# Patch 1.51.2

**URL:** <https://forums.atlas-65.com/t/patch-1-51-2/5697>\
**Category:** NMS Next\
**Created:** [July 30, 2018, 11:05am UTC](https://forums.atlas-65.com/t/patch-1-51-2/5697 "2018-07-30T11:05:51Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![Oshoryu](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/oshoryu/32/10922_2.png) [@Oshoryu](https://forums.atlas-65.com/u/Oshoryu)\
**Post date:** [July 30, 2018, 11:05am UTC](https://forums.atlas-65.com/t/patch-1-51-2/5697/1 "2018-07-30T11:05:51Z")

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> **[NEXT Patch 1.52.1 - No Man's Sky](https://www.nomanssky.com/2018/07/next-patch-1-52-1/)**
>
> Hello everyone, We are still working to address the issues reported by the community. Thank you for playing, thank you for reporting issues, and we hope you’re continuing to have fun playing NEXT! We have now released update 1.52.1 to PC, which...

PC Only right now, expect PS4 in a few days

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**Author:** ![Oshoryu](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/oshoryu/32/10922_2.png) [@Oshoryu](https://forums.atlas-65.com/u/Oshoryu)\
**Post date:** [July 30, 2018, 11:37am UTC](https://forums.atlas-65.com/t/patch-1-51-2/5697/2 "2018-07-30T11:37:35Z")

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Text Only Version:

Bug fixes:

- Fixed a crash in creature routines
- Fixed a crash when multiple players put ammunition into a refiner
- Fix for occasional crash when receiving mission rewards
- Fix for crash when adjusting anisotropic filtering settings in the graphics options menu (PC only)
- Fix for potential crash in geometry streaming
- Improvements to texture caching for AMD GPUs (PC only)
- Fixed an issue where some players still had physical nanites in their inventory that could not be spent at vendors
- Granted players nanites when they dismantle their Obsolete Technology – spend nanites on new upgrades in Space Stations
- Added a tutorial mission to guide players through the restoration of their old base
- Fixed an issue where players were unable to build Frigate Terminals in Creative Mode
- Fixed an issue where S-Class ships changed appearance
- Fixed an issue where players were unable to build the Base Cache on their freighter to retrieve compensation for the loss of their freighter base
- Fixed an issue where some Exosuit technology was not converted to Obsolete Technology. Please note this does not apply retroactively to save games that have already been upgraded.
- Improved the mapping of old substances to new substances during the save upgrade. Please note this does not apply retroactively to save games that have already been upgraded.

PC is Live!

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**Author:** ![LordMarkov](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/lordmarkov/32/3134_2.png) [@LordMarkov](https://forums.atlas-65.com/u/LordMarkov)\
**Post date:** [July 30, 2018, 12:06pm UTC](https://forums.atlas-65.com/t/patch-1-51-2/5697/3 "2018-07-30T12:06:06Z")

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These look like the last patch notes.

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**Author:** ![Oshoryu](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/oshoryu/32/10922_2.png) [@Oshoryu](https://forums.atlas-65.com/u/Oshoryu)\
**Post date:** [July 30, 2018, 12:08pm UTC](https://forums.atlas-65.com/t/patch-1-51-2/5697/4 "2018-07-30T12:08:16Z")

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> [@LordMarkov](#):
>
> These look like the last patch notes.

These are the Patch notes for 1.51 for comparison

Bug fixes:

- Fixed an issue that will restore more savegames for players who saved with partially repaired tech.
- Fixed an issue where players who had partially repaired a piece of broken technology would have an incorrect item in the repair interaction
- Fixed an issue where players in underwater bases played the wrong animations
- Fixed an issue where freighters incorrectly reported they did not have enough fuel to warp
- Fixed a crash in the base-building system
- Improved garbage collection and reduced memory footprint of physics
- Prevented occasional crash in animation
- Reduce memory footprint of planetary textures from space

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**Author:** ![kerdorin](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/kerdorin/32/3136_2.png) [@kerdorin](https://forums.atlas-65.com/u/kerdorin)\
**Post date:** [July 30, 2018, 12:21pm UTC](https://forums.atlas-65.com/t/patch-1-51-2/5697/5 "2018-07-30T12:21:16Z")

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Noting new since friday

> [@NEXT Patch notes - Steam Experimental \[POTENTIAL SPOILERS!\]](https://forums.atlas-65.com/t/next-patch-notes-steam-experimental/5558):
>
> As i did during last update, here is the news from Steam Experimental Branch: Hello everyone, First of all thanks so much to everyone who has already spent time playing NEXT and letting us know about any issues you’ve experienced. It’s overwhelming to watch thousands of players begin or continue their journey across the universe. Steam users are able to opt-in to the Experimental Branch, where we have pushed a rapid patch to fix a number of crashes and other problems around save upgrading. W…

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**Author:** ![DevilinPixy](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/devilinpixy/32/74073_2.png) [@DevilinPixy](https://forums.atlas-65.com/u/DevilinPixy)\
**Post date:** [July 30, 2018, 5:34pm UTC](https://forums.atlas-65.com/t/patch-1-51-2/5697/6 "2018-07-30T17:34:14Z")

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@Oshoryu: I have included the No Man’s Sky category.

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**Author:** ![DevilinPixy](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/devilinpixy/32/74073_2.png) [@DevilinPixy](https://forums.atlas-65.com/u/DevilinPixy)\
**Post date:** [August 21, 2025, 4:04pm UTC](https://forums.atlas-65.com/t/patch-1-51-2/5697/7 "2025-08-21T16:04:13Z")

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