# Graphic Overload

**URL:** <https://forums.atlas-65.com/t/graphic-overload/8152>\
**Category:** NMS Echoes - Bugs & Issues\
**Created:** [December 4, 2023, 11:33pm UTC](https://forums.atlas-65.com/t/graphic-overload/8152 "2023-12-04T23:33:52Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![sheralmyst](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/sheralmyst/32/55317_2.png) [@sheralmyst](https://forums.atlas-65.com/u/sheralmyst)\
**Post date:** [December 4, 2023, 11:33pm UTC](https://forums.atlas-65.com/t/graphic-overload/8152/1 "2023-12-04T23:33:52Z")

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So opening a 2D menu in a 3D environment (conversations, inventory, esc menu) causes a graphics overload.  
It should not be happening. I thought HG addressed a similar issue recently…  
Could also be a Mesa driver issue.

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**Author:** ![DevilinPixy](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/devilinpixy/32/74073_2.png) [@DevilinPixy](https://forums.atlas-65.com/u/DevilinPixy)\
**Post date:** [August 21, 2025, 8:48pm UTC](https://forums.atlas-65.com/t/graphic-overload/8152/2 "2025-08-21T20:48:05Z")

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Archived on August 21, 2025, 8:48pm UTC


