# Datamining (Maximum Spoilers)

**URL:** <https://forums.atlas-65.com/t/datamining-maximum-spoilers/8258>\
**Category:** NMS Worlds\
**Created:** [July 17, 2024, 2:47pm UTC](https://forums.atlas-65.com/t/datamining-maximum-spoilers/8258 "2024-07-17T14:47:32Z")\
**Posts on this page:** 1\
**Showing post:** 177

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**Author:** ![DevilinPixy](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/devilinpixy/32/74073_2.png) [@DevilinPixy](https://forums.atlas-65.com/u/DevilinPixy)\
**Post date:** [February 21, 2025, 10:39am UTC](https://forums.atlas-65.com/t/datamining-maximum-spoilers/8258/177 "2025-02-21T10:39:56Z")

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I can not provide them, but you can ‘unpak’ your own game files to then decompile them using MBINCompiler, to check them out. For further info, I suggest to check the [No Man's Sky Mods / Modding](https://forums.atlas-65.com/t/no-mans-sky-mods-modding/8284) topic for a link.

PS: You may also be interested checking out the following:

> **[Creature Builder by AssistantNMS](https://creature.nmscd.com/)**
>
> This app allows you to build NMS creatures based on the rules defined in the game files.

> **[GitHub - laanp/NMS-Creature-Builder: NMS Creature Builder](https://github.com/laanp/NMS-Creature-Builder)**
>
> NMS Creature Builder

(Not sure how up-to-date these tools are though)

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