# No Mans Sky on PSVR and Steam VR

**URL:** <https://forums.atlas-65.com/t/no-mans-sky-on-psvr-and-steam-vr/6325>\
**Category:** NMS Beyond\
**Created:** [March 25, 2019, 9:13pm UTC](https://forums.atlas-65.com/t/no-mans-sky-on-psvr-and-steam-vr/6325 "2019-03-25T21:13:54Z")\
**Posts on this page:** 20\
**Page:** 5

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**Author:** ![toddumptious](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/toddumptious/32/58816_2.png) [@toddumptious](https://forums.atlas-65.com/u/toddumptious)\
**Post date:** [March 29, 2019, 11:22am UTC](https://forums.atlas-65.com/t/no-mans-sky-on-psvr-and-steam-vr/6325/81 "2019-03-29T11:22:55Z")

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Thats just wimp-lo, we trained him wrong… As a joke.

Have not seen this movie in half my lifetime (16 years or so?) but damn is it quotable and deeply ingrained in my noggin.

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**Author:** ![sheralmyst](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/sheralmyst/32/55317_2.png) [@sheralmyst](https://forums.atlas-65.com/u/sheralmyst)\
**Post date:** [April 1, 2019, 10:32am UTC](https://forums.atlas-65.com/t/no-mans-sky-on-psvr-and-steam-vr/6325/82 "2019-04-01T10:32:54Z")

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After a weekend of looking into VR and after last night’s @CobraTV podcast, I have decided to wait for more info on the Valve Index  
[Valve Index® - Upgrade your experience - Valve Corporation](https://store.steampowered.com/sale/valve_index/)

Interesting note: according to rayrod, rivers are possible in nms. He says he has already done it.

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**Author:** ![gunnar](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/gunnar/32/4267_2.png) [@gunnar](https://forums.atlas-65.com/u/gunnar)\
**Post date:** [April 1, 2019, 12:20pm UTC](https://forums.atlas-65.com/t/no-mans-sky-on-psvr-and-steam-vr/6325/83 "2019-04-01T12:20:48Z")

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Technically I’ve already seen something resembling rivers. You sometimes see what looks like riverbeds in dry planets too.  
On wet planets these can be filled with water. But it’s not really flowing water, or going from point A to point B.

What I mean is: they are coincidental, not really as a normal river would flow, starting small ending big flowing into a sea or lake.

Edit: more explanation

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**Author:** ![sheralmyst](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/sheralmyst/32/55317_2.png) [@sheralmyst](https://forums.atlas-65.com/u/sheralmyst)\
**Post date:** [April 1, 2019, 1:15pm UTC](https://forums.atlas-65.com/t/no-mans-sky-on-psvr-and-steam-vr/6325/84 "2019-04-01T13:15:07Z")

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This point came up in the subcast last night so I mentioned it. A number of interesting points in that subcast are very interesting.  
As for VR, one guy mentioned the Galaxy Map…imagine opening that up and swiping around and zooming in and out.  
I am hoping we get more info on it soon. I have never been prone to motion sickness so I hope I can handle VR. The VR I have tried up to now was not a problem but it also was not full VR. I have a brother who couldn’t even play Mario when it went 3D with the N64, lol.

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**Author:** ![sheralmyst](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/sheralmyst/32/55317_2.png) [@sheralmyst](https://forums.atlas-65.com/u/sheralmyst)\
**Post date:** [April 1, 2019, 6:38pm UTC](https://forums.atlas-65.com/t/no-mans-sky-on-psvr-and-steam-vr/6325/85 "2019-04-01T18:38:03Z")

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Thanks for the Mesa driver info. My son looked into it. He did not realize AMD deals directly with Mesa. He now has GL 4.5 on his laptop. (Not sure when he is going to get to my pc…😠) He also found out Nvidia does not work with Mesa?..Glad I have AMD graphics. Now, Linux does not work with VR? At least not natively. So I am glad I am dual booting. Of course, none of this may be an issue if we find out HG has reworked NMS for better performance…😅

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**Author:** ![gunnar](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/gunnar/32/4267_2.png) [@gunnar](https://forums.atlas-65.com/u/gunnar)\
**Post date:** [April 1, 2019, 6:57pm UTC](https://forums.atlas-65.com/t/no-mans-sky-on-psvr-and-steam-vr/6325/86 "2019-04-01T18:57:37Z")

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AMD works best with Mesa drivers  
Nvidia works best with Nvidia proprietary driver

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**Author:** ![jedidia](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/jedidia/32/1237_2.png) [@jedidia](https://forums.atlas-65.com/u/jedidia)\
**Post date:** [April 1, 2019, 7:52pm UTC](https://forums.atlas-65.com/t/no-mans-sky-on-psvr-and-steam-vr/6325/87 "2019-04-01T19:52:14Z")

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You know, it kind of surprises me that nobody mentioned yet what utter nightmare inventory managment might possibly be in VR… 😄

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**Author:** ![Polyphemus](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/polyphemus/32/1884_2.png) [@Polyphemus](https://forums.atlas-65.com/u/Polyphemus)\
**Post date:** [April 1, 2019, 8:22pm UTC](https://forums.atlas-65.com/t/no-mans-sky-on-psvr-and-steam-vr/6325/88 "2019-04-01T20:22:22Z")

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Well VR is never likely to be an issue for me, but I was wondering how you would go about refueling the shields and weapons in your ship whilst in combat?

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**Author:** ![LordMarkov](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/lordmarkov/32/3134_2.png) [@LordMarkov](https://forums.atlas-65.com/u/LordMarkov)\
**Post date:** [April 2, 2019, 11:54am UTC](https://forums.atlas-65.com/t/no-mans-sky-on-psvr-and-steam-vr/6325/89 "2019-04-02T11:54:48Z")

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Or it could be very interesting. I am picturing a point a drag system as a holographic type display.

I think the same thing could be done for reloading/ refueling , which would be just as interrupting as it is currently during combat.

The things I would like to see are NMS multitool and spaceship controllers.

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**Author:** ![SingularGleam](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/singulargleam/32/76527_2.png) [@SingularGleam](https://forums.atlas-65.com/u/SingularGleam)\
**Post date:** [April 2, 2019, 12:09pm UTC](https://forums.atlas-65.com/t/no-mans-sky-on-psvr-and-steam-vr/6325/90 "2019-04-02T12:09:08Z")

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[![](https://us1.discourse-cdn.com/flex019/uploads/etarc/original/3X/a/0/a06c56bfb458da8424d0171e6e5041537d6ce2b5.jpeg "No Man’s Sky VR Feels Like a Completely Different Game") ](https://www.youtube.com/watch?v=x1tKNonnJeg)

> **[No Man’s Sky in VR is a blast](https://www.polygon.com/virtual-reality/2019/4/2/18291277/no-mans-sky-vr-psvr-vive-rift-impressions)**
>
> Hands-on with the Vive and PSVR versions of this space exploration epic

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**Author:** ![SingularGleam](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/singulargleam/32/76527_2.png) [@SingularGleam](https://forums.atlas-65.com/u/SingularGleam)\
**Post date:** [April 2, 2019, 12:17pm UTC](https://forums.atlas-65.com/t/no-mans-sky-on-psvr-and-steam-vr/6325/91 "2019-04-02T12:17:34Z")

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Here is another

[![](https://us1.discourse-cdn.com/flex019/uploads/etarc/original/3X/e/6/e69bc969a0e1c5fbea3217f2a692b87738a27e61.jpeg "Gameplay Impressions Of No Man's Sky In VR") ](https://www.youtube.com/watch?v=QAwpHnWrQn0)

> **['No Man's Sky VR' is the purest way to explore the universe | Engadget](https://www.engadget.com/2019-04-02-no-mans-sky-vr-hands-on-interview-sean-murray.html)**
>
> There's been at least one moment in the past year when Sean Murray, the creator of No Man's Sky, has been seated around an awards-ceremony table with the people behind Fortnite, Rainbow Six Siege or Warframe, and they've all shared a moment of...

> **[Sean Murray On No Man's Sky Beyond And Next-Gen Consoles](https://www.gameinformer.com/interview/2019/04/02/sean-murray-on-no-mans-sky-beyond-and-next-gen-consoles)**
>
> We spoke with Hello Games' Sean Murray about why he keeps working on No Man's Sky and his thoughts on Stadia.

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**Author:** ![SingularGleam](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/singulargleam/32/76527_2.png) [@SingularGleam](https://forums.atlas-65.com/u/SingularGleam)\
**Post date:** [April 2, 2019, 1:15pm UTC](https://forums.atlas-65.com/t/no-mans-sky-on-psvr-and-steam-vr/6325/92 "2019-04-02T13:15:06Z")

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> **[No Man's Sky and VR are the perfect match](https://www.pcgamer.com/no-mans-sky-vr-hands-on/)**
>
> I spent fifteen minutes with No Man's Sky VR, and it wasn't nearly enough.

`As another nice little surprise, I noticed the alien NPCs were actually walking around the space station themselves.`

What?! Nice surprise indeed

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**Author:** ![jedidia](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/jedidia/32/1237_2.png) [@jedidia](https://forums.atlas-65.com/u/jedidia)\
**Post date:** [April 2, 2019, 1:21pm UTC](https://forums.atlas-65.com/t/no-mans-sky-on-psvr-and-steam-vr/6325/93 "2019-04-02T13:21:37Z")

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YES! 😄 Here’s to hoping they also do other stuff!

So… from what I gather, they added blinking as a means of motion in VR. I get why, I just hope it won’t be around without VR. Can’t imagine the game being that much fun if you’re just zipping over planets…

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**Author:** ![sheralmyst](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/sheralmyst/32/55317_2.png) [@sheralmyst](https://forums.atlas-65.com/u/sheralmyst)\
**Post date:** [April 2, 2019, 1:57pm UTC](https://forums.atlas-65.com/t/no-mans-sky-on-psvr-and-steam-vr/6325/94 "2019-04-02T13:57:08Z")

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My favorite line from the Engadget story  
Asteroids loom like mountainsides, and flying between them is smooth, thrilling and profoundly peaceful. Planets sit, suspended in the ink of space, impossibly large. Everything is frightening and gorgeous in equal measure, shining a light on the incomprehensible size of the universe, the planets, the space rocks, the ship, yourself.

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**Author:** ![SingularGleam](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/singulargleam/32/76527_2.png) [@SingularGleam](https://forums.atlas-65.com/u/SingularGleam)\
**Post date:** [April 2, 2019, 2:04pm UTC](https://forums.atlas-65.com/t/no-mans-sky-on-psvr-and-steam-vr/6325/95 "2019-04-02T14:04:47Z")

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I don’t think it will be, and one of the vids or articles (I forget which) confirmed normal motion as well

`I flew to the nearest space station and walked around using normal locomotion rather than teleportation. That felt great too, smooth and fluid in a way a lot of VR games haven't seemed to master.`

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**Author:** ![sheralmyst](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/sheralmyst/32/55317_2.png) [@sheralmyst](https://forums.atlas-65.com/u/sheralmyst)\
**Post date:** [April 2, 2019, 2:16pm UTC](https://forums.atlas-65.com/t/no-mans-sky-on-psvr-and-steam-vr/6325/96 "2019-04-02T14:16:17Z")

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One article stated there would be several ways offered to move around. I know some were concerned it would be teleport only.  
The PS version can use the move controllers or the dualshock.  
I am super excited!

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**Author:** ![sheralmyst](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/sheralmyst/32/55317_2.png) [@sheralmyst](https://forums.atlas-65.com/u/sheralmyst)\
**Post date:** [April 2, 2019, 2:50pm UTC](https://forums.atlas-65.com/t/no-mans-sky-on-psvr-and-steam-vr/6325/97 "2019-04-02T14:50:03Z")

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> **[No Man's Sky is the virtual reality game I have waited my entire life to play](https://www.gamesradar.com/no-mans-sky-is-the-virtual-reality-game-i-have-waited-my-entire-life-to-play/)**
>
> How Hello Games fought back from the brink to release its most impressive No Man's Sky update to date

> <https://twitter.com/NoMansSky/status/1113090135820832775?s=19>

😆  
Don’t worry Sean. So far so good!

> **[No Man’s Sky in VR feels like a whole new game](https://www.theverge.com/2019/4/2/18285578/no-mans-sky-vr-preview-sean-murray-interview)**
>
> Out this summer

> <https://twitter.com/NoMansSky/status/1113129215774339072?s=19>

> <https://twitter.com/NoMansSky/status/1113154657466093571?s=19>

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**Author:** ![jedidia](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/jedidia/32/1237_2.png) [@jedidia](https://forums.atlas-65.com/u/jedidia)\
**Post date:** [April 2, 2019, 10:19pm UTC](https://forums.atlas-65.com/t/no-mans-sky-on-psvr-and-steam-vr/6325/98 "2019-04-02T22:19:24Z")

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Interesting quote from the eurogamer article:

> It constantly surprises us how interested people are in it - the kind of numbers that Next sold last year, a triple-A game would have been happy with those numbers. It’s been very successful for us. I don’t know how many more big exciting things we can think of - I thought when we did Next that was kind of all of them, then you talk to the team and one person’s working on VR, one’s working on this crazy online thing, and you’re like, okay, we’re still excited about this. And I think that’s the metric for it. We’re doing Last Campfire as well, that’s an exciting thing, and we’re starting on something new as well - which is like a big, ambitious, silly thing. We won’t be talking about that for a long, long time - there’s a lot going on in the studio. And No Man’s Sky is a big part of it.

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**Author:** ![kirkemon](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/kirkemon/32/2777_2.png) [@kirkemon](https://forums.atlas-65.com/u/kirkemon)\
**Post date:** [April 2, 2019, 10:50pm UTC](https://forums.atlas-65.com/t/no-mans-sky-on-psvr-and-steam-vr/6325/99 "2019-04-02T22:50:24Z")

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We need to get Mr. Murray [one of these](https://www.thundershirt.com/humans.html). I could probably use one too, actually.  
Maybe they have them in plaid 😌

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**Author:** ![sheralmyst](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/sheralmyst/32/55317_2.png) [@sheralmyst](https://forums.atlas-65.com/u/sheralmyst)\
**Post date:** [April 3, 2019, 9:36pm UTC](https://forums.atlas-65.com/t/no-mans-sky-on-psvr-and-steam-vr/6325/100 "2019-04-03T21:36:30Z")

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[https://uploadvr.com/hands-on-no-mans-sky-vr-is-a-world-of-limitless-possibilities/amp/?\_\_twitter\_impression=true](https://uploadvr.com/hands-on-no-mans-sky-vr-is-a-world-of-limitless-possibilities/amp/?__twitter_impression=true)

I am waiting for more info on the Valve Knuckles. I hope they are available before BEYOND because these are the VR controllers of my dreams.

[![](https://us1.discourse-cdn.com/flex019/uploads/etarc/original/3X/4/4/444c72b92819ae04375f9c1a2cc0d102f5415be4.jpeg "Valve Knuckles EV3 – First Impressions by VR Gamers") ](https://www.youtube.com/watch?v=nsQLwWaFAh4)

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