# Project skyscraper / no man's sky arg

**URL:** <https://forums.atlas-65.com/t/project-skyscraper-no-mans-sky-arg/9095>\
**Category:** Project Skyscraper\
**Created:** [May 15, 2026, 3:10pm UTC](https://forums.atlas-65.com/t/project-skyscraper-no-mans-sky-arg/9095 "2026-05-15T15:10:02Z")\
**Posts on this page:** 1\
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**Author:** ![vector\_cmdr](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/vector_cmdr/32/70640_2.png) [@vector\_cmdr](https://forums.atlas-65.com/u/vector_cmdr)\
**Post date:** [July 6, 2026, 2:08pm UTC](https://forums.atlas-65.com/t/project-skyscraper-no-mans-sky-arg/9095/3285 "2026-07-06T14:08:23Z")

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_UuMmm AcKcheWally! 🤓_

The max selectable prime seems to be `212,593` (the 212,613 is the max pixels) (table at the bottom of [this post](https://forums.atlas-65.com/t/jul-5-2026-routine-initialisation-counting/9975/8) has the ranges for the primes, counts, blade allocations, etc.)

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