# \[ETARC HUB\]: Finding a Capital- Poll Closed

**URL:** <https://forums.atlas-65.com/t/etarc-hub-finding-a-capital-poll-closed/3529>\
**Category:** Atlas Rises v1.3\
**Created:** [December 12, 2017, 5:21pm UTC](https://forums.atlas-65.com/t/etarc-hub-finding-a-capital-poll-closed/3529 "2017-12-12T17:21:32Z")\
**Posts on this page:** 1\
**Showing post:** 15

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**Author:** ![Xion4012](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/xion4012/32/4412_2.png) [@Xion4012](https://forums.atlas-65.com/u/Xion4012)\
**Post date:** [December 14, 2017, 6:01pm UTC](https://forums.atlas-65.com/t/etarc-hub-finding-a-capital-poll-closed/3529/15 "2017-12-14T18:01:38Z")

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So it seems the only qualification so far is that we’re looking for a Korvax system. I took a look, and most of the systems have either poor economies or hostile pirates. Since we seem to agree that it should not be a farm, economy doesn’t matter too much. Is low hostility going to be important when most people will arrive by portal? If not, that would open up a lot more options.

As of now, the systems [Liinak](https://forums.atlas-65.com/t/etarc-hub-star-catalogue/3472/10) and [Adomag-Feue](https://forums.atlas-65.com/t/etarc-hub-star-catalogue/3472/27) look like potential candidates.

@MacForADay does the “invisible base” effect not occur across game modes? If I have a base on survival, and someone on normal claims one nearby, my base is still visible to survival players?

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