# 3xperimental (Steam)

**URL:** https://forums.atlas-65.com/t/3xperimental-steam/8262
**Category:** NMS Worlds
**Created:** [July 17, 2024, 10:28pm UTC](https://forums.atlas-65.com/t/3xperimental-steam/8262 "2024-07-17T22:28:04Z")
**Posts on this page:** 1
**Showing post:** 95

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### Author: ![DevilinPixy](https://sea1.discourse-cdn.com/flex019/user_avatar/forums.atlas-65.com/devilinpixy/32/74073_2.png) [@DevilinPixy](https://forums.atlas-65.com/u/DevilinPixy)
#### Post date: [February 7, 2025, 11:22pm UTC](https://forums.atlas-65.com/t/3xperimental-steam/8262/95 "2025-02-07T23:22:32Z")

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[Experimental Branch 07/02](https://steamcommunity.com/app/275850/discussions/0/595140258825328960/) 🔗

- Fixed a number of collision issues with Exocraft and lasers.
- Fixed an issue that caused the Nautilon platform to become unstable in the water.
- Fixed an issue that caused water to appear too dark when viewed from space.
- Improved the visibility of underwater jetpack effects.
- Fixed an issue that caused Favourited teleport destinations to be unfavourited after warping to them.
- Fixed an issue that caused two identical options to appear during a dialogue tree in They Who Returned.
- Fixed an issue that caused trader starships to plummet to the ground immediately after takeoff when leaving an outpost on the moon of a gas giant.
- Fixed a text issue with some monolith interactions.
- Fixed an issue that caused the UI to be unclear about if abandoned mode was enabled or not.
- Fixed a number of water rendering issues.
- Fixed a collision issue affecting biodomes.
- Fixed an issue that caused the starship to sound like it was landing on water when it was not.
- Fixed an issue that could cause some starships to snag on the entrance to the freighter hangar.
- Fixed an issue that caused some discovery screen text to flicker while playing in multiplayer.
- Fixed a crash related to memory management.
- Fixed an issue that made abandoned and pirate space stations too bright.
- Fixed an issue that could cause the player to move erratically in some environments, such as the Space Anomaly or in bases.
- Fixed an issue that could cause the galaxy map to select a route that went through invisible systems.
- Fixed an issue that caused holograms to be invisible when viewed against the sky.
- Fixed a number of rare issues with saving settlements.
- Fixed an issue that caused some underwater bases to appear invisible on PS5.
- The teleporter page will now show the closest destination to your selected mission as the first entry in the list.
- Fixed an issue that caused some sea creatures to show as extinct in the discovery page.
- Fixed an issue that caused some sea creature to use the wrong death effects.
- Fixed an issue that caused broken slots to be “sorted” by the inventory sort options.

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