# Little Riddle for ya

**URL:** <https://forums.atlas-65.com/t/little-riddle-for-ya/8127>\
**Category:** General Discussion\
**Created:** [October 1, 2023, 9:16am UTC](https://forums.atlas-65.com/t/little-riddle-for-ya/8127 "2023-10-01T09:16:16Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![Crimsontine](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/crimsontine/32/54712_2.png) [@Crimsontine](https://forums.atlas-65.com/u/Crimsontine)\
**Post date:** [October 2, 2023, 1:09pm UTC](https://forums.atlas-65.com/t/little-riddle-for-ya/8127/8 "2023-10-02T13:09:37Z")

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> [@Grohmanon](#):
>
> The beauty of ballet lies in its harmony, and as we know, harmony is based on mathematics.

> [@Grohmanon](#):
>
> Can you calculate the speed at which the ballerina must rotate around her own axis  
> and at what speed she must make circles around her partner

If the beauty of ballet lies in the harmony of its ratios and mathematics, then the ability to calculate the speed of the rotations in ballet lies in providing the numbers (the ‘maths’) of which to calculate the ratios.

_So…_

# Solving the Riddle

**I think the point of this riddle is to show a comparison between ballet and ‘planet orbital physics.’**

How…

1. the ballerina herself is rotating on her own axis,
2. “tidally locked” with, or staring at her partner at all times,
3. and yet rotating around her partner,

Just as…

1. the moon itself is rotating on its own axis,
2. “tidally locked” with, or staring at the earth at all times,
3. and yet rotating around the earth.

Just as the beauty of ballet lies in its harmony, so too does the beauty of a star system (in reality) lie in its harmony, and as we know, harmony is based on mathematics. So too should the beauty of a star system in No Man’s Sky (in science-fiction) lie in its harmony, because as we know, NMS is based on mathematics, as well.

I think the inspiration for making this comparison comes from our discussion of “Developing the Sun” in No Man’s Sky in the “What More Can We Do With Space?” thread. I think the reason for making this comparison is because when Hello Games added ‘planet orbital physics’ to NMS, they decided to remove this feature sometime shortly before launch, because it proved too disorientating to the playtesters.

But since it existed in-game, that means it’s possible in-game, and if HG’s only reason for removing ‘planet orbital physics’ was some feelings of disorientation, then put it back with a toggle switch in settings, so the disoriented players can toggle it off, and every other player requesting this over the years can enjoy it fully.

Of course, if issues do arise in multiplayer, then just disable it in multiplayer, and make it a solo-experience.

**Solve _The Riddle of the Ballerina,_ and you solve _The Riddle of ‘The Sun Revolving Around the Planets.’_**

> [@What More Can We Do With Space?](https://forums.atlas-65.com/t/what-more-can-we-do-with-space/8106/24):
>
> I would love to see in game implemented ability to fly very close to sun and harvest some energy & fuel. Like in our ‘real’ world aliens spaceships do. sunglasses

> [@What More Can We Do With Space?](https://forums.atlas-65.com/t/what-more-can-we-do-with-space/8106/42):
>
> Developing the Sun In NMS, instead of the planets revolving around the sun, the sun revolves around the planets.ringer_planetthinkingdizzy But fixing that problem would involve adding ‘planet orbital physics.’ Would that unfortunately be just way too much to ask for? prayHmm… Orbital physics is already demonstrated by the fact that the sun rotates around the planets. And we know that ‘planet orbital physics’ existed in the game at some point before release, because HG stated that…

> [@What More Can We Do With Space?](https://forums.atlas-65.com/t/what-more-can-we-do-with-space/8106/52):
>
> Developing the Sun Continued… • point_left This is Earth vs. This is the Sun. point_up This is YOU standing on your starship before the Sun in deep space. point_right Can you not see yourself? — (Exactly. That is the magnitude of what we’re creating.) If our ‘star system playing area’ or “skybox” has been limited and ‘planet orbital physics’ removed due to… Complications… And… That’s exactly the point. Unless a new system provides engaging mechanics, it’s usually no…

Outstanding contribution, @Grohmanon. 👏 I sincerely hope you’re listening, @OldGods!

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