# July 25: Experimental build available on Steam

**URL:** <https://forums.atlas-65.com/t/july-25-experimental-build-available-on-steam/5592>\
**Category:** NMS Next\
**Created:** [July 26, 2018, 2:46am UTC](https://forums.atlas-65.com/t/july-25-experimental-build-available-on-steam/5592 "2018-07-26T02:46:19Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![bcatrek](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/bcatrek/32/2129_2.png) [@bcatrek](https://forums.atlas-65.com/u/bcatrek)\
**Post date:** [July 26, 2018, 2:46am UTC](https://forums.atlas-65.com/t/july-25-experimental-build-available-on-steam/5592/1 "2018-07-26T02:46:19Z")

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This is copied from the No Man’s Sky community page on Steam. Use code 3xperimental to have access to this build.

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Hello everyone,

First of all thanks so much to everyone who has already spent time playing NEXT and letting us know about any issues you’ve experienced. It’s overwhelming to watch thousands of players begin or continue their journey across the universe.

Steam users are able to opt-in to the Experimental Branch, where we have pushed a rapid patch to fix a number of crashes and other problems around save upgrading. We’ll be rolling out these fixes to other platforms as soon as possible.

To play in Experimental, right-click on No Man’s Sky from the Steam library page and select “Properties”. Among the available tabs will be the “BETAS” tab. Select “Code: 3xperimental” in the dropdown menu under “Select the beta you would like to opt into”.

Issues fixed on Experimental:  
Fixed a crash in creature routines  
Fixed a crash when multiple players put ammunition into a refiner  
Fix for occasional crash when receiving mission rewards  
Fix for crash when adjusting anisotropic filtering settings in the graphics options menu  
Fix for potential crash in geometry streaming  
Improvements to texture caching for AMD GPUs

Fixed an issue where some players still had physical nanites in their inventory that could not be spent at vendors  
Granted players nanites when they dismantle their Obsolete Technology - spend nanites on new upgrades in Space Stations  
Added a tutorial mission to guide players through the restoration of their old base  
Fixed an issue where players were unable to build Frigate Terminals in Creative Mode  
Fixed an issue where S-Class ships changed appearance  
Fixed an issue where players were unable to build the Base Cache on their freighter to retrieve compensation for the loss of their freighter base  
Fixed an issue where some Exosuit technology was not converted to Obsolete Technology. Please note this does not apply retroactively to save games that have already been upgraded.  
Improved the mapping of old substances to new substances during the save upgrade. Please note this does not apply retroactively to save games that have already been upgraded.

We will continue to listen and respond to bug reports on both main and experimental.

Thank you,

Hello Games.

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**Author:** ![DevilinPixy](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/devilinpixy/32/74073_2.png) [@DevilinPixy](https://forums.atlas-65.com/u/DevilinPixy)\
**Post date:** [July 26, 2018, 6:47am UTC](https://forums.atlas-65.com/t/july-25-experimental-build-available-on-steam/5592/2 "2018-07-26T06:47:23Z")

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A post was merged into an existing topic: [NEXT Patch notes - Steam Experimental](https://forums.atlas-65.com/t/next-patch-notes-steam-experimental/5558/8)

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**Author:** ![DevilinPixy](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/devilinpixy/32/74073_2.png) [@DevilinPixy](https://forums.atlas-65.com/u/DevilinPixy)\
**Post date:** [July 26, 2018, 6:47am UTC](https://forums.atlas-65.com/t/july-25-experimental-build-available-on-steam/5592/3 "2018-07-26T06:47:34Z")

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**Author:** ![DevilinPixy](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/devilinpixy/32/74073_2.png) [@DevilinPixy](https://forums.atlas-65.com/u/DevilinPixy)\
**Post date:** [July 26, 2018, 6:49am UTC](https://forums.atlas-65.com/t/july-25-experimental-build-available-on-steam/5592/4 "2018-07-26T06:49:04Z")

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@bcatrek: I moved one reply by @sheralmyst and closed this topic to not end up having duplicates. A topic for Steam experimental including patch notes already exists, which you can find below:

> [@NEXT Patch notes - Steam Experimental \[POTENTIAL SPOILERS!\]](https://forums.atlas-65.com/t/next-patch-notes-steam-experimental/5558):
>
> As i did during last update, here is the news from Steam Experimental Branch: Hello everyone, First of all thanks so much to everyone who has already spent time playing NEXT and letting us know about any issues you’ve experienced. It’s overwhelming to watch thousands of players begin or continue their journey across the universe. Steam users are able to opt-in to the Experimental Branch, where we have pushed a rapid patch to fix a number of crashes and other problems around save upgrading. W…

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**Author:** ![DevilinPixy](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/devilinpixy/32/74073_2.png) [@DevilinPixy](https://forums.atlas-65.com/u/DevilinPixy)\
**Post date:** [August 21, 2025, 4:03pm UTC](https://forums.atlas-65.com/t/july-25-experimental-build-available-on-steam/5592/5 "2025-08-21T16:03:28Z")

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