# NMS Press Coverage

**URL:** <https://forums.atlas-65.com/t/nms-press-coverage/6945>\
**Category:** NMS Beyond\
**Created:** [February 19, 2020, 10:43am UTC](https://forums.atlas-65.com/t/nms-press-coverage/6945 "2020-02-19T10:43:37Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![sheralmyst](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/sheralmyst/32/55317_2.png) [@sheralmyst](https://forums.atlas-65.com/u/sheralmyst)\
**Post date:** [February 19, 2020, 10:43am UTC](https://forums.atlas-65.com/t/nms-press-coverage/6945/1 "2020-02-19T10:43:37Z")

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Since positive articles about NMS are much more common now, it is time for a thread dedicated to sharing these articles.  
With new spacewhales and other trippy cool stuff headed for NMS space, I thought this would be a good article to begin with.

> **[No Man's Sky has its very own narcotics empire, and we met its Heisenberg](https://www.gamesradar.com/no-mans-sky-has-its-very-own-narcotics-empire-and-we-met-its-heisenberg/)**
>
> When time is relative, it's always 4/20 somewhere

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**Author:** ![gunnar](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/gunnar/32/4267_2.png) [@gunnar](https://forums.atlas-65.com/u/gunnar)\
**Post date:** [February 19, 2020, 11:39pm UTC](https://forums.atlas-65.com/t/nms-press-coverage/6945/2 "2020-02-19T23:39:33Z")

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Article talking about the future of NMS

> **[No Man's Sky creator Sean Murray discusses Living Ship, expanding space...](https://www.gamesradar.com/no-mans-sky-creator-sean-murray-discusses-living-ship-expanding-space-exploration-and-the-future/)**
>
> Sean Murray details Living Ship, the weirdest No Man’s Sky update yet

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**Author:** ![jedidia](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/jedidia/32/1237_2.png) [@jedidia](https://forums.atlas-65.com/u/jedidia)\
**Post date:** [February 20, 2020, 9:35am UTC](https://forums.atlas-65.com/t/nms-press-coverage/6945/3 "2020-02-20T09:35:41Z")

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> “But that’s typical of the way we do a lot of things,” Murray continues. “People have freedom to try stuff out, and if it captures the imagination of the team then we all get on board and run with it. It’s great when a concept drawing then inspires someone else to think of new gameplay to go with it, or a new story, or some new rendering technique we might need, whatever it sparks in them.”

Dear Hello Games employees, is there a way I could interest any one of you in starting to experiment with procedural narrative? 😆

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**Author:** ![gunnar](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/gunnar/32/4267_2.png) [@gunnar](https://forums.atlas-65.com/u/gunnar)\
**Post date:** [February 21, 2020, 8:11am UTC](https://forums.atlas-65.com/t/nms-press-coverage/6945/4 "2020-02-21T08:11:56Z")

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Which procedural narrative do you want? Emergent narrative would be kind of difficult to do in multiplayer. Unless if everyone keeps his own. But I have to say I don’t understand the topic really.

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**Author:** ![jedidia](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/jedidia/32/1237_2.png) [@jedidia](https://forums.atlas-65.com/u/jedidia)\
**Post date:** [February 21, 2020, 8:27am UTC](https://forums.atlas-65.com/t/nms-press-coverage/6945/5 "2020-02-21T08:27:52Z")

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Procedural narrative is almost entirely uncharted territory. We don’t really know what works best for what yet. It’s clear that NMS couldn’t go a simulationist approach, but its already fuzzy world would lend itself beautifully to a dispersed emulationist approach, I think.

> [@gunnar](#):
>
> Emergent narrative would be kind of difficult to do in multiplayer. Unless if everyone keeps his own.

We already have that, actually, even for lore-specific stuff. The world where Hirk and Nal had their dispute, for example, is a different one for each player. And you can even change it while doing the mission by warping away and relocating it. NMS gives jack all about any spacial integrity of its narrative space, which would actually very, very much simplify the whole thing.

I’m currently experimenting with a mix between a very coarse simulationist approach on a high level and an emulationist approach to fill in the details, but with a high requirement for spacial and temporal integrity, since my main objective is on history generation. Using the emulationist part in a very fuzzy system like NMS to generate the occasional story for the player to experience, and even to have them interlink and call back to each other would seem a lot more simple than what I’m trying to do with the thing…

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**Author:** ![sheralmyst](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/sheralmyst/32/55317_2.png) [@sheralmyst](https://forums.atlas-65.com/u/sheralmyst)\
**Post date:** [June 7, 2020, 2:31am UTC](https://forums.atlas-65.com/t/nms-press-coverage/6945/6 "2020-06-07T02:31:29Z")

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CBR - Comic Book Resources: No Man’s Sky: Tips, Tricks & Strategies for New Players | CBR.

> **[No Man's Sky: Tips, Tricks & Strategies for New Players](https://www.cbr.com/no-mans-sky-tips-tricks-strategies/)**
>
> The massive and universe-spanning No Man's Sky comes to Game Pass this month, inviting even more players to join in on this complicated adventure.

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**Author:** ![sheralmyst](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/sheralmyst/32/55317_2.png) [@sheralmyst](https://forums.atlas-65.com/u/sheralmyst)\
**Post date:** [June 10, 2020, 2:30pm UTC](https://forums.atlas-65.com/t/nms-press-coverage/6945/7 "2020-06-10T14:30:12Z")

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> **[No Man’s Sky is getting cross-play – and heads to Xbox Game Pass this week](https://www.pcgamesn.com/no-mans-sky/cross-play)**
>
> "Friends will be able to explore the universe together regardless of gaming system"

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**Author:** ![gunnar](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/gunnar/32/4267_2.png) [@gunnar](https://forums.atlas-65.com/u/gunnar)\
**Post date:** [June 10, 2020, 2:48pm UTC](https://forums.atlas-65.com/t/nms-press-coverage/6945/8 "2020-06-10T14:48:01Z")

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> **[No Man’s Sky is adding crossplay](https://t.co/5GeXDkqK01?amp=1)**
>
> The game will arrive on Xbox Game Pass on June 11th.

“Hello Games says this week will mark "the first major moment of what will hopefully transpire to be an eventful summer for us and for the No Man’s Sky community.” (Quote from [https://twitter.com/PeacefulGamer/status/1270714367139438595](https://twitter.com/PeacefulGamer/status/1270714367139438595))

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**Author:** ![sheralmyst](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/sheralmyst/32/55317_2.png) [@sheralmyst](https://forums.atlas-65.com/u/sheralmyst)\
**Post date:** [June 10, 2020, 10:27pm UTC](https://forums.atlas-65.com/t/nms-press-coverage/6945/9 "2020-06-10T22:27:06Z")

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> **[No Man's Sky Gets Crossplay Between PlayStation 4, Xbox One, And PC](https://kotaku.com/no-mans-sky-gets-crossplay-between-playstation-4-xbox-1843979124)**
>
> They’re going to have to change the game’s name to Everybody’s Sky, as Hello Games replaces the entire network backend of their procedurally-generated space opera No Man’s Sky to open up crossplay across all game platforms. Now PlayStation 4, Xbox...

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**Author:** ![DevilinPixy](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/devilinpixy/32/74073_2.png) [@DevilinPixy](https://forums.atlas-65.com/u/DevilinPixy)\
**Post date:** [August 21, 2025, 8:12pm UTC](https://forums.atlas-65.com/t/nms-press-coverage/6945/10 "2025-08-21T20:12:46Z")

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