# Patch for Steam player

**URL:** <https://forums.atlas-65.com/t/patch-for-steam-player/2955>\
**Category:** Atlas Rises v1.3\
**Created:** [August 16, 2017, 6:33pm UTC](https://forums.atlas-65.com/t/patch-for-steam-player/2955 "2017-08-16T18:33:28Z")\
**Posts on this page:** 18\
**Page:** 4

<div class="post-metadata">

**Author:** ![Virakotxa](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/virakotxa/32/11128_2.png) [@Virakotxa](https://forums.atlas-65.com/u/Virakotxa)\
**Post date:** [September 21, 2017, 4:21pm UTC](https://forums.atlas-65.com/t/patch-for-steam-player/2955/61 "2017-09-21T16:21:51Z")

</div>

Atlas cares. Atlas is love. Surrender.

---

<div class="post-metadata">

**Author:** ![PyroBob](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/pyrobob/32/11379_2.png) [@PyroBob](https://forums.atlas-65.com/u/PyroBob)\
**Post date:** [September 21, 2017, 4:40pm UTC](https://forums.atlas-65.com/t/patch-for-steam-player/2955/62 "2017-09-21T16:40:09Z")

</div>

![priestcross](https://us1.discourse-cdn.com/flex019/uploads/etarc/original/2X/2/2c1816f127db66771b6ef242b9be1ab7b7ff0232.jpg)

---

<div class="post-metadata">

**Author:** ![zsigmond](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/zsigmond/32/7551_2.png) [@zsigmond](https://forums.atlas-65.com/u/zsigmond)\
**Post date:** [September 21, 2017, 5:11pm UTC](https://forums.atlas-65.com/t/patch-for-steam-player/2955/63 "2017-09-21T17:11:07Z")

</div>

wonderful!!!

THANKS!

---

<div class="post-metadata">

**Author:** ![Vicomt](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/vicomt/32/3206_2.png) [@Vicomt](https://forums.atlas-65.com/u/Vicomt)\
**Post date:** [September 21, 2017, 6:33pm UTC](https://forums.atlas-65.com/t/patch-for-steam-player/2955/64 "2017-09-21T18:33:17Z")

</div>

> [@kerdorin](#):
>
> Restored Spectral Class to the galaxy map text

Yay! some very nice fixes in there. can’t wait

---

<div class="post-metadata">

**Author:** ![Mad-Hatter](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/mad-hatter/32/61657_2.png) [@Mad-Hatter](https://forums.atlas-65.com/u/Mad-Hatter)\
**Post date:** [September 21, 2017, 8:11pm UTC](https://forums.atlas-65.com/t/patch-for-steam-player/2955/65 "2017-09-21T20:11:00Z")

</div>

Seems to be an excellent update.  
Look forward to the PS4 version

---

<div class="post-metadata">

**Author:** ![toddumptious](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/toddumptious/32/58816_2.png) [@toddumptious](https://forums.atlas-65.com/u/toddumptious)\
**Post date:** [September 22, 2017, 12:09pm UTC](https://forums.atlas-65.com/t/patch-for-steam-player/2955/66 "2017-09-22T12:09:24Z")

</div>

> [@kerdorin](#):
>
> Lush biomes in survival mode occasionally exist without an aggressive sentinel presence

YES! So I wasn’t just extremely unlucky or losing my mind. Haven’t found a single lush/paradise/etc planet since 1.3 in survival mode that didn’t have every sentinel out to kill me. This will definitley make survival a lot nicer 🙂

---

<div class="post-metadata">

**Author:** ![LordMarkov](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/lordmarkov/32/3134_2.png) [@LordMarkov](https://forums.atlas-65.com/u/LordMarkov)\
**Post date:** [September 22, 2017, 12:23pm UTC](https://forums.atlas-65.com/t/patch-for-steam-player/2955/67 "2017-09-22T12:23:12Z")

</div>

I am waiting to shore up my survival mode save for version 1.3 until after this is a reality for PS4. I will need to move my survival base from version 1.2, which was on a toxic planet for mushroom farming.

And can anyone answer what it is about gravitinos that make sentinels so angry? 😀

---

<div class="post-metadata">

**Author:** ![toddumptious](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/toddumptious/32/58816_2.png) [@toddumptious](https://forums.atlas-65.com/u/toddumptious)\
**Post date:** [September 22, 2017, 12:40pm UTC](https://forums.atlas-65.com/t/patch-for-steam-player/2955/68 "2017-09-22T12:40:39Z")

</div>

Cos, shiiiiny.

---

<div class="post-metadata">

**Author:** ![Xion4012](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/xion4012/32/4412_2.png) [@Xion4012](https://forums.atlas-65.com/u/Xion4012)\
**Post date:** [September 22, 2017, 2:54pm UTC](https://forums.atlas-65.com/t/patch-for-steam-player/2955/69 "2017-09-22T14:54:31Z")

</div>

> [@toddumptious](#):
>
> Haven’t found a single lush/paradise/etc planet since 1.3 in survival mode that didn’t have every sentinel out to kill me.

I found one last night (two actually). Sadly, it was in Eltiensleen, so I don’t think anyone can get there easy. But I’m looking forward to that fix too.

---

<div class="post-metadata">

**Author:** ![kerdorin](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/kerdorin/32/3136_2.png) [@kerdorin](https://forums.atlas-65.com/u/kerdorin)\
**Post date:** [September 22, 2017, 9:22pm UTC](https://forums.atlas-65.com/t/patch-for-steam-player/2955/70 "2017-09-22T21:22:51Z")

</div>

Small fix:

> Additional changes - 22/09/2017
> 
> Fixed an issue that could cause the game to crash when scanning ships  
> Fixed an issue that could cause shader compile errors and texture issues to occur with the latest Nvidia Geforce driver  
> Fixed a localisation issue on the save selection screen

---

<div class="post-metadata">

**Author:** ![ekult](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/ekult/32/4979_2.png) [@ekult](https://forums.atlas-65.com/u/ekult)\
**Post date:** [September 22, 2017, 10:00pm UTC](https://forums.atlas-65.com/t/patch-for-steam-player/2955/71 "2017-09-22T22:00:58Z")

</div>

> [@LordMarkov](#):
>
> And can anyone answer what it is about gravitinos that make sentinels so angry? 😀

I bet you’d be grumpy too if random people kept grabbing your balls

---

<div class="post-metadata">

**Author:** ![stryker99](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/stryker99/32/1119_2.png) [@stryker99](https://forums.atlas-65.com/u/stryker99)\
**Post date:** [September 22, 2017, 10:32pm UTC](https://forums.atlas-65.com/t/patch-for-steam-player/2955/72 "2017-09-22T22:32:29Z")

</div>

One thing not on the list, so I’ll have to watch to be sure. But it seems that the “daytime glare” that bugged me, where the light during the day was almost blinding, seems to be closer to what it was originally. I.E., normal and pretty. It really was becoming an eyesore to me.

Now, if only Artemis, Apollo and -null- would come back somehow, as well as those Trtansmission Towers…

---

<div class="post-metadata">

**Author:** ![sheralmyst](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/sheralmyst/32/55317_2.png) [@sheralmyst](https://forums.atlas-65.com/u/sheralmyst)\
**Post date:** [September 22, 2017, 11:52pm UTC](https://forums.atlas-65.com/t/patch-for-steam-player/2955/73 "2017-09-22T23:52:44Z")

</div>

I would also like to know the answer to this. Very curious.

---

<div class="post-metadata">

**Author:** ![Xion4012](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/xion4012/32/4412_2.png) [@Xion4012](https://forums.atlas-65.com/u/Xion4012)\
**Post date:** [September 23, 2017, 1:25am UTC](https://forums.atlas-65.com/t/patch-for-steam-player/2955/74 "2017-09-23T01:25:53Z")

</div>

> [@stryker99](#):
>
> those Transmission Towers…

You mean these? I didn’t think they would spawn unless you were doing the mission, but…

 ![No Man's Sky_20170922153949](https://us1.discourse-cdn.com/flex019/uploads/etarc/original/2X/c/cb0dc46f3bfbfbb57493196b68f113481088aa88.jpg)  
 ![No Man's Sky_20170922154000](https://us1.discourse-cdn.com/flex019/uploads/etarc/original/2X/a/a21b0981e845eae36b49b3cba2108a0e6224fecd.jpg)  
 ![No Man's Sky_20170922154010](https://us1.discourse-cdn.com/flex019/uploads/etarc/original/2X/8/8ac104ef707f8769d349d51415f9d43cd4b2632b.jpg)

Sorry I don’t speak more vy’keen.

---

<div class="post-metadata">

**Author:** ![DevilinPixy](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/devilinpixy/32/74073_2.png) [@DevilinPixy](https://forums.atlas-65.com/u/DevilinPixy)\
**Post date:** [September 27, 2017, 3:11pm UTC](https://forums.atlas-65.com/t/patch-for-steam-player/2955/75 "2017-09-27T15:11:04Z")

</div>

September 27th, 2017

> [@](#):
>
> A new patch has just been put out on Experimental which addresses the following:
> 
> - Fixed an issue which could cause excess stacked inventory to be lost

---

<div class="post-metadata">

**Author:** ![DevilinPixy](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/devilinpixy/32/74073_2.png) [@DevilinPixy](https://forums.atlas-65.com/u/DevilinPixy)\
**Post date:** [October 2, 2017, 9:38pm UTC](https://forums.atlas-65.com/t/patch-for-steam-player/2955/76 "2017-10-02T21:38:50Z")

</div>

October 2nd, 2017

[Source URL (Steam)](https://steamcommunity.com/app/275850/discussions/0/1496741765127199235/?ctp=7#c1520386297699355421)

> [@](#):
>
> Hi everyone,
> 
> We’re about to roll out a patch to experimental. This patch addresses a rare issue we’ve spotted whereby Steam cloudsync saves interfere and corrupt save files during conversion. This patch prevents this by renaming your save files, so that there’s no conflict between old cloudsync saves and your new upgraded save files.
> 
> Important: If you’ve been experiencing issues with your save files since downloading patch 1.38 on Experimental, please get in touch with us via our [Help Centre](https://hellogames.zendesk.com/hc/en-us/requests/new?ticket_form_id=142229)  
> [[hellogames.zendesk.com](http://hellogames.zendesk.com)], and include ‘Experimental Save Issue’ in your subject line. From there we can advise the best approach to fixing the issues you’re experiencing.
> 
> Thanks,  
> Hohbes

---

<div class="post-metadata">

**Author:** ![CosmicPotato](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/cosmicpotato/32/3171_2.png) [@CosmicPotato](https://forums.atlas-65.com/u/CosmicPotato)\
**Post date:** [October 2, 2017, 10:54pm UTC](https://forums.atlas-65.com/t/patch-for-steam-player/2955/77 "2017-10-02T22:54:24Z")

</div>

There’s a bit in the lore about this. If you talk to the farmer during the gravitino quest, he mentions several different theories on the connection between gravitino balls and sentinels. I believe it was 1) they are formed from sentinel blood, 2) they are monuments placed by sentinels to memorialize a planet they’ve taken total control of. He has a third theory but I can’t remember it at the moment, tied to their travel capabilities I think. I’ll check my screenshots and see if I caught it.

Edit: I remember now. The idea was that they are seeding planets across the cosmos with them for some unknown purpose.

---

<div class="post-metadata">

**Author:** ![DevilinPixy](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/devilinpixy/32/74073_2.png) [@DevilinPixy](https://forums.atlas-65.com/u/DevilinPixy)\
**Post date:** [August 21, 2025, 2:50pm UTC](https://forums.atlas-65.com/t/patch-for-steam-player/2955/79 "2025-08-21T14:50:44Z")

</div>



[Previous page](https://forums.atlas-65.com/t/patch-for-steam-player/2955.md?page=3)
