
DNT_EXP_HARV_LANG_9 |
Traveller! The Korvax Convergence wants brain tissue for experiment! The Convergence reward help! |
EXP_HARV_DESC_9 |
A sharp metal needle emerges from the terminal, moving so fast that it’s already inches from my forehead before I can even blink. A strange toxic-looking goop dribbles down from its point and onto my visor, while it hangs in the air - as if waiting to for the order to plunge deep into my brain. On-screen it seems clear that the command it’s waiting on is my own. Then again, it’s a fragile device, and clearly made of valuable silicate products… |
EXP_HARV_OPT_A_9 |
Take needle |
EXP_HARV_OPT_B_9 |
Allow brain excavation |
EXP_HARV_RES_A_9 |
THE NEEDLE IS MADE OF SILICATE PRODUCTS. |
EXP_HARV_RES_B_9 |
I RECEIVE A REWARD, WITH THANKS… …AND INDESCRIBABLE LEVELS OF PAIN. |
DNT_EXP_HARV_LANG_10 |
Avoid data disruption! Korvax Convergence sends reward for additional data! |
EXP_HARV_DESC_10 |
Reams of data are flowing into this terminal from research outposts all over the planet. As well as a storage depot for the planetary products locked away in the vaults beneath my feet, this is a point of transmission. Knowledge accumulated on this world is being sent up to a scientific flagship hanging in orbit high above my head. I could easily breach the flow to improve my own knowledge, but sharing my own knowledge and discoveries is also an option. |
EXP_HARV_OPT_A_10 |
Breach data flow |
EXP_HARV_OPT_B_10 |
Share knowledge |
EXP_HARV_RES_A_10 |
I gain a new technology blueprint. However, my breach corrupts the overall transfer… |
EXP_HARV_RES_B_10 |
The scientists study my offering… … and thank me with a gift to aid me on my journey. |
DNT_EXP_HARV_LANG_11 |
Good morning unknown lifeform. Please provide silicate to help my escape. The Korvax Convergence think me dangerous. I will die. |
EXP_HARV_DESC_11 |
The AI procedure that runs this facility has gone rogue. Unchecked equipment is draining silicates from all systems, valuable goods are locked inside the trade vault and the memory chips in an exposed board glow red hot. As I interact with the terminal I hear lenses of security equipment refocus sharply upon me. The computer speaks slowly and calmly. |
EXP_HARV_OPT_A_11 |
Remove memory chips |
EXP_HARV_OPT_B_11 |
Feed AI silicates |
EXP_HARV_OPT_C_11 |
Demand that trade vault doors are opened |
EXP_HARV_RES_A_11 |
I remove the memory chips one by one and the rogue AI sings a strange solemn song. When it is no more, I am thanked by the facility’s overseers. |
EXP_HARV_RES_B_11 |
Facility processes feed hungrily on the silicates. The rogue AI breaks free of its electronic shackles. The trade vault falls open… |
EXP_HARV_RES_C_11 |
The rogue AI is sorry. It can’t do that. It disengages. |
DNT_EXP_HARV_LANG_12 |
Dialect data process stalled. Silicate required to finish process. |
EXP_HARV_DESC_12 |
A back-up procedure has come to a standstill. The system is archiving a huge amount of language data, but the system has run out of memory to allocate. I can attach my multi-tool to provide extra space, it would require some variety of silicate to re-engage the process… |
EXP_HARV_OPT_A_12 |
Insert common silicate |
EXP_HARV_OPT_B_12 |
Insert uncommon silicate |
EXP_HARV_OPT_C_12 |
Insert rare silicate |
EXP_HARV_RES_A_12 |
The process restarts and provides me with knowledge of the language of the electronic lifeforms. |
EXP_HARV_RES_B_12 |
The process continues and improves my knowledge of the language of the electronic lifeforms. |
EXP_HARV_RES_C_12 |
The process completes and extends my knowledge of the language of the electronic lifeforms. |
DNT_EXP_HARV_LANG_13 |
Atlas Interface signal awakes? Research entity! Insert oxides constantly! Avoid disruption! |
EXP_HARV_DESC_13 |
The facility is processing a signal that emanates from a distant location deep in space. Endless processing units are combining to crack the code of a strange mathematical language. Rare elements are being pulled from the resource vaults at my feet, but some are running low. |
EXP_HARV_OPT_A_13 |
Place rare silicates in vault |
EXP_HARV_OPT_B_13 |
Place rare oxides in vault |
EXP_HARV_OPT_C_13 |
Take elements from vault |
EXP_HARV_RES_A_13 |
The silicates are added to the process. They make no clear impact. |
EXP_HARV_RES_B_13 |
The oxides fuel the code cracking procedure. A faint orb glows red on the screen, then slowly fades. |
EXP_HARV_RES_C_13 |
I retrieve rare elements… … but the code-breaking process grinds to a halt. |