Tips & Tricks

Okay now I’m unconfused :joy:

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Please state the nature of your confusion, as right now I’m confused about what parts of my explanations were confusing… :rofl:

EDIT: Oh… Ooooooh, wait, you’re unconfused. Way to confuse everybody! :tired_face:

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I stand (sit, actually) corrected, my friends. I guess I must have moused over one of those while trying to see what the jellies were called. I guess I was lucky to not be close enough to it to be entangled. :sweat_smile:

My apologies for any confounding confuzzling, and thanks for setting me straight. :two_hearts:

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That makes sense I guess, after all they don’t want to kill any animals…

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Link to @DevilinPixy’s explanation for base relocation for PC uses with a save editor.

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SAVE POINT!!! (Recipe Received!)

In case others have decided (as I did) not to go through the agony of the ridiculously confusing Base Building quests for the umpteenth time, and then find out that the save BEACON (that you bought with salvaged tech in the Nexus and is also a reward from the Base Scientist) doesn’t work in your Freighter.

Well, if you want to SAVE while in your Freighter without running down to your ship and jumping in and out every time you make a change, you will HAVE to do the base building quests.

  • The SAVE POINT recipe is NOT found/purchased in the Nexus/Anomaly.
  • It is NOT given by the Technicians you hire.
  • It is NOT given by the Base Construction Terminal.
  • It is NOT received as a reward from breaking into buildings and stealing their tech.

You can probably tell I’m a little(?) bit grouchy about this. :sweat_smile:

The ONLY way to get a SAVE POINT device that you can use in your freighter?

From the Base Computer itself.

But ONLY, apparently, IF you have done all the quests from the scientist, armourer, and horticulturist/chef.

Caveat: I can’t be sure about the point at which the Base Computer made the SAVE POINT tech recipe available because with so many (too many!) different possible ways for it to show up, I probably didn’t check the actual Base Computer often enough to pinpoint it. In fact, since the Base Computer spends hours defragging itself, it is easy to forget that it has anything to offer at all, and why would it when you have a Base Construction Terminal (and Nexus, and Manufacturing Buildings) giving you trees of (many of the same) recipes?! /rant :roll_eyes:

Anyway, problem solved. :huge sigh of relief!:

Hope this helps others who have been tearing their hair and/or gnashing their teeth over not being able to use a save device in their freighter. Or even for those who weren’t overly dramatizing, and simply wanted a better way to do so. :wink:

:heart: Kudos to @sheralmyst and @DevilinPixy and others in this most helpful thread, for pointing me toward the base-building quests in order to figure this out. :heart:

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@TravelEcho: Edited your post to fix an image not showing (contained a space where it shouldn’t)

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I have the save point recipe. I just built a base computer and the other computer and it was in there. I think maybe 2,3 or 4 missions (I think fly to an abandoned base somewhere) on the base computer quest was enough. Maybe not even that. Build a base, build the other computer and it’s listed under the “not structures” tab.

EDIT: The above hidden text is not true, at least now. (I have cold, memory, thinking not fully available at this time)

The place to get the save point recipe (and v1,v2,v3 atlas passes) was in the manufacturing facilities (site of interest). Blow open the doors, repair the machine using clues, and you get a choice of either credits or a recipe tree. However, I’ve just completed one to test and instead of the above, it gave me a choice of credits or ships cargo and choosing ships cargo just gives a random recipe instead of recipe tree. uigh.

I don’t know whether they’ve changed it, whether it depends on what kind of planet or whether you’ve started missions or it’s just random, but until this one tonight, all manufacturing facilities gave me a recipe tree, amongst which was a save point, atlas passes and various other stuff.

So far I’ve played 70hours (on a new save), but only really just started on Artemis quest. I do remember reading about how HG were going to change the “flow” for returning players with a new save, so maybe the trick is to hit the manufacturing facilities before starting any missions.

I will maybe get a chance to investigate tomorrow.

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Thanks for adding your research. :heart:

I checked the manufacturing centres recipe trees (2 pages) over 200 hours on a new save for Beyond, and saw no Save Point recipe there.

I will check the centres again, too, to be sure in case I’m missing a third page or something.

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My partner got her SAVE POINT blueprint via the Base Archives computer, I watched her do it.
Just thought I throw that out there to add to the confusion. :grin:
Looks like there are several ways to acquire certain tech…

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Base technology isn’t part of that tree, so no, the save point isn’t in there. I got mine from the base archives.
What was really surprised about was that neither were microprocessors. Has anybody ever found a recipe for microprocessors? Those things are ridiculously overpriced on the open market…

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I am thinking microprocessors blueprint is given during the Base Building missions.

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Huh, that’s possible… Haven’t done any of the specialists missions yet.

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As far as I remember, I got my save point from the base computer. And I got it before I started the “Expanding the Base” quest.

There’s a lot of stuff available from factory units. For information, here’s the full lists:

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In NEXT you would get the Microprocessor blueprint from the Scientist missions early on, together with a blueprint for the Large Refiner (Cave quest to gather Marrow Bulb and Cobalt).

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Ok, well I think I’ll have to give up digging through my memory then. I thought the save point recipe was in the construction research unit (it used to be in the blueprint analyser) but when I couldn’t see it I assumed it must have been in the manufacturing plants. Sorry for the confusion.

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Still the same in Beyond

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This IS NMS we’re talking about. Not your fault! :laughing:

@jedidia
Yes. The Scientist gave me the Microprocessor early on.

Most of my early exploring is done on foot, opening as many of those dropped and rusted boxes, etc., so by the time I began to need microprocessors, I had quite a number of them saved up.

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Well, you didn’t have a broken multitool that needs gazillions of the buggers to repair… :smile:

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