# NMS: BEYOND pre-release August 14

**URL:** <https://forums.atlas-65.com/t/nms-beyond-pre-release-august-14/6315>\
**Category:** NMS Beyond\
**Created:** [March 15, 2019, 1:05pm UTC](https://forums.atlas-65.com/t/nms-beyond-pre-release-august-14/6315 "2019-03-15T13:05:06Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![xdragon](https://avatars.discourse-cdn.com/v4/letter/x/258eb7/32.png) [@xdragon](https://forums.atlas-65.com/u/xdragon)\
**Post date:** [March 16, 2019, 12:22am UTC](https://forums.atlas-65.com/t/nms-beyond-pre-release-august-14/6315/42 "2019-03-16T00:22:48Z")

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Well,

That takes the cake!

Glad to see new news.

XDragon

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**Author:** ![zsigmond](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/zsigmond/32/7551_2.png) [@zsigmond](https://forums.atlas-65.com/u/zsigmond)\
**Post date:** [March 16, 2019, 12:36am UTC](https://forums.atlas-65.com/t/nms-beyond-pre-release-august-14/6315/43 "2019-03-16T00:36:24Z")

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survival mode is automatic when you start a new game,  
You did not have to and get the item immediately you where at your ship  
no dead storms when you had to travel  
you picked the planet by going back from start  
every begining is no live ya is dying run run run and you die  
if you got on the wrong planet

ha ha we got ya

you have to restart

you sure you want to try again

there is no fun in that

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**Author:** ![LordMarkov](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/lordmarkov/32/3134_2.png) [@LordMarkov](https://forums.atlas-65.com/u/LordMarkov)\
**Post date:** [March 16, 2019, 2:19am UTC](https://forums.atlas-65.com/t/nms-beyond-pre-release-august-14/6315/44 "2019-03-16T02:19:18Z")

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My hope and speculation for NMS Online is that it will include inserted content that supplements the procedural generation in addition to increased cooperative capabilities.

In other words, I would like to see larger base/ city builds, missions , and player guilds with online support. Along with this, it may give opportunities for content that is more detailed than what the procedural system presents in general: unique encounters, large scale battles, substory driven conflicts, unique fauna perhaps…ect? (or perhaps I am just being too optimistic)

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**Author:** ![sheralmyst](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/sheralmyst/32/55317_2.png) [@sheralmyst](https://forums.atlas-65.com/u/sheralmyst)\
**Post date:** [March 16, 2019, 5:30am UTC](https://forums.atlas-65.com/t/nms-beyond-pre-release-august-14/6315/45 "2019-03-16T05:30:17Z")

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Well, SM did tweet this out recently, 2016 concept art

> [@NEXT Patch notes - Steam Experimental \[POTENTIAL SPOILERS!\]](https://forums.atlas-65.com/t/next-patch-notes-steam-experimental-potential-spoilers/5558/495):
>
> Not sure where to post SM’s tweets, lol

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**Author:** ![Polyphemus](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/polyphemus/32/1884_2.png) [@Polyphemus](https://forums.atlas-65.com/u/Polyphemus)\
**Post date:** [March 16, 2019, 7:59am UTC](https://forums.atlas-65.com/t/nms-beyond-pre-release-august-14/6315/46 "2019-03-16T07:59:14Z")

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I’m considering Sean’s statement:

“No Man’s Sky Online includes a radical new social and multiplayer experience which empowers players everywhere in the universe to meet and play together. Whilst this brings people together like never before, and has many recognisable online elements, we don’t consider No Man’s Sky to be an MMO – it won’t require a subscription, won’t contain microtransactions, and will be free for all existing players.”

To me, this sounds like a single, cross-platform server. So all online players, regardless of their hardware, occupy the same game space, and can meet each other. I suspect that’s what “empowers players everywhere in the universe to meet and play together” means.

There would probably have to be some form of instancing, to limit the numbers of players in any one particular game. Which implies some form of lobby system, so groups of players who want to meet in a specific instance can do so.

Maybe.

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**Author:** ![jedidia](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/jedidia/32/1237_2.png) [@jedidia](https://forums.atlas-65.com/u/jedidia)\
**Post date:** [March 16, 2019, 8:52am UTC](https://forums.atlas-65.com/t/nms-beyond-pre-release-august-14/6315/47 "2019-03-16T08:52:10Z")

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> [@Polyphemus](#):
>
> So all online players, regardless of their hardware, occupy the same game space

That would mean a shift in sonies policy, which I don’t see any indication of…

> [@zsigmond](#):
>
> survival mode is automatic when you start a new game,  
> You did not have to and get the item immediately you where at your ship  
> no dead storms when you had to travel

Ah, you’re refering to the start of the game. Ok, I can see what you mean by that.

> [@zsigmond](#):
>
> there is no fun in that

That is highly subjective… 😉

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**Author:** ![Polyphemus](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/polyphemus/32/1884_2.png) [@Polyphemus](https://forums.atlas-65.com/u/Polyphemus)\
**Post date:** [March 16, 2019, 9:16am UTC](https://forums.atlas-65.com/t/nms-beyond-pre-release-august-14/6315/48 "2019-03-16T09:16:33Z")

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> [@jedidia](#):
>
> That would mean a shift in sonies policy, which I don’t see any indication of…

Sony have already shifted their policy in respect of Fortnite. I understand that Zenimax also have Microsoft and Sony’s agreement for Elder Scrolls Online to go cross-platform - but Zenimax have chosen not to implement it (yet).

So it’s not only possible, it’s been done.

Whether Hello Games have the muscle to push such a thing past the big corporations is another matter. But it _can_ happen.

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**Author:** ![jedidia](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/jedidia/32/1237_2.png) [@jedidia](https://forums.atlas-65.com/u/jedidia)\
**Post date:** [March 16, 2019, 9:34am UTC](https://forums.atlas-65.com/t/nms-beyond-pre-release-august-14/6315/49 "2019-03-16T09:34:05Z")

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> [@Polyphemus](#):
>
> Sony have already shifted their policy in respect of Fortnite

They have? Looks like I completely missed that.

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**Author:** ![Polyphemus](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/polyphemus/32/1884_2.png) [@Polyphemus](https://forums.atlas-65.com/u/Polyphemus)\
**Post date:** [March 16, 2019, 9:45am UTC](https://forums.atlas-65.com/t/nms-beyond-pre-release-august-14/6315/50 "2019-03-16T09:45:51Z")

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> **[Sony Allow Cross-Platform Play To Open Up For Fortnite](https://fortniteintel.com/sony-allow-cross-platform-play-to-open-up-for-fortnite/5278/)**
>
> Sony have finally allowed cross-platform play across PlayStation and Xbox/Switch devices, giving players one huge win for community. Sony have finally decided to allow cross-platform play for Fortnite Battle Royale, after months of controversy from...

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**Author:** ![sheralmyst](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/sheralmyst/32/55317_2.png) [@sheralmyst](https://forums.atlas-65.com/u/sheralmyst)\
**Post date:** [March 16, 2019, 11:42am UTC](https://forums.atlas-65.com/t/nms-beyond-pre-release-august-14/6315/51 "2019-03-16T11:42:02Z")

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Sony has enabled crossplay for Fortnite and Rocket League…so we can hope.

> **[Developers say Sony is ‘playing favorites’ with PS4 cross-play support](https://www.theverge.com/2019/2/12/18222416/sony-ps4-cross-play-support-wargroove-paladins-developers-rocket-league-fortnite-switch-xbox-one)**
>
> Wargroove and Paladins developers say that Sony won’t enable the feature for their games

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**Author:** ![zsigmond](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/zsigmond/32/7551_2.png) [@zsigmond](https://forums.atlas-65.com/u/zsigmond)\
**Post date:** [March 16, 2019, 3:47pm UTC](https://forums.atlas-65.com/t/nms-beyond-pre-release-august-14/6315/52 "2019-03-16T15:47:18Z")

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> [@jedidia](#):
>
> That is highly subjective… 😉

When someone new starts this NMS and they die and die and die and die and die … where is the FUN in that?

🍺 time

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**Author:** ![Polyphemus](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/polyphemus/32/1884_2.png) [@Polyphemus](https://forums.atlas-65.com/u/Polyphemus)\
**Post date:** [March 16, 2019, 9:08pm UTC](https://forums.atlas-65.com/t/nms-beyond-pre-release-august-14/6315/53 "2019-03-16T21:08:45Z")

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Not long ago I started a new game. I intended to help @sheralmyst work out how the latest version of the game functions.

Now it looks as though everything’s going to change again, some time in the summer. It makes me feel as if there’s no point playing now. Everything I do is likely to be obsolete in a few months. 😧

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**Author:** ![sheralmyst](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/sheralmyst/32/55317_2.png) [@sheralmyst](https://forums.atlas-65.com/u/sheralmyst)\
**Post date:** [March 16, 2019, 10:04pm UTC](https://forums.atlas-65.com/t/nms-beyond-pre-release-august-14/6315/54 "2019-03-16T22:04:33Z")

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To be honest, after playing through, there are some things that _need_ to change. The story has many loose threads and no real ending. I can understand that though because the game is not really finished.  
The many changes we see when an update hits are more or less “explained” by the story as it is right now. Each set of changes is like a reset from the Atlas as it searches endlessly to see it’s own ending.  
I don’t mind the changes. As long as it all comes together in the end. When HG is finally finished, I hope we are all standing together, at the center, with the Atlas as it finally sees what it has wanted all along. The end. A real end.  
Maybe that is just a dream I have. Maybe it is not what HG envisions at all.

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**Author:** ![Polyphemus](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/polyphemus/32/1884_2.png) [@Polyphemus](https://forums.atlas-65.com/u/Polyphemus)\
**Post date:** [March 16, 2019, 10:41pm UTC](https://forums.atlas-65.com/t/nms-beyond-pre-release-august-14/6315/55 "2019-03-16T22:41:35Z")

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Hoo. Very Metanarrative.

I’m not convinced that the story needs an ending. But it does, eventually, need a credible explanation of what’s going on. Not just a load of _KZ_it.

The current explanation of the significance of “16” as “16 seconds to the death of ATLAS” is clearly rubbish.  
Why 16? why not 14, or forty seven and three quarters?

At various points during the development of the game, HG have hired in outside writers. I suspect this may have been a mistake that will come back to bite them. The writers they brought in listened to what they were told - but had clearly never played the game. Consequently, a lot of the later dialogue doesn’t make much sense, and has no logical consistency.

But I’m rambling now. Yes, if there is to be any satisfactory conclusion, then the story needs to change.

But before that happens, we need a _LOT_ more story.

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**Author:** ![sheralmyst](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/sheralmyst/32/55317_2.png) [@sheralmyst](https://forums.atlas-65.com/u/sheralmyst)\
**Post date:** [March 17, 2019, 1:30am UTC](https://forums.atlas-65.com/t/nms-beyond-pre-release-august-14/6315/56 "2019-03-17T01:30:34Z")

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Hope @LPlaysGaming does not mind me posting this here, but this is good stuff.

[NO MAN'S SKY BEYOND | DETAILED TRAILER ANALYSIS! No Man's Sky ONLINE Update Complete Breakdown [NMS] - YouTube](https://youtu.be/RVGR6lXd4H0)

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**Author:** ![Mad-Hatter](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/mad-hatter/32/61657_2.png) [@Mad-Hatter](https://forums.atlas-65.com/u/Mad-Hatter)\
**Post date:** [March 17, 2019, 5:59am UTC](https://forums.atlas-65.com/t/nms-beyond-pre-release-august-14/6315/57 "2019-03-17T05:59:17Z")

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I too, began work on a **Stranded Traveller’s Survival Guide** , to cover the first section of the game, until you finally launch into space.  
I then realised, the same as you have, that within months my efforts would be rendered obselete by a potential reset of all we know.

I also realised that the begining boils down to just a couple of simple things:  
Grab yellow & red glowing plants. Mine some rocks & local plant-life.  
Get your multitool/scanner up & working.  
Get to your ship & continue to follow the instructions that have been popping up on the lower RHS of the screen since you first ‘woke up’.  
Doesn’t really warrant a ‘guide’.

There were a couple of extra things I noted that were probably helpful such as:  
Noxious cave plants yield sodium or oxygen & the rather obvious fact, caves partially protect you from storms.  
It seemed a bit spoilerish to mention that, should you encounter a storm, then a fast retreat back to your ship is the safest option.  
Most confusing is working out the buttons before you get dead… these are listed, (presumably for each platform), in the guide, as is most other info.

Maybe, when the BEYOND update lands, I’ll resurect my efforts at a Survival Guide & edit it to suit & have another go.

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**Author:** ![arpoja](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/arpoja/32/25018_2.png) [@arpoja](https://forums.atlas-65.com/u/arpoja)\
**Post date:** [March 17, 2019, 7:56am UTC](https://forums.atlas-65.com/t/nms-beyond-pre-release-august-14/6315/58 "2019-03-17T07:56:03Z")

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Hmm…  
Again a 26 seconds trailer…

Well… I’d say customizable ships since it’s almost the only thing shown? At least there’s something with spaceships.  
The 4 dots on the Next update meant something. Now we have 5 dots appearing… maybe it means something again? I don’t freaking know.  
Online options are ok I guess. But No Man’s Sky is better when played alone, so online won’t be a big deal, at least for me. I’d rather prefer to have improvements on the current bugs or like space update, LORE, more planets more danger, forests etc.  
And again… I hope that they will not change everything again, since I am still getting familiar with “Next”…

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**Author:** ![sheralmyst](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/sheralmyst/32/55317_2.png) [@sheralmyst](https://forums.atlas-65.com/u/sheralmyst)\
**Post date:** [March 17, 2019, 8:11am UTC](https://forums.atlas-65.com/t/nms-beyond-pre-release-august-14/6315/59 "2019-03-17T08:11:01Z")

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> <https://twitter.com/SXSWGaming/status/1107085678440001536?s=19>

> <https://twitter.com/NoMansSky/status/1107245459574349824?s=19>
>
> SXSW Gaming @SXSWGaming

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**Author:** ![jedidia](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/jedidia/32/1237_2.png) [@jedidia](https://forums.atlas-65.com/u/jedidia)\
**Post date:** [March 17, 2019, 1:48pm UTC](https://forums.atlas-65.com/t/nms-beyond-pre-release-august-14/6315/60 "2019-03-17T13:48:07Z")

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> [@sheralmyst](#):
>
> Sony has enabled crossplay for Fortnite and Rocket League…so we can hope

That basically means that the policy has been overthrown at the highest level in Sony, since that’s the only level anything at Sony can get overthrown. Meaning, cross-platform on the PS4 shouldn’t be much of an issue anymore in the future for any game.  
So yeah, depending on the way HG is going to implement this, cross-platform might definitely be in the cards. That is assuming they abandon their reliance of platform proprietary APIs for player detection and communication. Since they will have to give the game parity on GOG eventually, that’s not too far fetched an assumption either, I guess…

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**Author:** ![Jupiter.blues](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/jupiter.blues/32/8450_2.png) [@Jupiter.blues](https://forums.atlas-65.com/u/Jupiter.blues)\
**Post date:** [March 17, 2019, 3:59pm UTC](https://forums.atlas-65.com/t/nms-beyond-pre-release-august-14/6315/61 "2019-03-17T15:59:54Z")

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I’ll just say that I really enjoyed multiplayer in NEXT and haven’t had a problem with anyone random I’ve come accross. Everyone has been nice, even giving me free items. I have a handfull of friends that play NMS now and amongst eachother we’ll shoot eachother for fun but then after we just team up and gather resources and fight space pirates together. I found that to makes the game a whole lot more fun for me, personally. I like the game alone too, but its really nice to have your closest friends keep you company. I welcome an improved multiplayer experience.

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